Chris Forbes
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51b9e5c15f
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harv wont use enemy proc automatically anymore; ore goes to proc owner
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2009-11-17 22:06:03 +13:00 |
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Chris Forbes
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d05c9ca0de
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fixes dumb WEAP roof
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2009-11-17 21:34:21 +13:00 |
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Bob
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5e3f2aa861
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IOrderGenerator now renders itself (Removed various cast and is fails.). - Fixed silly bug in prev.
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2009-11-14 03:09:27 +13:00 |
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Bob
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c285f1d210
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Cleaned up some casts. (BuildingInfo)
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2009-11-14 02:57:52 +13:00 |
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Bob
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f4e55572d6
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Fixed broken DeliverOre behavior: ordering a harv to deliver to a particular proc would be ignored; the nearest proc was used instead.
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2009-11-13 13:04:24 +13:00 |
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Bob
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a71e36688c
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UIM.Tick is no longer necessary. - Bugfix in move. - Speed up production even more (to encourage someone to fix unit production)
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2009-11-12 13:58:07 +13:00 |
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Bob
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c96d41b82f
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Allow setting a new order to a harvester that's delivering.
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2009-11-12 13:16:08 +13:00 |
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Bob
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a74050a3e6
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removed Mobile.InternalSetActivity
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2009-11-12 13:00:05 +13:00 |
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Bob
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efb200c16c
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Various harvesting fixes.
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2009-11-12 11:38:28 +13:00 |
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Chris Forbes
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7f25733176
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fixes #88
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2009-11-10 21:56:15 +13:00 |
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Chris Forbes
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c00bce8bf8
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lightened shadow; added rotor shadows to heli; stripped some duplication; still a lot left though
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2009-11-10 21:12:31 +13:00 |
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Chris Forbes
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14910762c8
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adds custom-palette/shadow support for rendering everything
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2009-11-10 21:03:47 +13:00 |
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Chris Forbes
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a40ce7d088
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fixes turret positioning to match better facing quantization
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2009-11-10 20:56:00 +13:00 |
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Matthew Bowra-Dean
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abac3bd59d
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Seperated power into 'power provided' and 'power consumed'
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2009-11-10 19:01:40 +13:00 |
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Chris Forbes
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2b4196a4ea
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foo
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2009-11-09 23:50:43 +13:00 |
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Chris Forbes
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bf2a87f73e
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#25 fixed
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2009-11-09 23:46:45 +13:00 |
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Chris Forbes
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b094b102d0
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split side effect from CanAttack query
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2009-11-09 23:30:07 +13:00 |
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Chris Forbes
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df00598d98
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#58 fixed
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2009-11-09 23:20:19 +13:00 |
|
Matthew Bowra-Dean
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0040db61cd
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Fixed specialised buildings not having their power requirements added/subtracted.
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2009-11-09 23:07:35 +13:00 |
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Chris Forbes
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cfd99b5250
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#87 fixed
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2009-11-09 22:56:29 +13:00 |
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Chris Forbes
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19e0ea970b
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Merge branch 'master' of git://github.com/beedee/OpenRA
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2009-11-09 22:29:43 +13:00 |
|
Chris Forbes
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b13f399ec0
|
follow activity for turreted attacks
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2009-11-09 22:29:07 +13:00 |
|
Matthew Bowra-Dean
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a96a7523c8
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Beginnings of building power tracking
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2009-11-09 21:57:42 +13:00 |
|
Chris Forbes
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49f48bef6a
|
#29 fixed
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2009-11-09 21:19:37 +13:00 |
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Chris Forbes
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0e1e62eacc
|
added rally point stuff for barr/tent/kenn
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2009-11-09 19:02:24 +13:00 |
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Chris Forbes
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f04a402d7e
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rally point actually works now for WEAP
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2009-11-09 19:00:47 +13:00 |
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Chris Forbes
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53db5eb491
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stripped dead code from move; added rally point support
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2009-11-09 18:53:06 +13:00 |
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Chris Forbes
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5d9b9e037e
|
#57 fixed
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2009-11-09 18:03:13 +13:00 |
|
Bob
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e8ee03bcc6
|
Fixed but in prev (again!) and removed dead code.
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2009-11-09 16:21:39 +13:00 |
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Chris Forbes
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73429dcbc9
|
fixes #82
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2009-11-09 15:51:24 +13:00 |
|
Chris Forbes
|
55adc19aa9
|
repath just by pathing again; more sanity checking of simple paths
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2009-11-08 20:54:44 +13:00 |
|
Chris Forbes
|
5fd7f477c1
|
map buildings no longer get free harvesters
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2009-11-08 19:42:59 +13:00 |
|
Bob
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267e96f04c
|
PathFinder got some big changes (PathSearch)
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2009-11-08 16:51:44 +13:00 |
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Chris Forbes
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d954b22f65
|
fixed #60
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2009-11-08 13:53:43 +13:00 |
|
Chris Forbes
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77b4673e7c
|
fixes #61
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2009-11-08 13:40:19 +13:00 |
|
Bob
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3ab8ae1afc
|
Kinda works. Occasionally crashes (OOM) with a loop in the path.
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2009-11-07 19:18:20 +13:00 |
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Chris Forbes
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701adda6f3
|
less perf fail in jams
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2009-11-06 23:12:24 +13:00 |
|
Chris Forbes
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841292fdf0
|
money works
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2009-11-05 21:32:34 +13:00 |
|
Bob
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33e6cb70ea
|
Harvesters deliver to the correct cell, even if it's blocked.
|
2009-11-05 13:45:29 +13:00 |
|
Bob
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edc4a8e6e7
|
Harvesting works better, and other related stuff.
|
2009-11-05 13:23:23 +13:00 |
|
Chris Forbes
|
7acd327896
|
fix FACT space check on deploying mcv
|
2009-11-04 22:08:04 +13:00 |
|
Chris Forbes
|
d21589c6e8
|
fixed harvester LMB lameness; fixed ore rate
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2009-11-04 21:58:45 +13:00 |
|
Chris Forbes
|
43170cc318
|
harvester empties; first stage of fixing BIM behavior
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2009-11-04 21:03:56 +13:00 |
|
Chris Forbes
|
a9126fc9ce
|
bdebug=true will show appropriate influence for current building
|
2009-11-04 18:18:17 +13:00 |
|
Chris Forbes
|
1b131465fd
|
harvester actually sortof works now
|
2009-11-03 19:24:28 +13:00 |
|
Chris Forbes
|
cda22ba7be
|
added Name to Sequence
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2009-11-03 19:03:42 +13:00 |
|
Chris Forbes
|
0618fb6987
|
harvest activity
|
2009-11-03 18:54:44 +13:00 |
|
Chris Forbes
|
d2ddd40902
|
harvest order wired into harvester. crashes with noti since the matching activity is noti.
|
2009-11-03 18:21:02 +13:00 |
|
Chris Forbes
|
2fe3618b23
|
removed ScreenSpaceTurretOffset bs. if you want a screenspace offset, it's the 3rd and 4th elements of the PrimaryOffset / SecondaryOffset
|
2009-11-03 18:00:10 +13:00 |
|
Bob
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3ada04ac8a
|
Planes, kinda. They don't fly.
|
2009-11-02 21:47:33 +13:00 |
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