Commit Graph

116 Commits

Author SHA1 Message Date
Chris Forbes
51b9e5c15f harv wont use enemy proc automatically anymore; ore goes to proc owner 2009-11-17 22:06:03 +13:00
Chris Forbes
d05c9ca0de fixes dumb WEAP roof 2009-11-17 21:34:21 +13:00
Bob
5e3f2aa861 IOrderGenerator now renders itself (Removed various cast and is fails.). - Fixed silly bug in prev. 2009-11-14 03:09:27 +13:00
Bob
c285f1d210 Cleaned up some casts. (BuildingInfo) 2009-11-14 02:57:52 +13:00
Bob
f4e55572d6 Fixed broken DeliverOre behavior: ordering a harv to deliver to a particular proc would be ignored; the nearest proc was used instead. 2009-11-13 13:04:24 +13:00
Bob
a71e36688c UIM.Tick is no longer necessary. - Bugfix in move. - Speed up production even more (to encourage someone to fix unit production) 2009-11-12 13:58:07 +13:00
Bob
c96d41b82f Allow setting a new order to a harvester that's delivering. 2009-11-12 13:16:08 +13:00
Bob
a74050a3e6 removed Mobile.InternalSetActivity 2009-11-12 13:00:05 +13:00
Bob
efb200c16c Various harvesting fixes. 2009-11-12 11:38:28 +13:00
Chris Forbes
7f25733176 fixes #88 2009-11-10 21:56:15 +13:00
Chris Forbes
c00bce8bf8 lightened shadow; added rotor shadows to heli; stripped some duplication; still a lot left though 2009-11-10 21:12:31 +13:00
Chris Forbes
14910762c8 adds custom-palette/shadow support for rendering everything 2009-11-10 21:03:47 +13:00
Chris Forbes
a40ce7d088 fixes turret positioning to match better facing quantization 2009-11-10 20:56:00 +13:00
Matthew Bowra-Dean
abac3bd59d Seperated power into 'power provided' and 'power consumed' 2009-11-10 19:01:40 +13:00
Chris Forbes
2b4196a4ea foo 2009-11-09 23:50:43 +13:00
Chris Forbes
bf2a87f73e #25 fixed 2009-11-09 23:46:45 +13:00
Chris Forbes
b094b102d0 split side effect from CanAttack query 2009-11-09 23:30:07 +13:00
Chris Forbes
df00598d98 #58 fixed 2009-11-09 23:20:19 +13:00
Matthew Bowra-Dean
0040db61cd Fixed specialised buildings not having their power requirements added/subtracted. 2009-11-09 23:07:35 +13:00
Chris Forbes
cfd99b5250 #87 fixed 2009-11-09 22:56:29 +13:00
Chris Forbes
19e0ea970b Merge branch 'master' of git://github.com/beedee/OpenRA 2009-11-09 22:29:43 +13:00
Chris Forbes
b13f399ec0 follow activity for turreted attacks 2009-11-09 22:29:07 +13:00
Matthew Bowra-Dean
a96a7523c8 Beginnings of building power tracking 2009-11-09 21:57:42 +13:00
Chris Forbes
49f48bef6a #29 fixed 2009-11-09 21:19:37 +13:00
Chris Forbes
0e1e62eacc added rally point stuff for barr/tent/kenn 2009-11-09 19:02:24 +13:00
Chris Forbes
f04a402d7e rally point actually works now for WEAP 2009-11-09 19:00:47 +13:00
Chris Forbes
53db5eb491 stripped dead code from move; added rally point support 2009-11-09 18:53:06 +13:00
Chris Forbes
5d9b9e037e #57 fixed 2009-11-09 18:03:13 +13:00
Bob
e8ee03bcc6 Fixed but in prev (again!) and removed dead code. 2009-11-09 16:21:39 +13:00
Chris Forbes
73429dcbc9 fixes #82 2009-11-09 15:51:24 +13:00
Chris Forbes
55adc19aa9 repath just by pathing again; more sanity checking of simple paths 2009-11-08 20:54:44 +13:00
Chris Forbes
5fd7f477c1 map buildings no longer get free harvesters 2009-11-08 19:42:59 +13:00
Bob
267e96f04c PathFinder got some big changes (PathSearch) 2009-11-08 16:51:44 +13:00
Chris Forbes
d954b22f65 fixed #60 2009-11-08 13:53:43 +13:00
Chris Forbes
77b4673e7c fixes #61 2009-11-08 13:40:19 +13:00
Bob
3ab8ae1afc Kinda works. Occasionally crashes (OOM) with a loop in the path. 2009-11-07 19:18:20 +13:00
Chris Forbes
701adda6f3 less perf fail in jams 2009-11-06 23:12:24 +13:00
Chris Forbes
841292fdf0 money works 2009-11-05 21:32:34 +13:00
Bob
33e6cb70ea Harvesters deliver to the correct cell, even if it's blocked. 2009-11-05 13:45:29 +13:00
Bob
edc4a8e6e7 Harvesting works better, and other related stuff. 2009-11-05 13:23:23 +13:00
Chris Forbes
7acd327896 fix FACT space check on deploying mcv 2009-11-04 22:08:04 +13:00
Chris Forbes
d21589c6e8 fixed harvester LMB lameness; fixed ore rate 2009-11-04 21:58:45 +13:00
Chris Forbes
43170cc318 harvester empties; first stage of fixing BIM behavior 2009-11-04 21:03:56 +13:00
Chris Forbes
a9126fc9ce bdebug=true will show appropriate influence for current building 2009-11-04 18:18:17 +13:00
Chris Forbes
1b131465fd harvester actually sortof works now 2009-11-03 19:24:28 +13:00
Chris Forbes
cda22ba7be added Name to Sequence 2009-11-03 19:03:42 +13:00
Chris Forbes
0618fb6987 harvest activity 2009-11-03 18:54:44 +13:00
Chris Forbes
d2ddd40902 harvest order wired into harvester. crashes with noti since the matching activity is noti. 2009-11-03 18:21:02 +13:00
Chris Forbes
2fe3618b23 removed ScreenSpaceTurretOffset bs. if you want a screenspace offset, it's the 3rd and 4th elements of the PrimaryOffset / SecondaryOffset 2009-11-03 18:00:10 +13:00
Bob
3ada04ac8a Planes, kinda. They don't fly. 2009-11-02 21:47:33 +13:00