Commit Graph

18 Commits

Author SHA1 Message Date
Paul Chote
c44679cc94 Refactor chronosphere power 2010-01-24 16:04:36 +13:00
Bob
6ac384669b Ditto for OrderGenerators. 2010-01-21 13:37:45 +13:00
Chris Forbes
19ff382b7f mod manifest loading 2010-01-20 21:48:47 +13:00
Bob
645760a60b store Actors, not ActorIds, in Order. 2010-01-20 13:09:25 +13:00
Bob
4f60b2866b CanPlaceBuilding always takes topleft (instead of topleft when !adjust) 2010-01-18 14:25:59 +13:00
Bob
ab1abee843 moved helper functions out of Game, into WorldUtils 2010-01-18 02:46:22 +13:00
Bob
2f568ce829 move Game.worldRenderer into World 2010-01-18 01:58:01 +13:00
Chris Forbes
d1ecfacd55 Rules.NewUnitInfo rename -> ActorInfo 2010-01-17 11:07:08 +13:00
Chris Forbes
59c0791d93 renamed OpenRa.Game.* to OpenRa.*; a few other bits 2010-01-17 09:30:53 +13:00
Bob
4a004eda0f fixed Building.unitInfo 2010-01-12 20:18:36 +13:00
Bob
5a29dd6ee2 changes to TypeDictionary's interface. (build-palette is broken, so hasn't been tested) 2010-01-12 13:27:59 +13:00
Chris Forbes
12b84a8468 finished building *Infos 2010-01-10 17:28:05 +13:00
Alli
7fff532ca1 some of Thief Steal 2010-01-08 21:21:20 +13:00
Chris Forbes
026a33d2e2 cargo: Passenger trait for things that can enter transports 2010-01-05 15:10:17 +13:00
Chris Forbes
e74bcba694 cargo: support for actors being removed from the world, but not dying 2010-01-05 12:47:20 +13:00
Paul Chote
c0509a6f2f Use correct attack cursors 2010-01-03 22:29:54 +13:00
Chris Forbes
e742097046 big cleanup of Controller mess 2010-01-03 16:44:13 +13:00
Chris Forbes
a2a00ae599 shuffling 2010-01-02 12:22:34 +13:00