Matthias Mailänder
047f71e5ec
Reset stream position after TryParseSound failures
2016-01-15 18:29:25 +01:00
Matthias Mailänder
dc62dcd56d
Avoid the bracket syntax everywhere
2016-01-15 18:29:25 +01:00
Matthias Mailänder
71e8e20987
Report unknown codecs when failing
2016-01-15 18:29:11 +01:00
Matthias Mailänder
a01bc02390
Log sound parsing errors in sound.log
2016-01-15 18:10:52 +01:00
Pavel Penev
42c98ec154
Don't crash when parsing corrupt sound files
...
Log the exception and move to the next parser.
2015-12-20 19:17:54 +02:00
Pavel Penev
5063e56786
Make WavLoader implement ISoundLoader
2015-12-20 19:17:49 +02:00
Matthias Mailänder
24deec2a7b
fix CodeLineMustNotEndWithWhitespace
2015-01-25 18:41:29 +01:00
abcdefg30
8ca61aa917
Updated all year numbers
2015-01-09 21:18:05 +01:00
RoosterDragon
a6cda967c2
Formatted all files.
...
Automatically formatted all files via VS. This generally corrects indentation, removes trailing whitespace and corrects misplaced tabs or spaces. Manually tweaked a few files where required.
2015-01-06 21:28:50 +00:00
Hellhake
5a97a4b63b
Fix StyleCop warnings in OpenRA.Game
2015-01-02 12:11:01 +01:00
reaperrr
fec5eb178c
Rename Adpcm to ImaAdpcm everywhere.
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To avoid confusion with Microsoft ADPCM and other ADPCMs.
2014-09-14 13:27:46 +02:00
reaperrr
3e3f1394d9
Adds length display support for PCM & IMA music.
2014-08-20 08:22:40 +02:00
James Slater
a5978b5c55
Implement IMA ADPCM WAV file support
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Closes #4628
2014-08-13 13:25:28 +02:00
Paul Chote
4935266945
Merge FileFormats dll into Game and reorganise namespaces.
2014-04-17 01:20:47 +12:00