abcdefg30
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23b3c237b7
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Update the year numbers in all license headers to 2020
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2020-01-05 17:00:34 +00:00 |
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Paul Chote
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656a260171
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Add VSync setting.
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2019-12-26 17:25:38 +01:00 |
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Paul Chote
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0c8a47b5af
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Add scissor support to IFrameBuffer.
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2019-12-08 04:36:31 +01:00 |
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Paul Chote
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1d106e71c4
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Save screenshots via the frame buffer.
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2019-09-04 20:20:04 +02:00 |
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Paul Chote
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d2298b6f04
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Allow FrameBuffer clear color to be customized.
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2019-09-04 20:20:04 +02:00 |
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Paul Chote
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ab4a7e3558
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Replace System.Drawing primitives with our own.
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2019-03-04 18:26:42 +00:00 |
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Paul Chote
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5a1124426d
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Rewrite screenshot saving.
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2019-02-24 14:02:19 +01:00 |
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abcdefg30
|
cadbd0d9ab
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Change the year number in all cs headers from 2018 to 2019
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2019-01-26 23:15:21 +01:00 |
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Paul Chote
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b1e87e4f60
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Remove System.Bitmap from ITexture.
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2019-01-08 21:20:06 +00:00 |
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Paul Chote
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1ac13de4b2
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Remove byte order marks from C# files.
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2018-07-01 11:08:32 +02:00 |
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RoosterDragon
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bb536ee4fc
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Run graphics rendering on a dedicated thread.
The main game thread can offload some of the CPU cost to the rendering thread, freeing up its time to run more logic and render ticks.
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2018-06-22 18:40:16 +01:00 |
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