Paul Chote
67193b43d5
Check deploy location at the time of transform.
2015-11-14 12:49:26 +00:00
Oliver Brakmann
1b8cdfad02
Merge pull request #9854 from Arcitectus/resolve.Issue#6170
...
prevent allied units from autoattack building which is being captured…
2015-11-12 21:42:39 +01:00
abcdefg30
4a4608e1f3
Rename DeathType to DeathTypes of Explodes
2015-11-11 21:23:40 +01:00
abcdefg30
a5aff66848
Polish the documentation in Explodes.cs
2015-11-11 21:23:27 +01:00
Michael Rätzel
51bb515a4d
prevent allied units from autoattack building which is being captured. resolves #6170 .
2015-11-11 14:32:38 +01:00
Paul Chote
a081321790
Add copy/paste to the map editor.
2015-11-10 22:18:18 +00:00
Oliver Brakmann
bf3a46be93
Merge pull request #9958 from penev92/gpsAutoTarget
...
Enable AutoTarget to aquire targets under fog if GPS is present
2015-11-10 22:23:58 +01:00
Pavel Penev
ab2c5ab43d
Enable AutoTarget to aquire targets under fog if GPS is present
2015-11-10 22:50:22 +02:00
Oliver Brakmann
4bbf6ea0c7
Merge pull request #9925 from atlimit8/MultiLineMapEditorTooltips
...
Multi-line map editor tooltips
2015-11-10 21:06:57 +01:00
Matthias Mailänder
ab739c8446
Merge pull request #9415 from atlimit8/SpawnActorOnDeath_to_Common
...
Move SpawnActorOnDeath to OpenRA.Mods.Common
2015-11-08 19:07:07 +01:00
atlimit8
4c2488f9b1
Made editor actor preview tooltip easier to read
2015-11-07 16:10:13 -06:00
Oliver Brakmann
27d915046c
Fix typo in WeatherOverlayInfo
2015-11-07 19:23:22 +01:00
Oliver Brakmann
e609abf445
Merge pull request #9852 from RoosterDragon/event-handler-removals
...
Detach some event handlers
2015-11-05 22:46:42 +01:00
Oliver Brakmann
d3d8a59088
Merge pull request #9867 from GraionDilach/fix-powermultiplier-namespace
...
Fix PowerMultiplier namespace.
2015-11-05 20:21:42 +01:00
atlimit8
7352290c94
Move SpawnActorOnDeath to OpenRA.Mods.Common & fix spawned death actor teleportation
2015-11-05 00:55:29 -06:00
RoosterDragon
9f728b287b
Remove event handlers to CellEntryChanged when done.
...
Several classes would attach event handlers to the Map which would live longer then they did. Detaching them when no longer needed allows the GC to reclaim them.
2015-11-04 23:09:32 +00:00
Oliver Brakmann
177d983728
Merge pull request #9759 from atlimit8/ActorsHavingTrait
...
Add ActorsHavingTrait<TTrait>()
2015-11-04 22:26:10 +01:00
Oliver Brakmann
214945a61f
Merge pull request #9324 from atlimit8/ColorSpacePrefixes
...
Hex Color Parsing
2015-11-02 20:28:04 +01:00
Zimmermann Gyula
9ace207102
Fix PowerMultiplier namespace.
2015-11-02 14:03:37 +01:00
Oliver Brakmann
88c20a6654
Merge pull request #9414 from atlimit8/TurretFacingsInit
...
Support loading multiple turret facings
2015-11-01 13:18:17 +01:00
Michael Rätzel
c5029e270d
reset RallyPoint Location after capture. resolves #9163 .
2015-10-31 20:31:08 +01:00
Pavel Penev
9ae4114d26
Merge pull request #9771 from reaperrr/d2k-thumper
...
Implement D2k thumper
2015-10-31 15:47:33 +02:00
Pavel Penev
0ca370e2ae
Merge pull request #9813 from atlimit8/FixRallyPointColor
...
RallyPoint palette tracks owner
2015-10-31 15:12:45 +02:00
reaperrr
bbf5a4a06d
Make AmbientSound upgradable and add customisable interval
2015-10-31 13:43:57 +01:00
atlimit8
faa1a49604
RallyPoint palette tracks owner
2015-10-30 20:09:39 -05:00
Oliver Brakmann
b1e6916838
Add missing Requires<> to ProductionBar
2015-10-31 00:24:41 +01:00
Oliver Brakmann
9843d10dbd
Fix production bars not being visible on captured factories
2015-10-31 00:00:08 +01:00
atlimit8
168dab9707
Merge pull request #9706 from reaperrr/block-height
...
Add Height property to BlocksProjectiles
2015-10-29 23:51:14 -05:00
Oliver Brakmann
e7e4f2f825
Fix base range circle not being shown during building placement
2015-10-29 11:00:59 +01:00
atlimit8
b6f17df260
Add ActorsHavingTrait<TTrait>([Func<TTrait, bool])
2015-10-28 16:36:45 -05:00
Oliver Brakmann
bdf71eabf3
Merge pull request #9777 from teees/repulsion-fix
...
calculate correct altitude with terrain elevation offset (aircraft repulsion)
2015-10-28 20:56:53 +01:00
Oliver Brakmann
c89bced9f0
Merge pull request #9782 from atlimit8/AircraftIsMovingAboveGround
...
Fix Aircaft.IsMoving Check
2015-10-28 20:45:15 +01:00
atlimit8
dac15edce5
Load rgb[a] hex colors from MiniYaml (+ Lua)
2015-10-27 16:09:48 -05:00
Oliver Brakmann
b096671acb
Add an ActorInit for unit stances
2015-10-27 19:41:49 +01:00
Oliver Brakmann
1a879009f1
Change InitialStance to Defend for human players
2015-10-27 19:41:49 +01:00
atlimit8
2772ddbab4
Fix Aircaft.IsMoving Check
2015-10-27 10:45:45 -05:00
teees
3f718ae7d5
calculate correct altitude with terrain elevation offset
2015-10-27 11:19:56 +01:00
atlimit8
549f8a9e7c
Merge pull request #9760 from pchote/fix-teleporting-harvesters
...
Fix harvesters teleporting through doors
2015-10-26 23:42:51 -05:00
RoosterDragon
7c889c5ef0
Fix TOCTOU issues when calling Game.RunAfterDelay.
...
Since the action runs after a delay, the state of the game may no longer be the same and it may no longer be valid to run the action. Anything that references the world now calls IsCurrentWorld to ensure the world hasn't changed or been disposed.
2015-10-25 19:44:21 +00:00
Matthias Mailänder
d4016ae6f0
Merge pull request #9716 from teees/hover-fix
...
Disable hovering for landed aircraft
2015-10-25 18:01:29 +01:00
atlimit8
7c1e93a880
Merge pull request #9730 from r34ch/fake-structures-detonate
...
Fake structures detonate to mask health difference.
2015-10-25 09:12:02 -05:00
Paul Chote
68bdedb9ba
Make the production exit wait uncancellable.
2015-10-25 10:41:17 +00:00
RoosterDragon
30aee56d78
Improve some actor queries.
...
Use ActorsWithTrait if possible to avoid querying all actors in the world.
2015-10-25 01:19:29 +01:00
DArcy Rush
c0850e44f4
Explodes trait has new 'DamageThreshold' property.
...
An actor will explode when its health is below the
defined percentage of its max health.
2015-10-24 23:02:42 +01:00
Paul Chote
e0177d7798
Merge pull request #9494 from abcdefg30/luabackground
...
Add lua support for playing background music
2015-10-24 22:25:35 +01:00
Oliver Brakmann
206f644949
Merge pull request #9672 from penev92/fixAutoTarget
...
Fix a series of visibility/targeting bugs
2015-10-23 20:53:03 +02:00
atlimit8
173f85319a
Merge pull request #9715 from teees/mouseovereditor
...
Show owner and faction of units in map editor tooltips
2015-10-22 20:10:33 -05:00
atlimit8
7de98ad6d8
Merge pull request #9635 from RoosterDragon/occupy-space-perf
...
Speed up checks for IOccupySpace trait
2015-10-22 18:28:57 -05:00
Pavel Penev
000c701414
Fix actors ignoring Disguise
2015-10-23 00:27:43 +03:00
Pavel Penev
8c7bdae617
Fix AutoTarget acquiring targets under fog/shroud
2015-10-23 00:27:42 +03:00