Commit Graph

14 Commits

Author SHA1 Message Date
Paul Chote
d29e3f3f0e Split facing into its own interface; fix husks 2010-08-01 01:01:31 +12:00
Paul Chote
207ee49da3 Move Facing and Altitude onto IMove impls, with associated pile of cleanups 2010-08-01 01:01:31 +12:00
Paul Chote
6fba888d45 Shift Actor.Health onto a trait.
Known regressions:
 - cnc only
 - health bar colors
 - can't repair buildings
2010-07-30 00:33:44 +12:00
alzeih
925ca2bb73 SetTargetSilently for DrawLineToTarget 2010-07-26 13:57:53 +12:00
Chris Forbes
d5f12dd8ee trim down license spam in all files 2010-07-18 16:48:21 +12:00
Paul Chote
37cf30a097 Refactor Mobile.TeleportTo -> IMove.SetPosition 2010-06-24 21:51:22 +12:00
Chris Forbes
db465e1fdd ActorInitializer, in preparation for next change (bob) 2010-06-19 14:28:30 +12:00
Chris Forbes
40f981a80d blah 2010-05-20 19:35:50 +12:00
Chris Forbes
b0d2bf2e51 moved air unit support to ra 2010-05-20 18:54:44 +12:00
Chris Forbes
ed21b3be8d moved cargo-related traits to ra 2010-05-20 17:28:48 +12:00
Chris Forbes
f6a52f4e50 #117 off-map planes should spawn at cruise altitude 2010-03-27 18:07:01 +13:00
Paul Chote
08f7d58c86 Fix cnc AFLD 2010-03-25 14:00:25 +13:00
Paul Chote
f9691ba27f Bugfixes: Airfield on left-map-edge and Phase Tank 2010-03-07 22:36:11 +13:00
alzeih
7881deca30 Everything is now OpenRA, not OpenRa 2010-02-27 21:10:22 +13:00