RoosterDragon
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d4135d608e
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Fix IDE0039
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2023-02-27 10:09:11 +01:00 |
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abcdefg30
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5bf7fe852c
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Remove the copyright year numbers
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2023-01-11 11:58:54 +02:00 |
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Paul Chote
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d050fe9f26
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Move UnitOrderGenerator to Mods.Common.
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2022-06-12 11:57:38 +02:00 |
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abcdefg30
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6a31b1f9f3
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Update the copyright header year
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2022-05-28 00:35:10 -05:00 |
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Matthias Mailänder
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0e7ad43425
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Remove unused parameters.
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2022-04-01 23:30:26 +02:00 |
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penev92
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0d24ccc47a
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Fixed unnecessary zero-length array allocations
Changed all currently present zero-length array allocations in the codebase to use `Array.Empty` instead.
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2022-01-20 22:10:28 +01:00 |
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Matthias Mailänder
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9d905d8291
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Remove unused parameters and variables.
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2021-12-06 13:19:28 +01:00 |
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Matthias Mailänder
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07815143f1
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Fix CA1825 warnings on empty array initialisation.
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2021-12-06 13:19:28 +01:00 |
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Andre Mohren
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6810469634
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Updated copyright years.
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2021-06-29 18:33:21 -05:00 |
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teinarss
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d60c05eff3
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Change to use pattern matching
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2021-03-27 17:29:20 +01:00 |
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Ivaylo Draganov
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39ccac4022
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Refactor command bar buttons to use unified widget state names
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2020-07-05 11:50:45 +01:00 |
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Paul Chote
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84419e4259
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Add queued argument to CanIssueDeployOrder.
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2020-02-24 12:56:49 +01:00 |
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Paul Chote
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c2bc313bf0
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Fix key repeat events queueing many deploy/scatter/stop orders.
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2020-02-01 13:18:04 +01:00 |
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Paul Chote
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5c76a6e7a7
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Fix key up events queueing duplicate deploy/scatter/stop orders.
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2020-02-01 13:18:04 +01:00 |
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Paul Chote
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524e8875d0
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Restore MODIFIER_OVERRIDES handling of unmodified attack move hotkey.
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2020-01-12 16:33:35 +01:00 |
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abcdefg30
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ac42dd79ca
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Make the command bar directly check if a GuardOrderGenerator is active
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2020-01-12 00:54:38 +00:00 |
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abcdefg30
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23b3c237b7
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Update the year numbers in all license headers to 2020
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2020-01-05 17:00:34 +00:00 |
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Paul Chote
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ad099b5c98
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Allow Attack Move and Guard OGs to be activated while shift is held.
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2019-08-10 13:08:32 +02:00 |
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BGluth
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55aa346ad7
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Aircraft can now scatter
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2019-04-22 22:04:51 +02:00 |
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abcdefg30
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cadbd0d9ab
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Change the year number in all cs headers from 2018 to 2019
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2019-01-26 23:15:21 +01:00 |
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Paul Chote
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0a507f3d33
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Allow deploy orders to be queued from the command bar.
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2018-09-10 19:42:24 +02:00 |
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RoosterDragon
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c9b19ffe52
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Prevent attack move crashing if selected actors die.
- Cancel attack move if all actors die.
- Command bar no longer shows available actions from any dead units.
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2018-04-04 18:30:47 +02:00 |
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Paul Chote
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2fccfdf1ee
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Add support for disabling IIssueDeployOrders.
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2018-01-28 18:06:30 +01:00 |
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Arular101
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8a60918841
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Update copyright notice year to 2018
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2018-01-17 00:47:34 +01:00 |
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Paul Chote
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7dea5e28af
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Remove ReturnToBase order feedback if no RearmBuildings are defined.
ReturnToBase requires RearmBuildings to function.
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2018-01-14 23:25:47 +01:00 |
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RoosterDragon
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70ffa99203
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Fix some uses of Exts.IsTraitEnabled.
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2017-12-11 01:46:41 +01:00 |
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Paul Chote
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811427adc4
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Add HotkeyReference.IsActivatedBy method.
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2017-12-08 01:29:15 +01:00 |
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Paul Chote
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36af2107d6
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Fix the attack move order generator activating with an empty selection.
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2017-09-30 14:33:40 +02:00 |
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Paul Chote
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42c4c7b7eb
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Fix compile error in CommandBarLogic.
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2017-09-15 22:49:56 +01:00 |
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Paul Chote
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a81749e102
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Add frontend code for issuing assault move orders.
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2017-09-11 19:08:33 +02:00 |
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Paul Chote
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9607c09516
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Add command bar to TS.
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2017-09-01 11:56:37 +02:00 |
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Paul Chote
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1e0148e092
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Migrate ButtonWidget to NamedHotkey.
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2017-08-25 21:56:52 +02:00 |
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rob-v
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eb21c4bddd
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Keep Attack M./Guard action while holding hotkey (revert Playtest change)
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2017-08-13 17:44:26 +01:00 |
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abcdefg30
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0b6b997e81
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Add a CommandBarBlacklist trait to blacklist Stop and Waypoint Mode
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2017-07-14 23:18:28 +01:00 |
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Paul Chote
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52f1ab0969
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Add backend code for unit command bar.
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2017-06-06 08:53:54 -06:00 |
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