Commit Graph

11 Commits

Author SHA1 Message Date
Oliver Brakmann
d5c65b59b0 Fix scripted paradrops
A recent PR changed ParaDrop from an Effect to an Activity. Idle triggers in the mission scripts however have already queued activities for the paradropped units, so the ParaDrop activity would only run once the first activity had finished (which could never happen).
2015-07-18 21:22:40 +02:00
abcdefg30
3e7134ae6b Fix bogus paradropping in survival01 2015-07-18 21:22:39 +02:00
abcdefg30
db0b20f5f8 Use the new Beacon function in survival 01 and 02 2015-06-28 01:25:38 +02:00
clemty
6b6cf8bb48 More script string fixes
This fixes spelling, punctuation and grammar in TD and RA missions.
2015-06-20 23:22:59 +02:00
abcdefg30
5aa9d50551 Use the new lua UserInterface in the missions 2015-05-27 16:51:26 +02:00
abcdefg30
e6828aa1ff Fix a problem with hijackers in the survival maps 2015-04-30 22:37:43 +02:00
abcdefg30
a4f051ad6b Added a lua function for paratroopers 2015-01-13 17:48:11 +01:00
abcdefg30
d9572d4ca4 Rename Win -> MissionAccomplished and Lose -> MissionFailed
But keep them in notifications.yaml for backwards compatibility.
2015-01-09 14:14:03 +01:00
abcdefg30
33eeee4680 Added OnKilledOrCaptured and OnAllKilledOrCaptured 2014-11-23 13:32:40 +01:00
abcdefg30
19713a19f6 Added support for selecting mission difficulty 2014-11-23 13:31:35 +01:00
abcdefg30
c5978d0dbe Ported Survival01 to lua 2014-11-23 13:31:24 +01:00