Matthias Mailänder
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3cc8c31d36
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remove tile templates for non-existing sprites
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2014-05-25 21:36:41 +02:00 |
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Matthias Mailänder
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76b7b3b18e
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add unused sprites to rv05 tile
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2014-05-25 21:36:14 +02:00 |
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Matthias Mailänder
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a585ce5f17
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fix broken random tiles in map editor for RA snow tileset
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2014-05-25 15:59:36 +02:00 |
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Matthias Mailänder
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3de1516747
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allow invalid terrain targets for Air/Water bound weapons
made terrain targeting consistent with actors
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2014-01-04 09:57:09 +01:00 |
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Matthias Mailänder
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e3a2addca0
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new Bridge terrain type with grey minimap color
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2014-01-04 09:39:43 +01:00 |
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Matthias Mailänder
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8358597fd2
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render crystals in a different color on the mini-map
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2013-03-01 21:06:09 +01:00 |
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Curtis Shmyr
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ac301b22e2
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Editor - Template categories are now ordered by whats specified in the tileset yaml
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2013-01-08 20:11:22 +13:00 |
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Curtis Shmyr
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b56125fa39
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Added terrain category types to RA Snow tileset
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2013-01-08 20:11:22 +13:00 |
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Matthias Mailänder
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d3915ad291
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string AcceptsSmudgeType replaces boolean AcceptSmudge
because Dune 2000 has different craters for rock and sand
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2012-06-27 13:19:52 +12:00 |
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Chris Forbes
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67b4ef3084
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#1108 changed BuildingInfo.WaterBound to a list of terraintypes. makes it possible to have buildings with custom terrain requirements
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2011-08-17 07:52:35 +12:00 |
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Chris Forbes
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f7eca1157e
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fix walkability of sh30 template in RA temperate and snow
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2010-09-18 11:56:22 +12:00 |
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Paul Chote
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9ea3a404a3
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Tidy ra dir
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2010-09-09 20:31:54 +12:00 |
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