reaperrr
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21625f5650
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Fixes bounds, offsets, FireDelays and weapons for some infantry
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2014-05-23 13:39:50 +02:00 |
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reaperrr
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98e48ae991
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Converts InfDeath from integer to string.
Wire up updated DeathSounds for all mods.
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2014-05-14 15:24:06 +02:00 |
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reaperrr
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0f79022ed0
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Changed Cyborg armor type to Light, to make it less OP against other infantry.
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2014-04-16 18:38:19 +02:00 |
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Curtis Shmyr
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f8f60e52bc
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Replace Spy* with Disguise* for certain classes
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2014-03-15 14:20:57 -06:00 |
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Chicken man
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718ddf9afd
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Updated mods to work with changes.
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2014-03-05 17:30:34 -05:00 |
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Paul Chote
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61f5ab7167
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Remove redundant AttackMove definitions.
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2014-02-01 10:55:04 +13:00 |
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Paul Chote
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99cb698424
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Generalise AttackMove to support anything with IMove and AutoTarget.
Also removes the unnecessary JustMove parameter.
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2014-01-16 18:47:29 +13:00 |
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Paul Chote
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996877d9e5
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Upgrade mod rules to match engine changes.
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2013-12-26 20:42:13 +13:00 |
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Curtis Shmyr
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2229bbf985
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Rename LegacyCapture related traits to Capture
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2013-10-27 17:25:44 -06:00 |
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Matthias Mailänder
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376a6c7a5d
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read the production icons from sequences
this allows d2k to read them from DATA.R8 without trouble
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2013-08-17 23:31:22 +02:00 |
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Matthias Mailänder
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389aa6c929
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Added a minimal work in progress TS mod with few backfalls on RA
to showcase infantry, vehicles, aircraft
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2013-07-28 09:17:34 +02:00 |
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