Paul Chote
4935266945
Merge FileFormats dll into Game and reorganise namespaces.
2014-04-17 01:20:47 +12:00
Paul Chote
ef28f4eb94
Clamp texture coordinates. Fixes #2343 .
2013-12-09 19:49:39 +13:00
ScottNZ
00ec1ca87a
Remove unused usings
2013-11-12 19:39:33 +13:00
Paul Chote
7853c2127e
Style fixes for Renderer.SdlCommon.
2013-07-18 18:13:16 +12:00
Paul Chote
22e6966c8e
Texture changes:
...
* The GL texture id is now readonly.
* Added Size property.
* Added GetData() for reading data back from the GPU.
* Added SetEmpty() for creating an empty texture of a given size.
2013-06-15 19:16:07 +12:00
Paul Chote
cd268c11ee
Move IsPowerOf2 to Exts.
2013-06-15 19:16:07 +12:00
Chris Forbes
d57dfd1997
tidy
2011-12-27 21:23:25 +13:00
Chris Forbes
55036cd58c
fix trailing whitespace everywhere
2011-09-26 08:40:39 +13:00
Chris Forbes
df1201b4c2
start moving common parts of the renderer into OpenRA.Renderer.SdlCommon
2011-07-17 17:55:52 +12:00