Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
5,307 Commits 1 Branch 0 Tags
db63724aeb84cdf7be0e0f8a80c0197746fba592
Commit Graph

3 Commits

Author SHA1 Message Date
Bob
ba97c99f98 assign texunits to samplers, instead of (wrongly) using unitid==textureid 2010-11-21 13:10:19 +13:00
Paul Chote
518e00c78a Fix setting uniforms; chrome-rgba shader works, but lacks alpha blending. 2010-11-21 13:10:18 +13:00
Paul Chote
a058eb06b2 Duplicate the Cg renderer as a base for the glsl renderer. 2010-11-21 13:10:18 +13:00
Powered by Gitea Version: 1.25.4 Page: 970ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API