Pavel Penev
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99afec6533
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Convert the Tick Tank to use DeployToUpgrade
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2016-02-22 02:44:26 +02:00 |
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Paul Chote
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a0bc556172
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Implement new syntax for package-specific filesystem requests.
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2016-02-15 00:44:36 +00:00 |
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Paul Chote
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cec2c584e6
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Fix TS EMP overlay.
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2015-12-26 12:37:22 +00:00 |
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Pavel Penev
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606a8c1639
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Convert the Mobile Sensor Array to use DeployToUpgrade
Stop using Transforms.
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2015-09-01 20:24:45 +03:00 |
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Matthias Mailänder
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a0c02d5710
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use different Nod/GDI icons for shared actors
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2015-08-02 17:29:44 +02:00 |
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Paul Chote
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a3ba925458
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Make special vehicles unbuildable.
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2015-03-31 19:11:38 +01:00 |
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Paul Chote
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a7c64a0941
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Remove redundancies from TS sequences.
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2015-03-22 17:31:42 +00:00 |
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Matthias Mailänder
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e694692b97
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add the Tiberian Sun harvest animation
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2015-01-17 11:36:41 +01:00 |
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reaperrr
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67e7c99b5c
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Fix TS offsets, selection bounds, weapon factory exits
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2014-10-05 01:25:11 +02:00 |
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Taryn Hill
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4abee8682f
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Visual fixes for TS structures and units.
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2014-08-22 19:01:01 -05:00 |
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reaperrr
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887ec938cc
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adds muzzle sequences for vehicles
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2014-05-22 22:27:54 +02:00 |
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reaperrr
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49b35dca6e
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Add UseInfantryDeath option to RenderInfantry trait.
This allows the use of RenderInfantry for units that do not have a Die voice or die sequences.
Additionally fixed Wolverine stand and shoot sequences.
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2014-04-27 22:56:23 +02:00 |
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Matthias Mailänder
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376a6c7a5d
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read the production icons from sequences
this allows d2k to read them from DATA.R8 without trouble
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2013-08-17 23:31:22 +02:00 |
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Matthias Mailänder
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389aa6c929
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Added a minimal work in progress TS mod with few backfalls on RA
to showcase infantry, vehicles, aircraft
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2013-07-28 09:17:34 +02:00 |
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