Paul Chote
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8807a79c4a
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Add tile depth metadata to TS tileset yaml.
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2016-04-21 17:23:09 +01:00 |
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Matthias Mailänder
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c881a174ee
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Give veins an orange minimap color.
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2016-02-13 21:01:14 +01:00 |
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Paul Chote
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dd963b75f5
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Per-terrain color validation.
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2016-01-27 21:43:55 +00:00 |
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Paul Chote
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9f28eefb31
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Fix case mismatches in TS tileset importer.
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2016-01-16 13:07:36 +00:00 |
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Paul Chote
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ca2728f361
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Fix the TS resource minimap colors.
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2016-01-03 21:32:15 +00:00 |
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Paul Chote
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4f1d8b7ac9
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Remove spurious final newline from mod files.
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2016-01-02 20:06:53 +00:00 |
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atlimit8
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949994f10b
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Convert MiniYaml colors to hex
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2015-10-27 16:10:33 -05:00 |
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Paul Chote
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3665d8f19b
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Send TS terrain depth data to the GPU.
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2015-10-17 22:35:07 +01:00 |
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Matthias Mailänder
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8a6b5d1b8d
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define radar color for rocks
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2015-08-02 08:44:45 +02:00 |
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Matthias Mailänder
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6d20d4b2db
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define radar color for trees
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2015-08-02 08:44:45 +02:00 |
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Paul Chote
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19c777a922
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Move maximum terrain height definition to mod.yaml.
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2015-07-05 17:49:56 +01:00 |
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Paul Chote
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a8aaf04f14
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Implement placeholder Veins.
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2015-06-21 11:04:03 +01:00 |
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Paul Chote
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a6d38c9260
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Fix temperate tileset naming.
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2015-06-21 09:31:22 +01:00 |
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