Commit Graph

3963 Commits

Author SHA1 Message Date
Matthias Mailänder
d7b891d995 Merge pull request #4682 from ScottNZ/beacon
closes #2320
closes #3767
closes #3810
2014-02-23 09:55:23 +01:00
ScottNZ
338fb38bd3 Add beacon/radar ping placements for nukes/ion cannons/chronospheres/iron curtains. 2014-02-23 13:14:00 +13:00
Matthew Uzzell
c6b0e37f7e updated the AllowSpectate variable to be AllowSpectators
added KickSpectatorsLogic for a confimation of kicking spectators & changed the toggle buttons to be a checkbox
2014-02-22 21:55:35 +00:00
Matthew Uzzell
88121b272d edited the LobbyLogic to include a spectator toggle in the server admin dropdown. 2014-02-22 21:55:34 +00:00
Paul Chote
89ca2686d0 Merge pull request #4710 from Mailaender/grenadier-die6
Fixed a crash when the grenadier is sonic tank zapped
2014-02-23 01:17:38 +13:00
Matthias Mailänder
b8c3ceee59 buildable hovercraft in developer mode 2014-02-22 12:58:53 +01:00
Matthias Mailänder
a4569d3b35 fixed a crash when the grenadier is sonic tank zapped 2014-02-22 12:48:56 +01:00
Matthias Mailänder
666f9b4e47 added an icon for the hovercraft 2014-02-22 12:41:20 +01:00
reaperrr
578d2363b3 Match Obelisk charge anim speed with original
Without a high tick value the charge anim plays way too fast.
2014-02-21 22:27:06 +01:00
reaperrr
8c5957d0d8 Enable Obelisk charge anim and sound
Enables Obeliks charge anim and sound by using AttackTesla instead of AttackTurreted.
2014-02-21 22:24:45 +01:00
ScottNZ
2a8efde8e6 Add map beacons and radar pings 2014-02-22 00:07:53 +13:00
Matthias Mailänder
5418441bb5 Merge pull request #4662 from obrakmann/lua
Add Actor.Guard, Actor.OnDamaged and constants for facing values to Lua interface
2014-02-19 00:09:38 +01:00
Oliver Brakmann
e65626cc6b Add Actor.Guard 2014-02-17 19:16:47 +01:00
Oliver Brakmann
bfc34df581 Add Actor.OnDamaged
Allows the AI to react to its units being attacked.
2014-02-17 19:16:47 +01:00
Oliver Brakmann
ba1558259b Add constants for the 8 main facing values to Lua. Fixes #4490 2014-02-17 19:16:47 +01:00
Dan9550
a742362a26 Fixes for TD Husks and unit labels
Fixes fixes fixes!

done :|

cgfchjbjkvf
2014-02-17 22:39:08 +11:00
Paul Chote
fb5c238475 Merge pull request #4661 from Mailaender/allies04-bitrot
Saved Allies04 from bit rotting
2014-02-16 11:54:50 +13:00
Matthias Mailänder
e7874b850d never allow C4 on barrels 2014-02-15 23:46:18 +01:00
Matthias Mailänder
b014af11b0 allow vehicle demolition with C4 in ra and d2k 2014-02-15 23:46:18 +01:00
Paul Chote
f47f65e9c4 Merge pull request #4579 from pizzaoverhead/GrowResources
Added RAmod debug cheat option to grow resources.
2014-02-16 11:26:02 +13:00
Pizzaoverhead
e0b40e2088 Added debug cheat button to grow map resources. 2014-02-15 17:30:36 +00:00
Matthias Mailänder
28df2d6982 lst is now using it's own render trait 2014-02-15 15:39:00 +01:00
Matthias Mailänder
d18b657bfd tooltips are now defined in sequences
closes #4573
2014-02-15 15:38:59 +01:00
Temeez
878c1bd80b Fixed dino not crushing crates 2014-02-14 23:46:09 +02:00
Paul Chote
04481cb958 Merge pull request #4445 from Mailaender/miss-sprites
Set up all MISS sprites
2014-02-14 18:14:37 +13:00
Paul Chote
1ac4de9260 Merge pull request #4616 from ScottNZ/transport
Fix cargo loading/unloading
2014-02-13 23:31:16 +13:00
ScottNZ
881d17a996 Update rules for cargo changes 2014-02-12 20:07:46 +13:00
ScottNZ
025de83d3a Fix cargo loading/unloading.
- Fix the unloading subcell bug, letting us have units move to directly adjacent cells.
- Have the cursor change to a deploy-blocked cursor if the transport can't unload due to terrain type.
- Add RenderTransport for transport door opening.
- Remove turning/opening in general.
2014-02-12 20:07:44 +13:00
Paul Chote
8b99ecb721 Merge pull request #4526 from Angusm3/patch-1
obelisk health upgrade to same level as ATWR
2014-02-11 14:32:49 +13:00
Paul Chote
9dcf5c3dbb Merge pull request #4530 from obrakmann/lua
Added a few Lua functions, attempt 2
2014-02-08 00:05:23 +13:00
Paul Chote
dd103ddc60 Merge pull request #4518 from Mailaender/hectic-mech
Slower mechanic repair animation
2014-02-07 23:16:33 +13:00
Paul Chote
5bdc047c5a Merge pull request #4499 from Mailaender/gdi02-fixes
GDI02 fixes
2014-02-07 23:13:13 +13:00
Matthias Mailänder
a2579aadd0 unselectable walls for Tiberian Dawn 2014-02-04 10:33:03 +01:00
epicelite
a0f9a81ea7 unselectable walls for Red Alert
closes #4544
2014-02-04 10:28:35 +01:00
Oliver Brakmann
2f9b1459a8 Fix OpenRA.GetRandomInteger crashing under certain circumstances
OpenRA.GetRandomInteger crashes when the supplied high value is less or
equal to the low value.  A situation where this might occur is when you
try to get a random member of a dynamically generated array that
happens to have only a single member.
2014-02-02 23:37:22 +01:00
Oliver Brakmann
6be0a26353 Fix OpenRA.RunAfterDelay queuing a null action. Fixes #4512. 2014-02-02 23:37:22 +01:00
Oliver Brakmann
886efd0b97 Add production-related Lua functions 2014-02-02 23:37:22 +01:00
Oliver Brakmann
42532efd8f Replace Lua's for loops with Utils.Do/Team.Do
Besides fitting in better with the OpenRA coding style, this also gets
rid of some weird timing-related errors I have seen when creating teams
with a larger number (6+) of members. (The script would just print
'Error: function' in Team.AddActorEventHandlers. Adding a strategically
placed print statement fixed that. Replacing the original for loop with
Team.Do did as well)
2014-02-02 23:37:22 +01:00
Oliver Brakmann
b3323869cb Add Map.FindActorsInCircle and ...InBox, plus related shortcuts 2014-02-02 23:37:22 +01:00
Oliver Brakmann
5322096dc4 Add Team.Patrol and Actor.Patrol. Fixes #4491. 2014-02-02 23:37:22 +01:00
Oliver Brakmann
43e386a48d Add Utils.Seconds and Utils.Minutes 2014-02-02 22:30:36 +01:00
Oliver Brakmann
9500a11689 Add Actor.ReturnToBase 2014-02-02 22:30:36 +01:00
Matthias Mailänder
aae1e7e134 set up the asset browser for Tiberian Dawn 2014-02-01 12:17:01 +01:00
Matthias Mailänder
d6ca396b73 slow down the medic heal animation 2014-02-01 10:28:52 +01:00
Matthias Mailänder
0bca2bf882 slow down the mechanic toolbox repair animation 2014-02-01 10:28:51 +01:00
Matthias Mailänder
e4effd0125 Merge pull request #4478 from pchote/aircraft-follow
Add Guard and AttackMove to RA and C&C aircraft.
2014-02-01 00:38:21 -08:00
Matthias Mailänder
e344b95a6f simplified Lua syntax for GDI02 2014-02-01 09:13:14 +01:00
Paul Chote
1d8e785d0d Merge pull request #4448 from Mailaender/test-files
TestFile to TestFiles in mod.yaml
2014-01-31 20:17:56 -08:00
Paul Chote
efd0b5c189 Merge pull request #4474 from Mailaender/monodevelop-luabinding
Set up project files for the MonoDevelop LuaBinding
2014-01-31 20:04:11 -08:00
Paul Chote
e58053cb69 Make aircraft guardable. 2014-02-01 10:57:56 +13:00