Oliver Brakmann
42532efd8f
Replace Lua's for loops with Utils.Do/Team.Do
...
Besides fitting in better with the OpenRA coding style, this also gets
rid of some weird timing-related errors I have seen when creating teams
with a larger number (6+) of members. (The script would just print
'Error: function' in Team.AddActorEventHandlers. Adding a strategically
placed print statement fixed that. Replacing the original for loop with
Team.Do did as well)
2014-02-02 23:37:22 +01:00
Oliver Brakmann
b3323869cb
Add Map.FindActorsInCircle and ...InBox, plus related shortcuts
2014-02-02 23:37:22 +01:00
Oliver Brakmann
5322096dc4
Add Team.Patrol and Actor.Patrol. Fixes #4491 .
2014-02-02 23:37:22 +01:00
Oliver Brakmann
43e386a48d
Add Utils.Seconds and Utils.Minutes
2014-02-02 22:30:36 +01:00
Oliver Brakmann
9500a11689
Add Actor.ReturnToBase
2014-02-02 22:30:36 +01:00
Paul Chote
fae9611d27
Fix HeliFly lua bindings.
2014-02-01 10:56:06 +13:00
Dan9550
91050ba458
OnCapture lua trigger & nod03a
...
Cleaned up nod03a, spaces -> tabs
nod03a and OnCapture lua trigger
2014-01-05 20:19:13 +11:00
Matthias Mailänder
da8341e336
InitialAltitude is now part of CenterPositition in Lua, too
...
followup of #4371
2013-12-30 08:38:39 +01:00
ScottNZ
7ca5d56c1f
Move the TraitInfo stuff into rules.lua
2013-12-20 22:53:37 +13:00
Paul Chote
883b014888
Generalize reinforcement insertion / extraction.
2013-12-20 20:32:42 +13:00
ScottNZ
09b694095c
Add Map.GetNamedActor for map actor lookup
2013-12-20 19:20:56 +13:00
ScottNZ
061eb412ca
Rename SupportPowers.Parabomb to SupportPowers.Airstrike
2013-12-19 19:26:58 +13:00
ScottNZ
a4f3caa6e7
Moved mods/ra/lua to mods/common/lua
2013-12-19 19:26:58 +13:00