abcdefg30
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6a31b1f9f3
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Update the copyright header year
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2022-05-28 00:35:10 -05:00 |
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Matthias Mailänder
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0e7ad43425
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Remove unused parameters.
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2022-04-01 23:30:26 +02:00 |
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Andre Mohren
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6810469634
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Updated copyright years.
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2021-06-29 18:33:21 -05:00 |
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teinarss
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e12ff2c59d
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Remove our own ReadOnlyDictionary and update usages
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2021-04-03 11:33:31 +02:00 |
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teinarss
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6b74093c04
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Add readonly to structs
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2021-03-14 15:17:57 +01:00 |
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teinarss
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4a1e4f3e16
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Use expression body syntax
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2021-03-07 13:00:52 +00:00 |
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Matthias Mailänder
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fb20479379
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Add .vxl support to the asset browser.
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2020-12-25 00:00:11 +00:00 |
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abcdefg30
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23b3c237b7
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Update the year numbers in all license headers to 2020
|
2020-01-05 17:00:34 +00:00 |
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Paul Chote
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ab4a7e3558
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Replace System.Drawing primitives with our own.
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2019-03-04 18:26:42 +00:00 |
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abcdefg30
|
cadbd0d9ab
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Change the year number in all cs headers from 2018 to 2019
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2019-01-26 23:15:21 +01:00 |
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Paul Chote
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1ac13de4b2
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Remove byte order marks from C# files.
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2018-07-01 11:08:32 +02:00 |
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Arular101
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8a60918841
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Update copyright notice year to 2018
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2018-01-17 00:47:34 +01:00 |
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Paul Chote
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29255c8e01
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Add IModel.AggregateBounds and ModelAnimation.ScreenBounds.
The bounds define the smallest Rectangle that covers all
rotations of all frames within a model sequence.
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2017-12-11 19:45:07 +01:00 |
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Paul Chote
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34810756c2
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Move Voxel code to Mods.Cnc.
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2017-06-14 18:56:06 +02:00 |
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Paul Chote
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e1cd00c1dd
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Add backend plumbing for model loaders.
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2017-06-14 18:56:06 +02:00 |
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