Commit Graph

15 Commits

Author SHA1 Message Date
Chris Forbes
bf5be88c75 rename Ui.RootWidget to just Ui.Root 2011-12-13 23:46:58 +13:00
Chris Forbes
ed429a3b30 split Widget static bits into Ui static class 2011-12-13 23:38:59 +13:00
Chris Forbes
55036cd58c fix trailing whitespace everywhere 2011-09-26 08:40:39 +13:00
Paul Chote
b487476ea9 Remove Game.AfterGameStart 2011-06-01 19:18:21 +12:00
Paul Chote
ad3f378545 Add a hook for widgets being removed, and ensure widgets are removed consistently. 2011-06-01 18:50:59 +12:00
Paul Chote
1526b6ff37 Make Game.LoadWidget / Widget.LoadWidget consistent. 2011-05-21 17:26:16 +12:00
Paul Chote
21267688b0 Split the colorpicker logic into its own handler. Game.LoadWidget no longer adds the loaded widget to the RootWidget. 2011-05-21 17:26:16 +12:00
Paul Chote
f4ea4c5daa Add a WidgetArgs type to work around gmcs not understanding lambda -> Action -> object. 2011-05-21 17:26:16 +12:00
Paul Chote
d95138b600 Use the same mechanism for loading ingame and shellmap ui. 2011-05-21 17:25:45 +12:00
Paul Chote
094907c1a9 Update copyright header. Normalize line endings to LF. 2011-02-13 10:38:57 +13:00
Paul Chote
11aab8705e Display the selector in all menus. Fix information leakage from previous mod. 2011-01-27 20:50:01 +13:00
Paul Chote
481cc7807b Don't require a WorldRenderer to draw non-world-rendering widgets. 2011-01-19 20:41:32 +13:00
Chris Forbes
3fc4d1b219 fix cnc crashing on startup 2010-11-01 20:31:12 +13:00
geckosoft
030bd4b28d Core: Added basic support for Spectators
TODO: Someone modify the files for cnc (chrome / rules)
2010-10-31 04:03:31 +01:00
Paul Chote
185ba80e99 Fix FMV player widget display 2010-10-14 23:30:48 +13:00