Chris Forbes
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bf5be88c75
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rename Ui.RootWidget to just Ui.Root
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2011-12-13 23:46:58 +13:00 |
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Chris Forbes
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ed429a3b30
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split Widget static bits into Ui static class
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2011-12-13 23:38:59 +13:00 |
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Chris Forbes
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55036cd58c
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fix trailing whitespace everywhere
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2011-09-26 08:40:39 +13:00 |
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Paul Chote
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b487476ea9
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Remove Game.AfterGameStart
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2011-06-01 19:18:21 +12:00 |
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Paul Chote
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ad3f378545
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Add a hook for widgets being removed, and ensure widgets are removed consistently.
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2011-06-01 18:50:59 +12:00 |
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Paul Chote
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1526b6ff37
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Make Game.LoadWidget / Widget.LoadWidget consistent.
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2011-05-21 17:26:16 +12:00 |
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Paul Chote
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21267688b0
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Split the colorpicker logic into its own handler. Game.LoadWidget no longer adds the loaded widget to the RootWidget.
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2011-05-21 17:26:16 +12:00 |
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Paul Chote
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f4ea4c5daa
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Add a WidgetArgs type to work around gmcs not understanding lambda -> Action -> object.
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2011-05-21 17:26:16 +12:00 |
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Paul Chote
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d95138b600
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Use the same mechanism for loading ingame and shellmap ui.
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2011-05-21 17:25:45 +12:00 |
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Paul Chote
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094907c1a9
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Update copyright header. Normalize line endings to LF.
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2011-02-13 10:38:57 +13:00 |
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Paul Chote
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11aab8705e
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Display the selector in all menus. Fix information leakage from previous mod.
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2011-01-27 20:50:01 +13:00 |
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Paul Chote
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481cc7807b
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Don't require a WorldRenderer to draw non-world-rendering widgets.
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2011-01-19 20:41:32 +13:00 |
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Chris Forbes
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3fc4d1b219
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fix cnc crashing on startup
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2010-11-01 20:31:12 +13:00 |
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geckosoft
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030bd4b28d
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Core: Added basic support for Spectators
TODO: Someone modify the files for cnc (chrome / rules)
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2010-10-31 04:03:31 +01:00 |
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Paul Chote
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185ba80e99
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Fix FMV player widget display
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2010-10-14 23:30:48 +13:00 |
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