Commit Graph

30 Commits

Author SHA1 Message Date
Paul Chote
e71225496b Clarify GPL version. 2016-02-21 16:30:48 +00:00
Paul Chote
b396965fd9 Update licence header year. 2016-02-21 16:27:31 +00:00
Paul Chote
edf59b159f Small tidy in AssetBrowserLogic. 2016-02-18 18:12:32 +00:00
Matthias Mailänder
aec74d8f7f Only list packages with viewable contents. 2016-02-07 20:24:44 +01:00
Matthias Mailänder
f87a4bf16f Default to the all packages instead of the first. 2016-02-07 20:24:44 +01:00
Matthias Mailänder
5e0a89fa30 Re-enabled All Packages which seems to be fast enough now. 2016-02-07 20:24:42 +01:00
Paul Chote
00945dc9ef Tidy IReadOnlyPackage interface and implementations. 2016-02-01 22:49:12 +00:00
Paul Chote
f8d0b97e8d Split IPackage into IReadOnlyPackage and IReadWritePackage. 2016-01-16 10:37:21 +00:00
Pavel Penev
e3f5697f7e Some more renaming from "folder" to "package" 2016-01-14 22:08:49 +02:00
Pavel Penev
45382d193a Rename IFolder to IPackage 2016-01-11 21:53:48 +02:00
Pavel Penev
1b88d24cfa Unstatic GlobalFileSystem and rename it to FileSystem
Add a ModFiles field on ModData and move all access to the file system to go through that.
2015-12-14 03:42:22 +02:00
Pavel Penev
8f85794a52 Allow AssetBrowserLogic's allowed extentions to be loaded from YAML
Keep the default list of file formats as a fallback for thirdparty mods, but still add it to YAML to show off the functionality and to make it more transparent what formats are supported.
2015-11-14 14:40:52 +02:00
Paul Chote
b6f463729b Add a ChromeLogic base class for chrome logic. 2015-10-21 19:35:35 +01:00
deniz1a
37ac08ecfe Revert "Improves filter text field in asset browser."
This reverts commit 4fcf73921f.
2015-08-02 16:17:48 +03:00
deniz1a
4fcf73921f Improves filter text field in asset browser.
Text field takes keyboard focus by default.
Esc key resets filter or closes window if text field is empty.
2015-07-24 23:09:15 +03:00
penev92
6c75d1dde3 Fix video playback to work with D2k VQAs 2015-06-13 12:43:35 +03:00
DeadlySurprise
35445775c2 Fixed crash 2015-05-11 18:19:06 +02:00
Paul Chote
8b7453070a Include all the relevant palettes in the asset browser. 2015-04-27 19:21:55 +12:00
RoosterDragon
1515ac54f6 Enforce a line length limit. 2015-03-19 17:20:34 +00:00
Taryn Hill
a05b015581 Add hotkeys to playback controls. 2015-03-08 10:30:26 -05:00
Taryn Hill
7b16ba5d42 Use correct frame indices in the asset browser
with total frame count in parentheses.
2015-03-04 10:52:07 -06:00
abcdefg30
8ca61aa917 Updated all year numbers 2015-01-09 21:18:05 +01:00
RoosterDragon
a6cda967c2 Formatted all files.
Automatically formatted all files via VS. This generally corrects indentation, removes trailing whitespace and corrects misplaced tabs or spaces. Manually tweaked a few files where required.
2015-01-06 21:28:50 +00:00
reaperrr
ffca040c47 Moves traits from Common and Power namespaces to Common.Traits namespace 2014-12-11 23:21:31 +01:00
DeadlySurprise
cdb05537f3 Added tiberian sun vqa file support 2014-11-18 22:35:33 +01:00
Matthias Mailänder
1bed876540 bring back the player name and color to the settings menu
closes #6380
2014-10-21 23:09:39 +02:00
RoosterDragon
d671e1de01 Create a separate FrameCache for caching sprite frames.
We split the caching SpriteLoader into a SpriteCache and FrameCache. SpriteLoader instead becomes a holder for static loading methods.

Only a few classes loaded sprite frames, and they all use it with a transient cache. By moving this method into a new class, we can lose the now redundant frame cache, saving on memory significantly since the frame data array can be reclaimed by the GC. This saves ~58 MiB on frames and ~4 MiB on the caching dictionary in simple tests.
2014-10-14 22:06:11 +01:00
Paul Chote
4f44cc1969 Load assets using absolute paths. Fixes #6717. 2014-10-11 11:02:30 +13:00
DeadlySurprise
e187876bdf Adds vqa playback to the asset browser 2014-10-07 18:59:02 +02:00
steelphase
2f87a62ee8 Mods.Common Widgets
Moved over Widgets that don't require a bunch of things to move.
2014-10-01 09:48:41 -04:00