RoosterDragon
8a285f9b19
Fix IDE0090
2023-04-08 16:51:51 +03:00
RoosterDragon
8ee6957e6a
Fix IDE0048
2023-03-01 21:56:28 +02:00
abcdefg30
5bf7fe852c
Remove the copyright year numbers
2023-01-11 11:58:54 +02:00
Mustafa Alperen Seki
c15af9f68a
Ignore nonexistent actors in D2k importer code instead of crashing.
2022-06-24 22:26:15 +01:00
abcdefg30
6a31b1f9f3
Update the copyright header year
2022-05-28 00:35:10 -05:00
Eduardo Cáceres
cae43808d9
Optimize string comparison
2022-05-18 11:42:36 -05:00
penev92
2866342522
Add missing PlayerReferences in D2k map import
2022-04-12 22:15:02 +02:00
Andre Mohren
6810469634
Updated copyright years.
2021-06-29 18:33:21 -05:00
teinarss
10676be377
Replace F extension with string interpolation
2021-05-08 22:20:59 +02:00
teinarss
ed295ae315
Change throw exceptions to use nameof in parameter
2021-02-28 18:43:51 +01:00
Paul Chote
53db1230ab
Move default tileset parsing to Mods.Common.
2021-01-11 21:57:55 +01:00
Paul Chote
995c33a942
Remove Ruleset.TileSet.
2021-01-11 21:57:55 +01:00
Paul Chote
2782620081
Add ITemplatedTerrainInfo interface.
2021-01-11 21:57:55 +01:00
teinarss
19b02875c7
Use Tuple syntax
2020-08-15 10:37:10 +01:00
Mustafa Alperen Seki
5b34af0f12
Change all instances of ToLower() to ToLowerInvariant()
2020-04-17 17:01:42 -05:00
abcdefg30
23b3c237b7
Update the year numbers in all license headers to 2020
2020-01-05 17:00:34 +00:00
Paul Chote
ab4a7e3558
Replace System.Drawing primitives with our own.
2019-03-04 18:26:42 +00:00
abcdefg30
cadbd0d9ab
Change the year number in all cs headers from 2018 to 2019
2019-01-26 23:15:21 +01:00
Mustafa Alperen Seki
a45e0d9d0a
Seperate Imperial and Harkonnen Sardaukars
2018-02-06 21:20:00 +01:00
Arular101
8a60918841
Update copyright notice year to 2018
2018-01-17 00:47:34 +01:00
C. Helmig
3b626e5ff7
Fixes tile error in #13047 . See comment Item in #12868 .
2017-06-07 18:54:39 +02:00
abcdefg30
80f4feeab3
Let the map importer account for duplicate tiles
2017-03-17 20:00:18 +01:00
Mustafa Alperen Seki
a1d349ee38
Make map importer use spicebloom.spawnpoint instead of spicebloom
2017-01-15 20:17:50 +02:00
Taryn Hill
43317e0f5d
Update copyright notice year to 2017
2016-12-31 23:46:13 -06:00
RoosterDragon
9f1c872340
Improve some exception types.
2016-09-11 15:14:44 +01:00
Paul Chote
4a7ef68b39
Remove Map.SpawnPoints.
2016-03-18 20:16:25 +00:00
Paul Chote
65df25b1a4
Remove lazy loading of binary map data.
2016-03-18 20:16:24 +00:00
Paul Chote
a3b1baa654
Extract default TileSet/Sequence dictionaries to ModData.
2016-03-11 21:18:32 +00:00
Oliver Brakmann
4f1fa3acec
Merge pull request #10786 from pchote/mappreview-packages
...
Remove internal use of map paths.
2016-02-23 22:52:54 +01:00
Paul Chote
e71225496b
Clarify GPL version.
2016-02-21 16:30:48 +00:00
Paul Chote
b396965fd9
Update licence header year.
2016-02-21 16:27:31 +00:00
Paul Chote
573e26c887
Load and save maps using packages.
2016-02-21 16:11:35 +00:00
Matthias Mailänder
4012433e10
test and correct the ActorDataByActorCode
2016-01-10 21:56:26 +01:00
reaperrr
e913fbcb3f
Enable no-stealth fremen in map importer
2015-09-26 15:17:19 +02:00
Pavel Penev
0494ffa120
Update the D2k map importer
2015-09-10 19:26:56 +01:00
Paul Chote
e8794032e0
Introduce initial PPos plumbing.
...
PPos is best thought of as a cell grid applied in
screen space. Multiple cells with different
terrain heights may be projected to the same PPos,
or to multiple PPos if they do not align with the
screen grid.
PPos coordinates are used primarily for map edge
checks and shroud / visibility queries.
2015-07-27 19:34:49 +01:00
Paul Chote
0dbbc00d0a
Simplify editor/importer map creation.
2015-07-05 14:57:58 +01:00
Paul Chote
4b1f541f34
Reorganize actor and smudge loading.
...
The actor and smudge definitions are now stored
as raw MiniYamlNodes in the map. It is now the
responsibility of the consumers to parse these
into real objects.
2015-04-30 07:06:14 +12:00
penev92
2402b56da7
Reorganize PlayerReference loading to enable upgrade rules for them.
...
The PlayerReference definitions are now stored
as raw MiniYamlNodes in the map.
2015-04-26 23:16:20 +03:00
Paul Chote
84e85d8a5d
Rename Image -> Images.
2015-03-30 20:20:36 +01:00
Paul Chote
4be5334a0e
Add support for TS-style random tile variants.
2015-03-30 19:44:53 +01:00
David Jiménez
f15f1e41e8
Made int2 struct immutable
2015-03-20 13:54:01 +01:00
Paul Chote
6e08fd33c4
Update d2k map importer actor table.
2015-03-03 18:45:46 +00:00
penev92
da425f47e7
Initial implementation of D2k legacy map importer
...
Improve error handling; fix utility command description
Revert output location to working directory for both map importers
Rework how the map tiles get populated
Remove actor comments
2015-02-18 13:16:32 +02:00