Chris Forbes
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ea32b1bc6d
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remove a bunch of trait lookups for PlayerResources
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2011-05-04 18:40:33 +12:00 |
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Paul Chote
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b0425aff3b
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Renormalize line endings and fix copyright headers again.
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2011-04-07 21:15:42 +12:00 |
|
Chris Forbes
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786eafd7fa
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fix ra production (oops)
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2011-02-15 08:28:50 +13:00 |
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Chris Forbes
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99bbd0ec7a
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fixup bogus non-reinit of Producable in ProductionQueue; make initial race of a building sticky
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2011-02-15 08:02:56 +13:00 |
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Paul Chote
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094907c1a9
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Update copyright header. Normalize line endings to LF.
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2011-02-13 10:38:57 +13:00 |
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Paul Chote
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451e06190f
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Sync harvester contents. Add ISync to ProductionQueue.
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2011-02-03 08:27:35 +13:00 |
|
Paul Chote
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bf2f3cacd9
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Sync ProductionQueue
|
2011-02-02 10:33:33 +13:00 |
|
Paul Chote
|
ccf04240cf
|
Fix some more cases of stale Player references after capture.
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2011-01-30 17:35:40 +13:00 |
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Paul Chote
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d45db9eb9c
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Shift production audio onto ProductionQueue.
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2011-01-29 12:58:56 +13:00 |
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Paul Chote
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8264c6c8dc
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Play "Unable to build more" eva when the production exit is blocked. Also fixes #484.
|
2011-01-08 13:15:30 +13:00 |
|
Bob
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480c5edd75
|
move Building et al into Mods/
|
2010-11-06 11:05:45 +13:00 |
|
Chris Forbes
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e32e060d37
|
(gecko) make production queue content accessible to mod code
|
2010-11-05 19:48:29 +13:00 |
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Paul Chote
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9c944924de
|
Fix a pile of compile warnings and debug log spam. Fix <playername> (Dead) in chat
|
2010-10-14 19:40:00 +13:00 |
|
Bob
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17990ab8b7
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move LobbyInfo onto OrderManager
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2010-10-12 17:24:00 +13:00 |
|
Chris Forbes
|
b905d343af
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fix mishandled CancelProduction
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2010-10-11 19:37:45 +13:00 |
|
Paul Chote
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fd34f2ba99
|
Fix #225 and some other uses of a.IsInWorld / a.IsDead()
|
2010-10-08 10:56:50 +13:00 |
|
max621
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44fe0396bb
|
Added shift+right click on build menu cancels 5 orders. Added ctrl+shift+right click on build menu cancels all orders
|
2010-10-07 18:23:26 +13:00 |
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Bob
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aff6889995
|
moved traits from engine into mod
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2010-09-20 20:58:42 +12:00 |
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