abcdefg30
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eda9966d27
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Rename Stance to PlayerRelationship
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2020-11-14 11:04:41 +00:00 |
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reaperrr
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8d1f72c104
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Fix for SquadManagerBotModule
Aircraft and ships are immediately assigned a squad,
so adding them to `unitsHangingAroundTheBase` is bogus.
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2020-10-04 00:31:35 +01:00 |
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Andre Mohren
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006a87692a
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Removed unused imports.
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2020-07-28 18:22:51 +02:00 |
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darkademic
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ae882b85a9
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Make AI randomly scan map for targets for its air squads.
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2020-07-02 23:05:49 +02:00 |
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abcdefg30
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27d0465891
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Remove workarounds for querying the PlayerActor in Created
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2020-05-30 19:47:29 +02:00 |
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atlimit8
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2dac16ee02
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add SquadManagerBotModuleInfo.IgnoredEnemyTargetTypes
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2020-05-17 22:02:32 +01:00 |
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dnqbob
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86394eb56c
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"FindEnemy" functions ignore hidden actors
(helped by reaperrr and abcdefg30)
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2020-04-28 15:35:02 +02:00 |
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abcdefg30
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23b3c237b7
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Update the year numbers in all license headers to 2020
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2020-01-05 17:00:34 +00:00 |
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matjaeck
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5ac9d2c2f1
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Fix botmodules querying the Player actor before it is assigned.
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2019-12-05 01:48:56 +01:00 |
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blackhand1001
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70b1df6ce7
|
Fix squadmanager adding naval units to ground attack forces.
Fix squadmanager adding naval units to ground attack forces. This was breaking the behavior of both naval and ground squads.
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2019-11-09 11:19:09 +01:00 |
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Paul Chote
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c30bb28210
|
Filter invalid actors when loading and saving games.
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2019-10-05 17:50:10 +02:00 |
|
Paul Chote
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8b0f2e1462
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Fix NRE in SquadManagerBotModule.
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2019-08-24 14:33:11 +02:00 |
|
Paul Chote
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100ec17ef0
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Implement IGameSaveTraitData on BotModules.
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2019-05-05 09:30:58 +02:00 |
|
abcdefg30
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cadbd0d9ab
|
Change the year number in all cs headers from 2018 to 2019
|
2019-01-26 23:15:21 +01:00 |
|
Paul Chote
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5a8f7f1a5f
|
Increase squad calculation intervals.
These were unnecessarily short, increasing the
AI performance overhead, and making it difficult
for units to escape concave terrain features.
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2019-01-03 02:04:08 +01:00 |
|
Paul Chote
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3d9e877eb2
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Disable rush attacks against enemy aircraft.
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2019-01-03 02:04:08 +01:00 |
|
Paul Chote
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8a6a68feef
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Unify Squad enemy unit filtering.
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2019-01-03 02:04:08 +01:00 |
|
Paul Chote
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4d56ecb3a8
|
Remove unused MaximumDefenseRadius parameter.
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2019-01-01 12:43:10 +01:00 |
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reaperrr
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54c2894b4e
|
Split off last bot modules
And dissolve AI namespace.
There would have been so little left in Common.AI,
that keeping it made no sense anymore.
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2018-12-31 10:56:01 +00:00 |
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