Commit Graph

19 Commits

Author SHA1 Message Date
abcdefg30
eda9966d27 Rename Stance to PlayerRelationship 2020-11-14 11:04:41 +00:00
reaperrr
8d1f72c104 Fix for SquadManagerBotModule
Aircraft and ships are immediately assigned a squad,
so adding them to `unitsHangingAroundTheBase` is bogus.
2020-10-04 00:31:35 +01:00
Andre Mohren
006a87692a Removed unused imports. 2020-07-28 18:22:51 +02:00
darkademic
ae882b85a9 Make AI randomly scan map for targets for its air squads. 2020-07-02 23:05:49 +02:00
abcdefg30
27d0465891 Remove workarounds for querying the PlayerActor in Created 2020-05-30 19:47:29 +02:00
atlimit8
2dac16ee02 add SquadManagerBotModuleInfo.IgnoredEnemyTargetTypes 2020-05-17 22:02:32 +01:00
dnqbob
86394eb56c "FindEnemy" functions ignore hidden actors
(helped by reaperrr and abcdefg30)
2020-04-28 15:35:02 +02:00
abcdefg30
23b3c237b7 Update the year numbers in all license headers to 2020 2020-01-05 17:00:34 +00:00
matjaeck
5ac9d2c2f1 Fix botmodules querying the Player actor before it is assigned. 2019-12-05 01:48:56 +01:00
blackhand1001
70b1df6ce7 Fix squadmanager adding naval units to ground attack forces.
Fix squadmanager adding naval units to ground attack forces. This was breaking the behavior of both naval and ground squads.
2019-11-09 11:19:09 +01:00
Paul Chote
c30bb28210 Filter invalid actors when loading and saving games. 2019-10-05 17:50:10 +02:00
Paul Chote
8b0f2e1462 Fix NRE in SquadManagerBotModule. 2019-08-24 14:33:11 +02:00
Paul Chote
100ec17ef0 Implement IGameSaveTraitData on BotModules. 2019-05-05 09:30:58 +02:00
abcdefg30
cadbd0d9ab Change the year number in all cs headers from 2018 to 2019 2019-01-26 23:15:21 +01:00
Paul Chote
5a8f7f1a5f Increase squad calculation intervals.
These were unnecessarily short, increasing the
AI performance overhead, and making it difficult
for units to escape concave terrain features.
2019-01-03 02:04:08 +01:00
Paul Chote
3d9e877eb2 Disable rush attacks against enemy aircraft. 2019-01-03 02:04:08 +01:00
Paul Chote
8a6a68feef Unify Squad enemy unit filtering. 2019-01-03 02:04:08 +01:00
Paul Chote
4d56ecb3a8 Remove unused MaximumDefenseRadius parameter. 2019-01-01 12:43:10 +01:00
reaperrr
54c2894b4e Split off last bot modules
And dissolve AI namespace.
There would have been so little left in Common.AI,
that keeping it made no sense anymore.
2018-12-31 10:56:01 +00:00