Arular101
8a60918841
Update copyright notice year to 2018
2018-01-17 00:47:34 +01:00
reaperrr
edffaa4987
Introduce Weapon.TargetActorCenter and adapt projectiles
...
This also fixes issues with attackers that don't have their own Attack
trait.
2017-06-24 11:24:17 +01:00
reaperrr
7eab278711
Adapt tracking projectiles to support targeting CenterPosition
...
Instead of closest targetable position.
2017-06-15 01:32:37 +02:00
reaperrr
ab8bc53ed8
Replace doneDamage bool in TeslaZap with DamageDuration
...
Allows it to deal continous damage via a single projectile.
2017-06-11 23:28:17 +02:00
reaperrr
6ff31786cb
Refactor TeslaZap targeting
...
- made it target closest targetable position, instead of CenterPosition
- made target tracking optional (enabled by default)
- made tracking independent from whether damage has already been dealt
- cache target position and update it in Tick only if tracking
2017-06-11 23:28:17 +02:00
reaperrr
c474b77d79
Remove unused 'initialized' bool from TeslaZap
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It was never set to 'true', and doing so would break Duration > 1, so it's better to just remove it.
2017-06-11 23:28:17 +02:00
reaperrr
2704f3bcd5
Minor TeslaZap cleanup
...
Renaming timeUntilRemove to ticksUntilRemove makes it more clear and allows to drop the comment.
2017-06-11 23:28:17 +02:00
reaperrr
0c3a786d10
Merge Mods.RA into Mods.Cnc
2017-02-12 01:33:22 +01:00