Paul Chote
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094907c1a9
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Update copyright header. Normalize line endings to LF.
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2011-02-13 10:38:57 +13:00 |
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Chris Forbes
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3426b52247
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add ColorRamp type; change everything to use it; maps not yet upgraded
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2011-01-08 18:17:18 +13:00 |
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Chris Forbes
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4d0f3b1554
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#447 lock teams by default
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2010-12-28 17:33:16 +13:00 |
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geckosoft
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f5b8b18d86
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Core: Added trait 'SurrenderOnDisconnect' and the core changes required to make this work
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2010-11-05 19:48:32 +13:00 |
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geckosoft
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030bd4b28d
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Core: Added basic support for Spectators
TODO: Someone modify the files for cnc (chrome / rules)
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2010-10-31 04:03:31 +01:00 |
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Chris Forbes
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4afd8ad783
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#289 lobby title should show servername -- fixed
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2010-10-13 20:45:03 +13:00 |
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Bob
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6b6c9639f9
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fix crash wrt chat in lobby
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2010-10-12 20:37:36 +13:00 |
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Bob
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17990ab8b7
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move LobbyInfo onto OrderManager
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2010-10-12 17:24:00 +13:00 |
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Bob
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2f92b873e8
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make yaml into a list, rather than a dict
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2010-08-30 12:22:09 +12:00 |
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Chris Forbes
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4a337185f5
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if there are no Playable playerrefs in the map, make as many as there are spawnpoints (hack)
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2010-08-24 20:02:14 +12:00 |
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Chris Forbes
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16402f26fe
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start breaking things
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2010-08-24 20:02:13 +12:00 |
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Paul Chote
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c3b3947b9d
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Rename some settings
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2010-08-24 19:53:05 +12:00 |
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Paul Chote
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1143f496db
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Part 2 of 3: Split Settings into logical units.
Syntax for command line overrides is now <section>.<setting>=<value>
eg `General.InitialMods=cnc'
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2010-08-24 19:53:05 +12:00 |
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Chris Forbes
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d8c5f1aed3
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extract serialize code from Server; deserialize code from Game; add Slot collection.
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2010-08-23 19:08:09 +12:00 |
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Chris Forbes
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09d9396123
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move Session back to Game
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2010-08-23 18:31:43 +12:00 |
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