ScottNZ
7d43ecc33f
Remove the temperate RA shellmap and port the desert shellmap to Lua.
2014-03-06 19:27:29 +13:00
ScottNZ
79d1a944bc
Fix weapon speeds of ants/zombies/dinos
2014-03-06 18:19:50 +13:00
Matthias Mailänder
c11a6c13a6
added a desert variation of TENT and MSLO
2014-03-05 10:25:46 +01:00
Matthias Mailänder
9ce25bd400
added a snow variation of TENT by Kilkakon
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http://kilkakon.com/kocb/tent.zip
2014-03-05 08:56:36 +01:00
Curtis Shmyr
2f5947fffc
Aircraft defence balance changes
2014-03-03 17:12:53 -07:00
Iamgoofball
2c649f0eaf
Rebalanced Viceroids and Tiberium. PR number 4745.
2014-03-01 16:55:18 -08:00
Matthias Mailänder
28e672fcf8
Merge pull request #4724 from RiderRockon/bleed
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Reduced range and increased build time of static defense
2014-03-01 19:38:46 +01:00
Matthias Mailänder
5ab7b26fbf
Merge pull request #4756 from ScottNZ/aagun
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AA gun polish
2014-03-01 18:52:49 +01:00
ScottNZ
b0c1e40609
Adjusted AA Guns to fire their guns alternately at a high fire rate, and added contrails to their bullets.
2014-03-02 02:41:53 +13:00
Matthias Mailänder
ca2f68ab32
removed demo.mix
2014-02-28 19:41:51 +01:00
Matthias Mailänder
2072f48ef7
Merge pull request #4721 from Smilex/A10_vision
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closes #4696
closes #4687
2014-02-24 22:11:17 +01:00
Ian T. Jacobsen
6d4eada679
Added a camera to the A10. That spawns as they attack, and is destroyed as they leave
2014-02-24 19:36:38 +00:00
Dan9550
0e905a39eb
R3moved C4 target type from walls in D2K
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D2K Destructable trait, walls
2014-02-24 18:27:22 +11:00
Dan9550
fefb43eb8e
Commando fixes for walls
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Removed commented lines
2014-02-24 16:45:57 +11:00
Rider Rockon
232f0da14a
Reduce turret vision & Increase Build Time
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Guard Tower
- Reduced vision from 7 to 6
- Increased buildtime from 12s to 24s
Gun Turret
- Reduced vision from 7 to 6
- Increased buildtime from 15s to 30s
SAM Site
- Increased buildtime from 18s to 36s
Advanced Guard Tower
- Reduced vision from 9 to 7
- Increased buildtime from 24s to 48s
Obelisk of Light
- Reduced vision from 8 to 7
- Increased buildtime from 36s to 52s
2014-02-24 00:18:00 +01:00
Rider Rockon
9e35e01e3a
Reduced turret range values
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Reduced Guard Tower weapon range from 6 to 5
Reduced Gun Turret weapon range from 6 to 5
Reduced Sam Site weapon range from 10 to 7
Reduced Advanced Guard Tower weapon range from 8 to 6
Reduced Obelisk of Light weapon range from 8.5 to 6.5
2014-02-24 00:11:04 +01:00
Matthias Mailänder
d7b891d995
Merge pull request #4682 from ScottNZ/beacon
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closes #2320
closes #3767
closes #3810
2014-02-23 09:55:23 +01:00
ScottNZ
338fb38bd3
Add beacon/radar ping placements for nukes/ion cannons/chronospheres/iron curtains.
2014-02-23 13:14:00 +13:00
Matthew Uzzell
c6b0e37f7e
updated the AllowSpectate variable to be AllowSpectators
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added KickSpectatorsLogic for a confimation of kicking spectators & changed the toggle buttons to be a checkbox
2014-02-22 21:55:35 +00:00
Matthew Uzzell
88121b272d
edited the LobbyLogic to include a spectator toggle in the server admin dropdown.
2014-02-22 21:55:34 +00:00
Paul Chote
89ca2686d0
Merge pull request #4710 from Mailaender/grenadier-die6
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Fixed a crash when the grenadier is sonic tank zapped
2014-02-23 01:17:38 +13:00
Matthias Mailänder
b8c3ceee59
buildable hovercraft in developer mode
2014-02-22 12:58:53 +01:00
Matthias Mailänder
a4569d3b35
fixed a crash when the grenadier is sonic tank zapped
2014-02-22 12:48:56 +01:00
Matthias Mailänder
666f9b4e47
added an icon for the hovercraft
2014-02-22 12:41:20 +01:00
reaperrr
578d2363b3
Match Obelisk charge anim speed with original
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Without a high tick value the charge anim plays way too fast.
2014-02-21 22:27:06 +01:00
reaperrr
8c5957d0d8
Enable Obelisk charge anim and sound
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Enables Obeliks charge anim and sound by using AttackTesla instead of AttackTurreted.
2014-02-21 22:24:45 +01:00
ScottNZ
2a8efde8e6
Add map beacons and radar pings
2014-02-22 00:07:53 +13:00
Matthias Mailänder
5418441bb5
Merge pull request #4662 from obrakmann/lua
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Add Actor.Guard, Actor.OnDamaged and constants for facing values to Lua interface
2014-02-19 00:09:38 +01:00
Oliver Brakmann
e65626cc6b
Add Actor.Guard
2014-02-17 19:16:47 +01:00
Oliver Brakmann
bfc34df581
Add Actor.OnDamaged
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Allows the AI to react to its units being attacked.
2014-02-17 19:16:47 +01:00
Oliver Brakmann
ba1558259b
Add constants for the 8 main facing values to Lua. Fixes #4490
2014-02-17 19:16:47 +01:00
Dan9550
a742362a26
Fixes for TD Husks and unit labels
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Fixes fixes fixes!
done :|
cgfchjbjkvf
2014-02-17 22:39:08 +11:00
Paul Chote
fb5c238475
Merge pull request #4661 from Mailaender/allies04-bitrot
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Saved Allies04 from bit rotting
2014-02-16 11:54:50 +13:00
Matthias Mailänder
e7874b850d
never allow C4 on barrels
2014-02-15 23:46:18 +01:00
Matthias Mailänder
b014af11b0
allow vehicle demolition with C4 in ra and d2k
2014-02-15 23:46:18 +01:00
Paul Chote
f47f65e9c4
Merge pull request #4579 from pizzaoverhead/GrowResources
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Added RAmod debug cheat option to grow resources.
2014-02-16 11:26:02 +13:00
Pizzaoverhead
e0b40e2088
Added debug cheat button to grow map resources.
2014-02-15 17:30:36 +00:00
Matthias Mailänder
28df2d6982
lst is now using it's own render trait
2014-02-15 15:39:00 +01:00
Matthias Mailänder
d18b657bfd
tooltips are now defined in sequences
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closes #4573
2014-02-15 15:38:59 +01:00
Temeez
878c1bd80b
Fixed dino not crushing crates
2014-02-14 23:46:09 +02:00
Paul Chote
04481cb958
Merge pull request #4445 from Mailaender/miss-sprites
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Set up all MISS sprites
2014-02-14 18:14:37 +13:00
Paul Chote
1ac4de9260
Merge pull request #4616 from ScottNZ/transport
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Fix cargo loading/unloading
2014-02-13 23:31:16 +13:00
ScottNZ
881d17a996
Update rules for cargo changes
2014-02-12 20:07:46 +13:00
ScottNZ
025de83d3a
Fix cargo loading/unloading.
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- Fix the unloading subcell bug, letting us have units move to directly adjacent cells.
- Have the cursor change to a deploy-blocked cursor if the transport can't unload due to terrain type.
- Add RenderTransport for transport door opening.
- Remove turning/opening in general.
2014-02-12 20:07:44 +13:00
Paul Chote
8b99ecb721
Merge pull request #4526 from Angusm3/patch-1
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obelisk health upgrade to same level as ATWR
2014-02-11 14:32:49 +13:00
Paul Chote
9dcf5c3dbb
Merge pull request #4530 from obrakmann/lua
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Added a few Lua functions, attempt 2
2014-02-08 00:05:23 +13:00
Paul Chote
dd103ddc60
Merge pull request #4518 from Mailaender/hectic-mech
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Slower mechanic repair animation
2014-02-07 23:16:33 +13:00
Paul Chote
5bdc047c5a
Merge pull request #4499 from Mailaender/gdi02-fixes
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GDI02 fixes
2014-02-07 23:13:13 +13:00
Matthias Mailänder
a2579aadd0
unselectable walls for Tiberian Dawn
2014-02-04 10:33:03 +01:00
epicelite
a0f9a81ea7
unselectable walls for Red Alert
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closes #4544
2014-02-04 10:28:35 +01:00