Paul Chote
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f7e2f414c0
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Game uses new format. Missing bridges/resources/smudges. Buggy map bounds, actor placement and tile images.
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2010-04-09 14:50:44 +12:00 |
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Chris Forbes
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411b73a75e
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settings menu w/ working debug options
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2010-03-23 07:39:52 +13:00 |
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alzeih
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4ca3f58f1c
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PerfText now an option
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2010-03-18 23:26:57 +13:00 |
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Chris Forbes
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2dde4eff07
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eradicate dumb UserSettings stuff that causes desyncs
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2010-03-16 20:14:57 +13:00 |
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Chris Forbes
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845bbf0f39
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allow custom masterserver URL
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2010-03-15 15:49:42 +13:00 |
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Chris Forbes
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fd23407792
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add ability to suppress masterserver pings via Settings (in prep for pchote's new UI magic for this)
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2010-03-15 13:53:57 +13:00 |
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Chris Forbes
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be547479ce
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killed InProcServer class; use ListenPort, ExternalPort, and GameName settings from settings.ini
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2010-03-13 12:46:19 +13:00 |
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Paul Chote
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ae2bbae16c
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Begin unhardcoding 128 map size; Trees; Waypoints
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2010-03-04 09:37:22 +13:00 |
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Paul Chote
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e841bbd3d2
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Load cnc TEMPERAT maps (other theatres need tileset.til fixes)
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2010-03-04 09:36:04 +13:00 |
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alzeih
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7881deca30
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Everything is now OpenRA, not OpenRa
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2010-02-27 21:10:22 +13:00 |
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