Commit Graph

645 Commits

Author SHA1 Message Date
Alexandre Oliveira
66b74b0116 Add command to generate settings docs 2016-07-26 00:02:01 -03:00
abcdefg30
e8bcf0757f Merge pull request #11654 from Mailaender/dispose-installshieldcab
Fixed a resource leak on OpenRA.Utility.exe --list-installshield-cab
2016-07-15 15:28:59 +02:00
Oliver Brakmann
e6659f805b Merge pull request #11641 from abcdefg30/particleDensity
Convert ParticleDensityFactor from a float to an int
2016-07-15 10:30:57 +02:00
Matthias Mailänder
eb586fb37c Dispose the file open read stream. 2016-07-15 07:37:28 +02:00
Paul Chote
bddae7314a Reimplement InstallShieldCAB extraction. 2016-07-13 21:01:56 +01:00
abcdefg30
df5727ad38 Add an upgrade rule 2016-07-12 22:19:52 +02:00
Matthias Mailänder
8df4e9e04c Merge PoisonedByTiberium and DamagedWithoutFoundations
into DamagedByTerrain.
2016-07-10 19:44:19 +02:00
Oliver Brakmann
66ebbab7c1 Merge pull request #11603 from pchote/fix-map-resize
Fix resizing of packaged maps.
2016-07-09 16:31:10 +02:00
Oliver Brakmann
610c806ff3 Merge pull request #11519 from Mailaender/utility-same-spawn
Avoid importing spawn points with the same location
2016-07-09 15:08:33 +02:00
Paul Chote
4e32610056 Fix utility commands being unable to open oramaps. 2016-07-09 12:21:38 +01:00
Matthias Mailänder
6148e8d8a3 Rename Stances to ValidStances. 2016-07-04 00:34:28 +02:00
Taryn Hill
f731dc8d68 Utility: Add upgrade rules for GivesExperience and GivesBounty changes 2016-07-03 08:50:55 -05:00
Paul Chote
21c150fae3 Throw a sensible exception when an invalid path is given. 2016-07-01 21:58:26 +01:00
Paul Chote
c706e68b73 Rework zip file updating. 2016-07-01 21:58:26 +01:00
Paul Chote
5d62881be6 Support upgrading explicitly referenced yaml paths. 2016-07-01 21:58:26 +01:00
Matthias Mailänder
a55b8659c7 Avoid importing spawn points with the same location. 2016-06-25 09:44:39 +02:00
abcdefg30
756f88c187 Merge pull request #11402 from Mailaender/sp-utility
Improved map import for singleplayer missions
2016-06-24 18:02:13 +02:00
reaperrr
096d82a901 Map actor Location upgrade rules
To move all buildings with changed footprint down by 1 cell.
2016-06-21 23:53:52 +02:00
reaperrr
57ff4822fc Add support for custom locations to legacy map importer
For example, to place actors with changed footprint correctly.
Use it to ensure correct positioning of several RA and TD structures as well as TD tiberium trees.
2016-06-21 23:53:50 +02:00
reaperrr
b5a67444e7 Pass ModData to upgrade methods 2016-06-20 18:59:26 +02:00
Paul Chote
8ce4ab0bd1 Port map difficulty to new options backend. 2016-06-19 22:15:26 +01:00
Taryn Hill
1359361832 Add a utility command to output an actor's MiniYaml tree
Possibly taking in a path (to a .zip/.oramap/directory).
2016-06-19 15:39:39 -05:00
Oliver Brakmann
e08ba5eaee Fix blank video heuristic for legacy map import to include upper-case 'X' 2016-06-19 20:11:05 +02:00
Matthias Mailänder
790171ed87 Fix the MIX file ending. 2016-06-18 11:05:29 +02:00
Paul Chote
054b3a43a4 Add a lightweight MSCab parser. 2016-06-14 18:27:24 +01:00
Paul Chote
bd3096f21b Add command to dump Mix contents. 2016-06-14 18:15:03 +01:00
Paul Chote
92ea404b0b Add command to dump InstallShield contents. 2016-06-14 18:15:03 +01:00
reaperrr
1adf887c75 Remove WithSpriteRotorOverlay
This is now redundant as WithIdleOverlay + upgrades can be used to completely replicate its functionality.
2016-06-11 17:43:10 +02:00
reaperrr
b1e331e7ec Merge pull request #11364 from pchote/lobby-trait-options
Unhardcode the lobby options backend.
2016-06-11 13:40:09 +02:00
Matthias Mailänder
89cefbea50 Allow map imports from directories other than game root. 2016-06-07 22:03:48 +02:00
Matthias Mailänder
d76a344ebe Give hard-coded special case waypoints a descriptive name. 2016-06-07 22:03:46 +02:00
Matthias Mailänder
a3af1d91cc Don't add mpspawns when importing single-player maps. 2016-06-07 22:03:04 +02:00
Paul Chote
b4d1517d0d Set yaml filename when loading from FileSystem. 2016-06-04 15:23:44 +01:00
Oliver Brakmann
916f2ea2ea Merge pull request #11382 from reaperrr/projectile-streamlining
Moved projectiles to their own namespace and streamlined property names
2016-06-04 15:00:08 +02:00
Oliver Brakmann
fa3264affc Merge pull request #11381 from reaperrr/cleanup-upgraderules
Cleaned up upgrade rules
2016-06-04 14:43:15 +02:00
reaperrr
e423f965cf Projectile property names upgrade rules 2016-06-04 12:59:05 +02:00
Paul Chote
d27d265bdd Add Id field to ProvidesTechPrerequisite. 2016-06-04 10:03:05 +01:00
reaperrr
df35d60877 Change RangeLimit upgrade rule engine version 2016-05-31 13:51:23 +02:00
reaperrr
b7644df40a Remove upgrade rules older than release 20160508
Modders will have to use release 20160508 to apply upgrade rules written
between release 20151224 and 20160508.
2016-05-31 13:48:59 +02:00
Matthias Mailänder
99c7989ebc Rename WithSmoke into a more generic WithDamageOverlay trait.
Rename Sequence parameter to Image to avoid confusion.
2016-05-28 16:03:13 +02:00
Matthias Mailänder
3e011a74af Rename C4Demolition to Demolition. 2016-05-26 19:27:40 +02:00
abcdefg30
22ee4d1f39 Merge pull request #11186 from Mailaender/map-import-tileset
Made the legacy map import more robust
2016-05-10 18:03:16 +02:00
Matthias Mailänder
5462097c42 Merge pull request #11205 from reaperrr/rangelimit-wdist
Refactored Missile.RangeLimit to be a WDist value
2016-05-07 15:10:49 +02:00
HenrytheSlav
1962ea3abc Fixes Utility import facings mirror-flip 2016-05-05 18:44:23 +02:00
reaperrr
249e65c7d1 RangeLimit WDist refactor upgrade rules 2016-05-01 14:27:49 +02:00
Matthias Mailänder
d4fdb97c35 Throw with a less generic KeyNotFoundException on error. 2016-05-01 12:19:19 +02:00
Matthias Mailänder
d826cd6247 Fix case issues like Temperat vs TEMPERAT during map import. 2016-05-01 12:18:26 +02:00
Paul Chote
183e5ae7ab Generate initial frozen renderables for all map-placed actors. 2016-04-21 17:21:29 +01:00
Matthias Mailänder
62bc2a27d9 Fix NREs in UpgradeRules. 2016-04-17 14:15:49 +02:00
Oliver Brakmann
87eb443121 Add upgrade rule for moving InsufficientFundsWarning logic to PlayerResources 2016-04-11 19:06:18 +02:00