Paul Chote
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a1dd7cff7b
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Support additive blending for D2K explosions.
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2013-08-14 17:31:02 +12:00 |
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Paul Chote
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52335a37bf
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Allow/require renderers to enable alpha blending when needed. Fixes voxel shadow issues.
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2013-06-15 19:31:52 +12:00 |
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Paul Chote
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2215f74959
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Support rendering sprites into non-rectangular quads.
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2013-06-15 19:16:09 +12:00 |
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Paul Chote
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18311be3ae
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Remove nearest-int position rounding from SpriteRenderer.
The things that want to be rounded already do this
much earlier (wr.ScreenPxPosition, etc).
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2013-06-15 19:16:08 +12:00 |
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Paul Chote
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7beef85a64
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Use PaletteReferences everywhere.
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2013-06-15 19:16:08 +12:00 |
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Paul Chote
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e5bcb88b0e
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Support sprites with an internal offset.
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2013-06-15 19:16:08 +12:00 |
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Matthias Mailänder
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6c6f5601d8
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make PaletteTexture private and only use it for sprite renders
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2013-04-06 08:44:32 +02:00 |
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Paul Chote
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8a53819f50
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Redirect IShader calls via respective *Renderers.
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2013-03-08 18:21:35 +13:00 |
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Paul Chote
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786c3b1f1a
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Rename uniform setters to avoid future ambiguity.
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2013-03-04 19:06:42 +13:00 |
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Paul Chote
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e9665cf9f3
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Remove WorldRenderer.GetPaletteIndex.
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2013-02-26 09:35:41 +13:00 |
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Chris Forbes
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55036cd58c
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fix trailing whitespace everywhere
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2011-09-26 08:40:39 +13:00 |
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Chris Forbes
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4d6b2c7954
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IBOless rendering with quads; considerably reduces renderer complexity
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2011-05-18 20:42:10 +12:00 |
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Chris Forbes
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16cb275a5f
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fix rendering of very large maps
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2011-03-08 19:24:15 +13:00 |
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Paul Chote
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094907c1a9
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Update copyright header. Normalize line endings to LF.
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2011-02-13 10:38:57 +13:00 |
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Bob
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ab1e930ba3
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pass worldRenderer around as necessary
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2010-10-12 17:24:07 +13:00 |
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Bob
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14e517cab5
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Autoflush renderer. Sprite.DrawAt convenience function.
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2010-09-24 18:11:03 +12:00 |
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Bob
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cdcfeb6276
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render perf improvement: BufferSubData, and don't use the same buffer back-to-back
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2010-09-24 18:11:00 +12:00 |
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Paul Chote
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8e42dd95fc
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RGBASpriteRender doesn't care about palettes
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2010-08-25 20:15:44 +12:00 |
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alzeih
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222b29cec6
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Bye Bye Chrome!
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2010-07-21 17:57:06 +12:00 |
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Chris Forbes
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d5f12dd8ee
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trim down license spam in all files
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2010-07-18 16:48:21 +12:00 |
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Bob
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96af8b037a
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unbug prev, and remove misleading code that no longer works
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2010-04-11 22:44:39 +12:00 |
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Bob
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8a3e5b8ccc
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remove allowAlpha from SpriteRenderer
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2010-04-11 20:05:08 +12:00 |
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alzeih
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7881deca30
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Everything is now OpenRA, not OpenRa
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2010-02-27 21:10:22 +13:00 |
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