Commit Graph

57 Commits

Author SHA1 Message Date
penev92
922af4d9cf Add missing tiles BLOXBGBS-29 (1x1) and BLOXBGBS-617 (2x2) 2015-02-18 13:18:42 +02:00
Oliver Brakmann
9ec349cfd6 Merge pull request #7259 from MustaphaTR/d2k-tile-fix
D2K - Fixed some tiles
2015-01-28 18:54:02 +01:00
Mustafa Alperen Seki
a1810f7d28 Fixed some d2k tiles. 2015-01-28 14:17:06 +02:00
Oliver Brakmann
240e71684d Fix wrong template definition in the d2k tileset 2015-01-14 19:30:59 +01:00
Paul Chote
63f5fc8613 Work around the undesired R8 terrain sprite offsets. 2014-11-05 09:39:55 +13:00
Mustapha
8b0eb279c3 Added "Pasty Mesa" map and some tile fixes 2014-07-22 16:48:57 +03:00
Mustafa Alperen Seki
70af7f3595 Changed some tiles types 2014-07-11 16:34:16 +03:00
Matthias Mailänder
e69e2b856b these don't show any sand 2014-06-01 10:12:16 +02:00
Matthias Mailänder
4adaf9fa2d give concrete a color that is distinguishing from sand 2014-05-28 14:03:19 +02:00
Matthias Mailänder
09e5cf2d03 whitespace cleanup 2014-05-18 08:16:51 +02:00
Matthias Mailänder
ecca689f34 categorize everything 2014-01-16 20:59:18 +01:00
Matthias Mailänder
e496f2a36d randomized bricks 2014-01-16 20:59:16 +01:00
Matthias Mailänder
c6db460291 remove building bibs to avoid confusion 2014-01-16 20:50:51 +01:00
Matthias Mailänder
dd581e0135 identical to the right two tiles from 443
BLOXICE and BLOXTREE redundancy
2014-01-16 20:50:51 +01:00
Matthias Mailänder
b3e0632e25 category resorting 2014-01-16 20:50:50 +01:00
Matthias Mailänder
d5039e1ddb also a dead worm 2014-01-16 20:50:50 +01:00
Matthias Mailänder
ca770e89c3 merged the bottom of the big rock 2014-01-16 20:50:50 +01:00
Matthias Mailänder
b9cdbaebbf merged the giant crater into one tile 2014-01-16 20:50:50 +01:00
Matthias Mailänder
211bcedb95 stich the black wreck together 2014-01-16 20:50:50 +01:00
Matthias Mailänder
c6c47ccfcd English please 2014-01-16 20:50:50 +01:00
Matthias Mailänder
09335f839d added the BLOXXMAS terrain special tiles 2014-01-04 15:09:22 +01:00
Matthias Mailänder
b2a8763d06 tex → tmp to avoid confusion with TeX markup files
closes github/linguist#883
2014-01-04 13:53:44 +01:00
Matthias Mailänder
3de1516747 allow invalid terrain targets for Air/Water bound weapons
made terrain targeting consistent with actors
2014-01-04 09:57:09 +01:00
Matthias Mailänder
9e49652488 add missing dash and avoid brackets 2014-01-03 22:27:49 +01:00
Matthias Mailänder
bfa7421e40 English please 2014-01-03 22:27:49 +01:00
Matthias Mailänder
dc89c54c14 mark legacy tiles as black in minimap 2014-01-03 22:27:49 +01:00
Matthias Mailänder
bc176c56ed workaround Tileset ARRAKIS lacks terraintype Clear 2014-01-03 22:27:49 +01:00
Matthias Mailänder
7797ee910c stick to one randomized rock tile 2014-01-03 22:27:49 +01:00
Matthias Mailänder
1933ca0edc add missing dash 2014-01-03 22:27:49 +01:00
Matthias Mailänder
8738692259 keep all but one randomized sand tile
render tiles that should be replaced black
2014-01-03 22:27:49 +01:00
Matthias Mailänder
bce9626962 simpler category description for rotten base 2014-01-03 22:27:13 +01:00
Matthias Mailänder
a774e33e14 remove left-overs from initial spice render experiments 2014-01-03 22:27:13 +01:00
Paul Chote
f8576ab05d Merge pull request #4394 from Mailaender/legacy-map-import
Moved the LegacyMapImport into Utility
2014-01-03 13:25:00 -08:00
Matthias Mailänder
c6d9574d52 automatically fix open areas
and don't hard-code the tiles no more
2014-01-03 16:46:38 +01:00
Daniel
4a037fd751 update arrakis.yaml for tex 2013-12-31 17:02:25 +01:00
Paul Chote
8cfd3756c4 Fix d2k asset browser on case sensitive filesystems. 2013-12-01 11:28:50 +13:00
Matthias Mailänder
983697c70b made more cliffs unpassable to avoid glitches
fixes #3701
2013-10-05 21:22:57 +02:00
Matthias Mailänder
f81982d607 removed unused tileset builder templates 2013-10-05 21:22:34 +02:00
Matthias Mailänder
72d2ebd3a8 read BLOX*.R8 tilesets directly without conversions 2013-08-17 23:31:24 +02:00
Paul Chote
7278739e45 Allow tilesets to specify their sheet size.
Decreased the default size from 4096 to 512.
2013-08-15 18:05:34 +12:00
Paul Chote
f83ad88d2a Use Manifest.TileSize everywhere. 2013-08-15 17:43:12 +12:00
Matthias Mailänder
96a088f998 merge Dune 2000 "Rounded Edges" mod
Changes include:
 - bibs have been removed
 - building offset and selection boxes adapted
 - units and turrets leave husks
 - siege tank barrel won't rotate anymore
 - AI capable of building all units using all queues
 - bullet traces
 - windtrap animations
 - unit balance (mix of Dune II, Dune 2000 and Red Alert)
 - repair pad animation
 - no more obsessive "silos needed"
 - defense building queue → heavy armor queue
 - medics (using thumper graphics)
 - no buildable aircrafts anymore
 - harvesting has been slowed down
2012-12-04 10:08:14 +13:00
Chris Forbes
f2ab8a8541 generalize rough cursor to be customizable for any terrain type 2012-07-01 12:49:14 +12:00
Matthias Mailänder
63d21eac8c arrakis tileset categorized for editor
thanks to CombineCnR
2012-07-01 12:41:29 +12:00
Matthias Mailänder
d3915ad291 string AcceptsSmudgeType replaces boolean AcceptSmudge
because Dune 2000 has different craters for rock and sand
2012-06-27 13:19:52 +12:00
Matthias Mailänder
c804be6f01 fix passable edges in Cliff terrain tiles
made all special units equally expensive, found harvester unload
2012-06-16 21:19:46 +02:00
Matthias Mailänder
801ff5cc17 make cursor always transparent, fix Arrakis tileset
transparency bugs some cnc cursors, slice BLOXBASE better
2012-06-15 11:06:59 +02:00
Matthias Mailänder
722c7a5f7d +resampled sounds, readded and completed Arrakis tileset
all tilesets combined into one without redundancy
2012-06-14 21:09:44 +02:00
Matthias Mailänder
22e0828566 fixing BLOXBASE problems
t264 not found and BASE.tsx gets deleted too early
2012-06-09 20:57:22 +02:00
Matthias Mailänder
4ed74c6cc0 adding in-game GUI gamefile extractor/converter
also fixing EOL for TilesetBuilder with monoDevelop
2012-06-09 19:53:59 +02:00