Oliver Brakmann
dc33e0e1b0
Make necessary changes to existing maps
2014-08-08 13:35:50 +02:00
Oliver Brakmann
6e3000ab0e
Make Conquest- and StrategicVictoryConditions use objectives backend
...
Note: 3rd party KotH maps will need to be modified to work correctly
with this change. Previously, StrategicVictoryConditions was a
supplement to ConquestVictoryConditions. After this change, each works
by itself. So KotH maps will need to remove the ConquestVictoryConditions
trait from the player definitions, or both victory conditions will have
to be satisfied to win the game.
2014-08-07 16:56:17 +02:00
Chicken man
a538914d6c
Updated maps to work with changes.
2014-03-05 17:30:35 -05:00
Matthias Mailänder
493de23527
use all tech center frames
2014-01-17 08:18:37 +01:00
Paul Chote
cd2a1cb30f
Upgrade shipped maps to format 6.
2013-12-08 11:33:04 +13:00
Matthias Mailänder
21775df1b8
deflated KOTH maps because of custom yaml rules
...
removed the mission building 3/4th scaling as it looked strange
2013-05-10 19:23:02 +02:00
Paul Chote
4f6f3eb80d
Upgrade maps to oramap format. Save type field.
2010-12-30 18:00:44 +13:00
Chris Forbes
99a0bd9609
remove legacy .uid junk
2010-12-28 18:53:15 +13:00
Paul Chote
f6ce673345
Fix KOTH maps
2010-11-30 22:28:28 +13:00
Paul Chote
08eeec4d99
More lobby polish (mainly map chooser).
2010-11-30 21:20:57 +13:00
Chris Forbes
70f92494b2
fixed player setup for koth-crossroads
2010-11-21 22:10:43 +13:00
Chris Forbes
26a7e06b40
finish initial work on koth-crossroads
2010-11-21 10:59:35 +13:00
Chris Forbes
2ba8120d79
WiP KoTH map 'crossroads'
2010-11-21 10:59:35 +13:00