Jean-Rémy Buchs
fc725c6c0c
add GPLv3+ header to all lua scripts
2017-04-10 21:13:51 +02:00
Paul Chote
5c0674d695
Merge pull request #13048 from reaperrr/fix-ts-lights
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Fix some TS building overlays
2017-04-09 11:45:04 +01:00
abcdefg30
6b4700b24f
Merge pull request #13045 from reaperrr/fix-ts-grenpal
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Fix palette and disable false Report of TS Grenade
2017-04-02 22:32:31 +02:00
reaperrr
d9b3d0fd84
Fix TS helipad anim speed
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Too slow on bleed compared to original, especially the GDI one.
2017-04-01 16:39:11 +02:00
reaperrr
8ee67a4438
Fix TS ConYard top lights anim speed
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Way too slow on bleed compared to original
2017-04-01 16:35:04 +02:00
reaperrr
fd717041ae
Fix TS factory/barracks lights
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In TS,
-GDI Factory lights were all idle and didn't have a damaged state
-GDI Barracks lights were all idle, and flag anim played more slowly
-Hand of Nod lights were all idle
-Nod Factory lights were idle
2017-04-01 16:30:20 +02:00
reaperrr
7ba8a19862
Fix palette and disable false Report of TS Grenade
2017-04-01 15:06:09 +02:00
abcdefg30
0fa6c7ed3c
Merge pull request #12993 from reaperrr/fix-ts-obsicon
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Fix TS observer flag alignment
2017-04-01 13:28:36 +02:00
reaperrr
df85ea222a
TS yaml style fixes
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To reduce upgrade rule 'noise' a little.
2017-03-31 11:23:44 +02:00
reaperrr
294259c726
Set up custom creeps on Sunstroke
2017-03-19 02:51:33 +01:00
reaperrr
44254472d5
Disable fixed palette for TS old base buildings
2017-03-19 02:51:33 +01:00
reaperrr
ee63835778
Fix allowed terrain types of veins
2017-03-19 02:51:33 +01:00
Matthias Mailänder
1291d1a53d
Add the custom rules
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sunrise effect and TW1 units.
2017-03-19 02:51:25 +01:00
Matthias Mailänder
49d26fd238
Outcomment high bridge huts and low bridge segments.
2017-03-19 02:34:29 +01:00
Matthias Mailänder
37101bf4f0
Import the Sunstroke map
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http://www.ppmforums.com/viewtopic.php?t=15379
2017-03-19 02:34:28 +01:00
reaperrr
7a3bae33ea
Fix TS observer flag position
2017-03-19 00:20:02 +01:00
abcdefg30
00d854f31b
Merge pull request #12984 from MustaphaTR/ts-add-tech-levels
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TS - Add Tech Levels
2017-03-18 22:49:01 +01:00
Mustafa Alperen Seki
66d50ba0b5
Add Tech Levels to Tiberian Sun
2017-03-18 20:08:44 +02:00
reaperrr
785e20e0f3
Add "Fast" game speed to all mods
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Sitting smack in the middle between Default and "Faster", except for order delay (which is same as Faster to avoid rejected/dropped orders).
2017-03-18 17:45:02 +01:00
reaperrr
02b82ae344
Merge pull request #12860 from abcdefg30/removeGroupProxy
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Remove the dead ActorGroupProxy trait
2017-03-18 14:04:28 +01:00
reaperrr
620ae45cb3
Merge pull request #12747 from atlimit8/Pluggable-Requirements
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Prevent duplicate upgrades (plugs) to GDI Upgrade Center (Pluggable Requirements)
2017-03-18 13:55:30 +01:00
abcdefg30
880f90345e
Add an upgrade rule
2017-03-18 13:42:49 +01:00
atlimit8
cca7eda530
Restore CloakOn: Heal behavior in mods via MiniYaml changes.
2017-03-15 20:26:08 -05:00
atlimit8
fbc850a73f
Prevent duplicate upgrades (plugs) to GDI Upgrade Center
2017-03-12 03:43:42 -05:00
reaperrr
386e5b3772
Limit TS AI silos to 2
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The up to 4 refineries already provide a total of 8000 credits storage, 2 silos for additional 3000 should be more than the AI will likely ever need.
2017-03-06 04:00:38 +01:00
reaperrr
1d636082a3
Fix TS harvester load, unload and movement speed
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Matching original.
2017-03-06 03:55:22 +01:00
reaperrr
a40639c559
Fix TS tiberium values
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25 for green, 40 for blue (Vinifera). Alternate blue tib (Aboreus) with value 30 might be added later.
2017-03-06 03:54:25 +01:00
reaperrr
062eef37f4
Fix TS silo storage pip color
2017-03-06 03:52:59 +01:00
reaperrr
d7a49daae8
Fix TS refinery storage capacity to match original
2017-03-06 03:52:37 +01:00
Paul Chote
2e605bb6cb
Merge pull request #12759 from forcecore/cloak_unhardcoding
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Unhardcode disableCloak on critical HP (#12741 )
2017-03-03 22:31:37 +00:00
abc013
423744451b
Rename DisguiseToolTip to DisguiseTooltip
2017-03-03 15:21:33 +01:00
forcecore
0483708487
Rename uncloaking conditions from uncloak to cloak-force-disabled
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Descriptive condition name is better.
2017-02-24 20:56:52 -06:00
forcecore
53e7cf0ef1
Rules updated to unhardcode cloak diable on criticalHP
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Rules updated for CNC mod (uncloak on critical HP)
STNK, stealth crate are affected
Rules updated for D2K mod (uncloak on critical HP)
Saboteur, fremen, stealth raider affected
Rules updated for RA mod (uncloak on critical HP)
Affects
Hijacker, sniper, sub, msub, hbox, stnk.
Mines are not affected, they are not exactly "stealth".
Hijackers and snipers aren't machines and should be able to hide
themselves even when they are wounded but for least surprise to
players, uncloaking stays as well.
Rules updated for TS mod (uncloak on critical HP)
Only affects STNK.
Things that are cloak generators will stay cloaked even when critical
HP! The cloak generation mechanism is by the cloak generator!
2017-02-24 20:55:06 -06:00
atlimit8
ac4f73b178
ConditionExpression: Add relation operators
2017-02-22 08:54:52 -06:00
atlimit8
73895d07e2
Numeric constants for ConditionExpression
2017-02-22 08:54:50 -06:00
Paul Chote
da5a725458
Add support for per-source and total external condition caps.
2017-02-18 19:10:22 +00:00
reaperrr
74fa80491d
Merge pull request #12751 from abcdefg30/d2kSequences
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Fix missing sequences in all mods
2017-02-13 19:58:41 +01:00
reaperrr
f95ec2b11f
Merge pull request #12684 from abcdefg30/proneOffset
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Fix the ProneOffsets of TakeCover
2017-02-12 20:31:08 +01:00
abcdefg30
3650072eca
Visceroids aren't buildable
2017-02-12 18:34:34 +01:00
abcdefg30
d3000c7570
Fix missing sequences in TS
2017-02-12 18:34:34 +01:00
reaperrr
686b21c044
Change target location for Mods.Cnc to mods/common
2017-02-12 18:02:15 +01:00
abcdefg30
a3aab6f051
Merge pull request #12757 from reaperrr/merge-ra-into-cnc
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Merge Mods.RA into Mods.Cnc
2017-02-12 17:47:41 +01:00
reaperrr
66f1cc69d8
Move D2k/TS ingame-observer.yaml to common
2017-02-12 16:45:19 +01:00
reaperrr
6f9f630fdc
Move RA chrome yamls to common
2017-02-12 16:45:15 +01:00
reaperrr
b7125852b5
Remove d2k dependency from TS UI
2017-02-12 15:17:36 +01:00
reaperrr
0c44a49722
Merge pull request #12600 from pchote/externalmods
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Add support for switching to mods from other engine installations.
2017-02-12 13:18:53 +01:00
reaperrr
3ff045f711
Merge pull request #12731 from abcdefg30/oldBase
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Minor removal of rules duplication in ts yaml
2017-02-12 01:49:47 +01:00
reaperrr
0c3a786d10
Merge Mods.RA into Mods.Cnc
2017-02-12 01:33:22 +01:00
Paul Chote
4d982f00e4
Add 32px icons for default mods.
2017-02-11 16:21:34 +00:00
Paul Chote
a52ea71c62
Add AttackCharges trait for TD and TS obelisks.
2017-02-11 16:19:58 +00:00