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768 Commits 1 Branch 0 Tags
ff8de0b676df4fb68d1c7de0241d471cbc2f00d3
Commit Graph

10 Commits

Author SHA1 Message Date
Chris Forbes
3ff9c2383a removed all the sound junk from Game; removed spurious loose files 2009-12-05 18:27:20 +13:00
Chris Forbes
c171185034 trimming fat; own files; etc 2009-12-05 11:56:16 +13:00
Chris Forbes
e24d1938a8 cleanup dead code 2009-12-02 18:57:37 +13:00
Bob
a71e36688c UIM.Tick is no longer necessary. - Bugfix in move. - Speed up production even more (to encourage someone to fix unit production) 2009-11-12 13:58:07 +13:00
Bob
edc4a8e6e7 Harvesting works better, and other related stuff. 2009-11-05 13:23:23 +13:00
Bob
cc1be5b31c Perf fixes for low unit-counts. Added sanity checks - not enabled by default. 2009-10-28 19:43:04 +13:00
Bob
222b72a679 Repath around blocking units or structures. 2009-10-28 17:59:09 +13:00
Chris Forbes
6d1826245f unit movement debug overlay + working blocking. still needs repath in some cases. 2009-10-26 14:06:06 +13:00
Chris Forbes
aa04c869a0 changed unit influence map to be more suitable 2009-10-26 11:21:50 +13:00
Chris Forbes
021e41a5bf unit influence blocks building 2009-10-24 22:39:07 +13:00
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