Player: PlayerResources: DefaultCash: 5000 World: LuaScript: Scripts: campaign.lua, utils.lua, allies04.lua, allies04-AI.lua MissionData: Briefing: Soviet forces are trying to retake the pass you cleared for our convoys.\n\nDon't let this happen. Hold the pass and prevent the Soviets from taking this vital area.\n\nDestroy all Soviet units and buildings in this region. BriefingVideo: ally4.vqa StartVideo: binoc.vqa WinVideo: oildrum.vqa LossVideo: bmap.vqa MapOptions: TechLevel: medium ScriptLobbyDropdown@difficulty: ID: difficulty Label: dropdown-difficulty.label Description: dropdown-difficulty.description Values: easy: options-difficulty.easy normal: options-difficulty.normal hard: options-difficulty.hard tough: options-difficulty.tough Default: normal powerproxy.paratroopers: ParatroopersPower: DropItems: E1,E1,E1,E2,E2 V2RL: Buildable: Prerequisites: ~disabled 2TNK: Buildable: Prerequisites: ~disabled 3TNK: Buildable: Prerequisites: ~vehicles.soviet ARTY: Buildable: Prerequisites: ~disabled MCV: Buildable: Prerequisites: ~disabled TRUK: -SpawnActorOnDeath: SPEN: Buildable: Prerequisites: ~disabled SYRD: Buildable: Prerequisites: ~disabled APWR: Buildable: Prerequisites: ~disabled TSLA: Buildable: Prerequisites: ~disabled SAM: Buildable: Prerequisites: ~disabled AGUN: Buildable: Prerequisites: ~disabled AFLD: Buildable: Prerequisites: ~disabled HPAD: Buildable: Prerequisites: ~disabled BRIK: Buildable: Prerequisites: ~disabled E4: Buildable: Prerequisites: ~disabled E6: Buildable: Prerequisites: ~disabled SPY: Buildable: Prerequisites: ~disabled MECH: Buildable: Prerequisites: ~disabled THF: Buildable: Prerequisites: ~disabled