#region Copyright & License Information /* * Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford. * This file is part of OpenRA. * * OpenRA is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * OpenRA is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with OpenRA. If not, see . */ #endregion using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using OpenRA; using OpenRA.FileFormats; namespace MapConverter { public class IniMap { public readonly string Title; public readonly string Theater; public readonly int INIFormat; public readonly int MapSize; public readonly int XOffset; public readonly int YOffset; public int2 Offset { get { return new int2( XOffset, YOffset ); } } public readonly int Width; public readonly int Height; public int2 Size { get { return new int2(Width, Height); } } public readonly TileReference[ , ] MapTiles; public readonly List Actors = new List(); public readonly IEnumerable SpawnPoints; static string Truncate( string s, int maxLength ) { return s.Length <= maxLength ? s : s.Substring(0,maxLength ); } public void Save(string filename) { } public IniMap(string filename) { IniFile file = new IniFile(FileSystem.Open(filename)); IniSection basic = file.GetSection("Basic"); Title = basic.GetValue("Name", "(null)"); INIFormat = int.Parse(basic.GetValue("NewINIFormat", "0")); IniSection map = file.GetSection("Map"); Theater = Truncate(map.GetValue("Theater", "TEMPERAT"), 8); XOffset = int.Parse(map.GetValue("X", "0")); YOffset = int.Parse(map.GetValue("Y", "0")); Width = int.Parse(map.GetValue("Width", "0")); Height = int.Parse(map.GetValue("Height", "0")); MapSize = (INIFormat == 3) ? 128 : 64; MapTiles = new TileReference[ MapSize, MapSize ]; for (int j = 0; j < MapSize; j++) for (int i = 0; i < MapSize; i++) MapTiles[i, j] = new TileReference(); if (INIFormat == 3) // RA map { UnpackRATileData(ReadPackedSection(file.GetSection("MapPack"))); UnpackRAOverlayData(ReadPackedSection(file.GetSection("OverlayPack"))); ReadRATrees(file); } else // CNC { UnpackCncTileData(FileSystem.Open(filename.Substring(0,filename.Length-4)+".bin")); ReadCncOverlay(file); ReadCncTrees(file); } LoadActors(file, "STRUCTURES"); LoadActors(file, "UNITS"); LoadActors(file, "INFANTRY"); SpawnPoints = file.GetSection("Waypoints") .Where(kv => int.Parse(kv.Value) > 0) .Select(kv => Pair.New(int.Parse(kv.Key), new int2(int.Parse(kv.Value) % MapSize, int.Parse(kv.Value) / MapSize))) .Where(a => a.First < 8) .Select(a => a.Second) .ToArray(); } static MemoryStream ReadPackedSection(IniSection mapPackSection) { StringBuilder sb = new StringBuilder(); for (int i = 1; ; i++) { string line = mapPackSection.GetValue(i.ToString(), null); if (line == null) break; sb.Append(line.Trim()); } byte[] data = Convert.FromBase64String(sb.ToString()); List chunks = new List(); BinaryReader reader = new BinaryReader(new MemoryStream(data)); try { while (true) { uint length = reader.ReadUInt32() & 0xdfffffff; byte[] dest = new byte[8192]; byte[] src = reader.ReadBytes((int)length); /*int actualLength =*/ Format80.DecodeInto(src, dest); chunks.Add(dest); } } catch (EndOfStreamException) { } MemoryStream ms = new MemoryStream(); foreach (byte[] chunk in chunks) ms.Write(chunk, 0, chunk.Length); ms.Position = 0; return ms; } static byte ReadByte( Stream s ) { int ret = s.ReadByte(); if( ret == -1 ) throw new NotImplementedException(); return (byte)ret; } static ushort ReadWord(Stream s) { ushort ret = ReadByte(s); ret |= (ushort)(ReadByte(s) << 8); return ret; } void UnpackRATileData( MemoryStream ms ) { for( int i = 0 ; i < MapSize ; i++ ) for( int j = 0 ; j < MapSize ; j++ ) MapTiles[j, i].tile = ReadWord(ms); for( int i = 0 ; i < MapSize ; i++ ) for( int j = 0 ; j < MapSize ; j++ ) { MapTiles[j, i].image = (byte)ms.ReadByte(); if( MapTiles[ j, i ].tile == 0xff || MapTiles[ j, i ].tile == 0xffff ) MapTiles[ j, i ].image = (byte)( i % 4 + ( j % 4 ) * 4 ); } } static string[] raOverlayNames = { "sbag", "cycl", "brik", "fenc", "wood", "gold01", "gold02", "gold03", "gold04", "gem01", "gem02", "gem03", "gem04", "v12", "v13", "v14", "v15", "v16", "v17", "v18", "fpls", "wcrate", "scrate", "barb", "sbag", }; void UnpackRAOverlayData( MemoryStream ms ) { for( int i = 0 ; i < MapSize ; i++ ) for( int j = 0 ; j < MapSize ; j++ ) { byte o = ReadByte( ms ); MapTiles[ j, i ].overlay = (o == 255) ? null : raOverlayNames[o]; } } void ReadRATrees( IniFile file ) { IniSection terrain = file.GetSection( "TERRAIN", true ); if( terrain == null ) return; foreach( KeyValuePair kv in terrain ) { var loc = int.Parse( kv.Key ); Actors.Add( new ActorReference(kv.Value, new int2(loc % MapSize, loc / MapSize), null ) ); } } void UnpackCncTileData( Stream ms ) { for( int i = 0 ; i < MapSize ; i++ ) for( int j = 0 ; j < MapSize ; j++ ) { MapTiles[j, i].tile = (byte)ms.ReadByte(); MapTiles[j, i].image = (byte)ms.ReadByte(); if( MapTiles[ j, i ].tile == 0xff ) MapTiles[ j, i ].image = (byte)( i % 4 + ( j % 4 ) * 4 ); } } void ReadCncOverlay( IniFile file ) { IniSection overlay = file.GetSection( "OVERLAY", true ); if( overlay == null ) return; foreach( KeyValuePair kv in overlay ) { var loc = int.Parse( kv.Key ); int2 cell = new int2(loc % MapSize, loc / MapSize); MapTiles[ cell.X, cell.Y ].overlay = kv.Value.ToLower(); } } void ReadCncTrees( IniFile file ) { IniSection terrain = file.GetSection( "TERRAIN", true ); if( terrain == null ) return; foreach( KeyValuePair kv in terrain ) { var loc = int.Parse( kv.Key ); Actors.Add( new ActorReference( kv.Value.Split(',')[0], new int2(loc % MapSize, loc / MapSize),null)); } } void LoadActors(IniFile file, string section) { foreach (var s in file.GetSection(section, true)) { //num=owner,type,health,location,facing,... var parts = s.Value.Split( ',' ); var loc = int.Parse(parts[3]); Actors.Add( new ActorReference( parts[1].ToLowerInvariant(), new int2(loc % MapSize, loc / MapSize), parts[0])); } } public bool IsInMap(int2 xy) { return IsInMap(xy.X,xy.Y); } public bool IsInMap(int x, int y) { return (x >= XOffset && y >= YOffset && x < XOffset + Width && y < YOffset + Height); } } }