#region Copyright & License Information /* * Copyright 2007-2011 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using System.Linq; using OpenRA.Traits; namespace OpenRA.Mods.RA { public class AttackLoyaltyInfo : AttackFrontalInfo { public override object Create(ActorInitializer init) { return new AttackLoyalty(init.self, this); } } public class AttackLoyalty : AttackFrontal { public AttackLoyalty(Actor self, AttackLoyaltyInfo info) : base( self, info ) {} public override void DoAttack(Actor self, Target target) { if (!CanAttack(self, target)) return; var arm = Armaments.FirstOrDefault(); if (arm == null) return; // TODO: Define weapon ranges as WRange var range = new WRange((int)(1024*arm.Weapon.Range)); if (!target.IsInRange(self.CenterPosition, range)) return; var facing = self.TraitOrDefault(); foreach (var a in Armaments) a.CheckFire(self, this, facing, target); if (target.Actor != null) target.Actor.ChangeOwner(self.Owner); } } }