MapFormat: 7 RequiresMod: cnc Title: The Hot Box Description: Drop Zone for CnC Author: Dan9550 Tileset: DESERT MapSize: 64,64 Bounds: 16,16,36,36 Visibility: Lobby Type: Drop Zone Videos: Options: Crates: True Fog: False Shroud: False AllyBuildRadius: False FragileAlliances: False StartingCash: 5000 ConfigurableStartingUnits: False Players: PlayerReference@Neutral: Name: Neutral OwnsWorld: True NonCombatant: True Race: gdi PlayerReference@Multi0: Name: Multi0 Playable: True LockRace: True Race: nod Enemies: Multi9, Multi1, Multi2, Multi3, Multi4, Multi5, Multi6, Multi7, Multi8 PlayerReference@Multi1: Name: Multi1 Playable: True LockRace: True Race: nod Enemies: Multi0, Multi2, Multi3, Multi4, Multi5, Multi6, Multi7, Multi8, Multi9 PlayerReference@Multi2: Name: Multi2 Playable: True LockRace: True Race: nod Enemies: Multi0, Multi1, Multi3, Multi4, Multi5, Multi6, Multi7, Multi8, Multi9 PlayerReference@Multi3: Name: Multi3 Playable: True LockRace: True Race: nod Enemies: Multi0, Multi1, Multi2, Multi4, Multi5, Multi6, Multi7, Multi8, Multi9 PlayerReference@Multi4: Name: Multi4 Playable: True LockRace: True Race: nod Enemies: Multi0, Multi1, Multi2, Multi3, Multi5, Multi6, Multi7, Multi8, Multi9 PlayerReference@Multi5: Name: Multi5 Playable: True LockRace: True Race: nod Enemies: Multi0, Multi1, Multi2, Multi3, Multi4, Multi6, Multi7, Multi8, Multi9 PlayerReference@Multi6: Name: Multi6 Playable: True LockRace: True Race: nod Enemies: Multi0, Multi1, Multi2, Multi3, Multi4, Multi5, Multi7, Multi8, Multi9 PlayerReference@Multi7: Name: Multi7 Playable: True LockRace: True Race: nod Enemies: Multi0, Multi1, Multi2, Multi3, Multi4, Multi5, Multi6, Multi8, Multi9 PlayerReference@Multi8: Name: Multi8 Playable: True LockRace: True Race: nod Enemies: Multi0, Multi1, Multi2, Multi3, Multi4, Multi5, Multi6, Multi7, Multi9 PlayerReference@Multi9: Name: Multi9 Playable: True LockRace: True Race: nod Enemies: Multi0, Multi1, Multi2, Multi3, Multi4, Multi5, Multi6, Multi7, Multi8 PlayerReference@Creeps: Name: Creeps NonCombatant: True Race: gdi Enemies: Multi0, Multi1, Multi2, Multi3, Multi4, Multi5, Multi6, Multi7, Multi8, Multi9 Actors: Actor0: apc Location: 40,17 Owner: Multi0 Actor1: apc Location: 42,17 Owner: Multi1 Actor2: apc Location: 40,19 Owner: Multi2 Actor3: apc Location: 46,21 Owner: Multi3 Actor4: apc Location: 48,21 Owner: Multi4 Actor5: apc Location: 50,19 Owner: Multi5 Actor6: apc Location: 50,21 Owner: Multi6 Actor7: apc Location: 50,17 Owner: Multi7 Actor8: apc Location: 39,21 Owner: Multi8 Actor9: apc Location: 47,17 Owner: Multi9 Actor10: tc02 Location: 22,43 Owner: Neutral Actor11: v20 Location: 44,38 Owner: Neutral Actor12: v34 Location: 28,38 Owner: Neutral Actor13: v35 Location: 29,39 Owner: Neutral Actor14: v36 Location: 38,35 Owner: Neutral Actor15: v23 Location: 46,39 Owner: Neutral Actor16: v27 Location: 22,28 Owner: Neutral Actor17: t02 Location: 26,26 Owner: Neutral Actor18: t07 Location: 26,27 Owner: Neutral Actor19: tc04 Location: 25,16 Owner: Neutral Actor20: tc03 Location: 26,17 Owner: Neutral Actor21: mpspawn Location: 40,18 Owner: Neutral Actor22: mpspawn Location: 42,18 Owner: Neutral Actor23: mpspawn Location: 40,20 Owner: Neutral Actor24: mpspawn Location: 39,22 Owner: Neutral Actor25: mpspawn Location: 47,18 Owner: Neutral Actor26: mpspawn Location: 50,18 Owner: Neutral Actor27: mpspawn Location: 50,20 Owner: Neutral Actor28: mpspawn Location: 50,22 Owner: Neutral Actor29: mpspawn Location: 48,22 Owner: Neutral Actor30: mpspawn Location: 46,22 Owner: Neutral Smudges: Rules: World: CrateSpawner: Maximum: 4 SpawnInterval: 5 CrateActors: unitcrate -SpawnMPUnits: -MPStartLocations: UNITCRATE: Inherits: ^Crate GiveUnitCrateAction@stnk: SelectionShares: 4 Units: stnk GiveUnitCrateAction@bike: SelectionShares: 6 Units: bike GiveUnitCrateAction@htnk: SelectionShares: 1 Units: htnk GiveUnitCrateAction@e5: SelectionShares: 1 Units: e5 GiveUnitCrateAction@e1: SelectionShares: 1 Units: e1 APC: Health: HP: 1000 RevealsShroud: Range: 40c0 MustBeDestroyed: RequiredForShortGame: true -AttackMove: Sequences: VoxelSequences: Weapons: Voices: Notifications: Translations: