Player: PlayerResources: DefaultCash: 5000 World: LuaScript: Scripts: campaign.lua, utils.lua, soviet04a.lua, soviet04a-AI.lua, soviet04a-reinforcements_teams.lua MissionData: Briefing: The Allied base in this region is proving to be problematic.\n\nYour mission is to take it out, so that we can move forces through this area.\n\nAs long as they have communications they will be able to call upon heavy reinforcements.\n\nDestroy their communications, and the Allies should be easy to remove. BriefingVideo: soviet4.vqa StartVideo: sovmcv.vqa WinVideo: radrraid.vqa LossVideo: allymorf.vqa MapOptions: TechLevel: medium ScriptLobbyDropdown@difficulty: ID: difficulty Label: dropdown-difficulty.label Description: dropdown-difficulty.description Values: easy: options-difficulty.easy normal: options-difficulty.normal hard: options-difficulty.hard Default: normal AFLD: ParatroopersPower@paratroopers: DropItems: E1,E1,E1,E2,E2 TSLA: Buildable: Prerequisites: ~disabled SAM: Buildable: Prerequisites: ~disabled HPAD: Buildable: Prerequisites: ~disabled APWR: Buildable: Prerequisites: ~disabled BRIK: Buildable: Prerequisites: ~disabled E3: Buildable: Prerequisites: ~tent E4: Buildable: Prerequisites: ~disabled THF: Buildable: Prerequisites: ~disabled SPY: Buildable: Prerequisites: ~disabled MECH: Buildable: Prerequisites: ~disabled MCV: Buildable: Prerequisites: ~disabled FTRK: Buildable: Prerequisites: ~disabled APC: Buildable: Prerequisites: ~disabled AGUN: Buildable: Prerequisites: ~disabled SPEN: Buildable: Prerequisites: ~disabled SYRD: Buildable: Prerequisites: ~disabled