#region Copyright & License Information /* * Copyright (c) The OpenRA Developers and Contributors * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using OpenRA.Mods.Common.Activities; using OpenRA.Traits; namespace OpenRA.Mods.Common.Traits { [Desc("Will AttackMove to a random location within MoveRadius when idle.", "This conflicts with player orders and should only be added to animal creeps.")] class AttackWanderInfo : WandersInfo, Requires { public override object Create(ActorInitializer init) { return new AttackWander(init.Self, this); } } class AttackWander : Wanders { readonly AttackMove attackMove; public AttackWander(Actor self, AttackWanderInfo info) : base(self, info) { attackMove = self.Trait(); } public override void DoAction(Actor self, CPos targetCell) { self.QueueActivity(new AttackMoveActivity(self, () => Move.MoveTo(targetCell, targetLineColor: attackMove.Info.TargetLineColor), false)); } } }