#region Copyright & License Information /* * Copyright 2007-2010 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see LICENSE. */ #endregion using System; using System.Collections.Generic; using System.Drawing; using System.IO; using System.Linq; using System.Net; using System.Windows.Forms; using OpenRA.FileFormats; using OpenRA.GameRules; using OpenRA.Graphics; using OpenRA.Network; using OpenRA.Server; using OpenRA.Support; using OpenRA.Widgets; using XRandom = OpenRA.Thirdparty.Random; namespace OpenRA { public static class Game { public static int CellSize { get { return modData.Manifest.TileSize; } } public static ModData modData; private static WorldRenderer worldRenderer; public static Viewport viewport; public static Settings Settings; internal static OrderManager orderManager; public static XRandom CosmeticRandom = new XRandom(); // not synced public static Renderer Renderer; public static bool HasInputFocus = false; public static void MoveViewport(float2 loc) { viewport.Center(loc); } public static void JoinServer(string host, int port) { if (orderManager != null) orderManager.Dispose(); var replayFilename = ChooseReplayFilename(); string path = Path.Combine( Game.SupportDir, "Replays" ); if( !Directory.Exists( path ) ) Directory.CreateDirectory( path ); var replayFile = File.Create( Path.Combine( path, replayFilename ) ); orderManager = new OrderManager( host, port, new ReplayRecorderConnection( new NetworkConnection( host, port ), replayFile ) ); lastConnectionState = ConnectionState.PreConnecting; ConnectionStateChanged(orderManager); } static string ChooseReplayFilename() { return DateTime.UtcNow.ToString("OpenRA-yyyy-MM-ddThhmmssZ.rep"); } static void JoinLocal() { if (orderManager != null) orderManager.Dispose(); orderManager = new OrderManager("", -1, new EchoConnection()); lastConnectionState = ConnectionState.PreConnecting; ConnectionStateChanged( orderManager ); } internal static int RenderFrame = 0; internal static int LocalTick { get { return orderManager.LocalFrameNumber; } } const int NetTickScale = 3; // 120ms net tick for 40ms local tick public static event Action ConnectionStateChanged = _ => { }; static ConnectionState lastConnectionState = ConnectionState.PreConnecting; public static int LocalClientId { get { return orderManager.Connection.LocalClientId; } } static void Tick( OrderManager orderManager, Viewport viewPort ) { if (orderManager.Connection.ConnectionState != lastConnectionState) { lastConnectionState = orderManager.Connection.ConnectionState; ConnectionStateChanged( orderManager ); } Tick( orderManager ); if( orderManager.world != worldRenderer.world ) Tick( worldRenderer.world.orderManager ); using (new PerfSample("render")) { ++RenderFrame; viewport.DrawRegions(worldRenderer, new DefaultInputHandler( orderManager.world )); Sound.SetListenerPosition(viewport.Location + .5f * new float2(viewport.Width, viewport.Height)); } PerfHistory.items["render"].Tick(); PerfHistory.items["batches"].Tick(); PerfHistory.items["text"].Tick(); PerfHistory.items["cursor"].Tick(); MasterServerQuery.Tick(); } private static void Tick( OrderManager orderManager ) { int t = Environment.TickCount; int dt = t - orderManager.LastTickTime; if (dt >= Settings.Game.Timestep) using( new PerfSample( "tick_time" ) ) { orderManager.LastTickTime += Settings.Game.Timestep; Widget.DoTick(); var world = orderManager.world; if( orderManager.GameStarted && world.LocalPlayer != null ) ++Viewport.TicksSinceLastMove; Sound.Tick(); Sync.CheckSyncUnchanged( world, () => { orderManager.TickImmediate(); } ); var isNetTick = LocalTick % NetTickScale == 0; if( !isNetTick || orderManager.IsReadyForNextFrame ) { ++orderManager.LocalFrameNumber; Log.Write( "debug", "--Tick: {0} ({1})", LocalTick, isNetTick ? "net" : "local" ); if( isNetTick ) orderManager.Tick(); Sync.CheckSyncUnchanged(world, () => { world.OrderGenerator.Tick(world); world.Selection.Tick(world); }); world.Tick(); PerfHistory.Tick(); } else if( orderManager.NetFrameNumber == 0 ) orderManager.LastTickTime = Environment.TickCount; } } public static event Action LobbyInfoChanged = () => { }; public static event Action ConnectedToLobby = () => { }; internal static void SyncLobbyInfo() { LobbyInfoChanged(); } public static event Action AfterGameStart = _ => {}; public static event Action BeforeGameStart = () => {}; internal static void StartGame(string mapUID) { BeforeGameStart(); var map = modData.PrepareMap(mapUID); viewport = new Viewport(new int2(Renderer.Resolution), map.TopLeft, map.BottomRight, Renderer); orderManager.world = new World(modData.Manifest, map, orderManager); worldRenderer = new WorldRenderer(orderManager.world); if (orderManager.GameStarted) return; Widget.SelectedWidget = null; orderManager.LocalFrameNumber = 0; orderManager.StartGame(); worldRenderer.RefreshPalette(); AfterGameStart( orderManager.world ); } public static bool IsHost { get { return orderManager.Connection.LocalClientId == 0; } } static Modifiers modifiers; public static Modifiers GetModifierKeys() { return modifiers; } internal static void HandleModifierKeys(Modifiers mods) { modifiers = mods; } internal static void Initialize(Arguments args) { AppDomain.CurrentDomain.AssemblyResolve += FileSystem.ResolveAssembly; var defaultSupport = Environment.GetFolderPath(Environment.SpecialFolder.Personal) + Path.DirectorySeparatorChar + "OpenRA"; SupportDir = args.GetValue("SupportDir", defaultSupport); Settings = new Settings(SupportDir + "settings.yaml", args); Settings.Save(); Log.LogPath = SupportDir + "Logs" + Path.DirectorySeparatorChar; Log.AddChannel("perf", "perf.log"); Log.AddChannel("debug", "debug.log"); Log.AddChannel("sync", "syncreport.log"); FileSystem.Mount("."); // Needed to access shaders Renderer.Initialize( Game.Settings.Graphics.Mode ); Renderer.SheetSize = Settings.Game.SheetSize; Renderer = new Renderer(); Console.WriteLine("Available mods:"); foreach(var mod in Mod.AllMods) Console.WriteLine("\t{0}: {1} ({2})", mod.Key, mod.Value.Title, mod.Value.Version); // Discard any invalid mods var mods = Settings.Game.Mods.Where( m => Mod.AllMods.ContainsKey( m ) ).ToArray(); Console.WriteLine("Loading mods: {0}",string.Join(",",mods)); modData = new ModData( mods ); Sound.Initialize(); PerfHistory.items["render"].hasNormalTick = false; PerfHistory.items["batches"].hasNormalTick = false; PerfHistory.items["text"].hasNormalTick = false; PerfHistory.items["cursor"].hasNormalTick = false; JoinLocal(); StartGame(modData.Manifest.ShellmapUid); Game.ConnectionStateChanged += orderManager => { Widget.CloseWindow(); switch( orderManager.Connection.ConnectionState ) { case ConnectionState.PreConnecting: Widget.OpenWindow("MAINMENU_BG"); break; case ConnectionState.Connecting: Widget.OpenWindow( "CONNECTING_BG", new Dictionary { { "host", orderManager.Host }, { "port", orderManager.Port } } ); break; case ConnectionState.NotConnected: Widget.OpenWindow( "CONNECTION_FAILED_BG", new Dictionary { { "host", orderManager.Host }, { "port", orderManager.Port } } ); break; case ConnectionState.Connected: var lobby = Widget.OpenWindow( "SERVER_LOBBY", new Dictionary { { "orderManager", orderManager } } ); lobby.GetWidget("CHAT_DISPLAY").ClearChat(); lobby.GetWidget("CHANGEMAP_BUTTON").Visible = true; lobby.GetWidget("LOCKTEAMS_CHECKBOX").Visible = true; lobby.GetWidget("DISCONNECT_BUTTON").Visible = true; //r.GetWidget("INGAME_ROOT").GetWidget("CHAT_DISPLAY").ClearChat(); break; } }; modData.WidgetLoader.LoadWidget( new Dictionary(), Widget.RootWidget, "PERF_BG" ); Widget.OpenWindow("MAINMENU_BG"); Game.orderManager.LastTickTime = Environment.TickCount; } static bool quit; internal static void Run() { while (!quit) { Tick( orderManager, viewport ); Application.DoEvents(); } } public static void Exit() { quit = true; } public static Action AddChatLine = (c,n,s) => {}; public static void Debug(string s, params object[] args) { AddChatLine(Color.White, "Debug", String.Format(s,args)); } public static void Disconnect() { if (IsHost) Server.Server.StopListening(); orderManager.Dispose(); var shellmap = modData.Manifest.ShellmapUid; JoinLocal(); StartGame(shellmap); Widget.CloseWindow(); Widget.OpenWindow("MAINMENU_BG"); } static string baseSupportDir = null; public static string SupportDir { set { var dir = value; // Expand paths relative to the personal directory if (dir.ElementAt(0) == '~') dir = Environment.GetFolderPath(Environment.SpecialFolder.Personal) + dir.Substring(1); if (!Directory.Exists(dir)) Directory.CreateDirectory(dir); baseSupportDir = dir + Path.DirectorySeparatorChar; } get { return baseSupportDir; } } public static T CreateObject( string name ) { return modData.ObjectCreator.CreateObject( name ); } public static void RejoinLobby(World world) { var map = orderManager.LobbyInfo.GlobalSettings.Map; var host = orderManager.Host; var port = orderManager.Port; var isHost = Game.IsHost; Disconnect(); ConnectedToLobby += () => { if (world.LocalPlayer != null) { /* Try to get back the old slot */ Game.orderManager.IssueOrder(Order.Command("race " + world.LocalPlayer.Country.Race)); Game.orderManager.IssueOrder(Order.Command("slot " + world.LobbyInfo.ClientWithIndex(world.LocalPlayer.ClientIndex).Slot)); }else /* a spectator */ { Game.orderManager.IssueOrder(Order.Command("spectator")); } ConnectedToLobby = null; }; if (isHost) { Server.Server.ServerMain(Game.modData, Settings, map); JoinServer(IPAddress.Loopback.ToString(), Settings.Server.ListenPort); } else JoinServer(host, port); } } }