#region Copyright & License Information /* * Copyright 2007-2015 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using OpenRA.Traits; namespace OpenRA.Mods.Common.Traits { [Desc("This actor gives experience to a GainsExperience actor when they are killed.")] class GivesExperienceInfo : ITraitInfo { [Desc("If -1, use the value of the unit cost.")] public readonly int Experience = -1; [Desc("Grant experience for team-kills.")] public readonly bool FriendlyFire = false; public object Create(ActorInitializer init) { return new GivesExperience(init.Self, this); } } class GivesExperience : INotifyKilled { readonly GivesExperienceInfo info; public GivesExperience(Actor self, GivesExperienceInfo info) { this.info = info; } public void Killed(Actor self, AttackInfo e) { // Prevent TK from giving exp if (e.Attacker == null || e.Attacker.Disposed || (!info.FriendlyFire && e.Attacker.Owner.Stances[self.Owner] == Stance.Ally)) return; var valued = self.Info.TraitInfoOrDefault(); // Default experience is 100 times our value var exp = info.Experience >= 0 ? info.Experience : valued != null ? valued.Cost * 100 : 0; var killer = e.Attacker.TraitOrDefault(); if (killer != null) killer.GiveExperience(exp); } } }