V2RL: Inherits: ^Vehicle Buildable: Queue: Vehicle BuildPaletteOrder: 40 Prerequisites: dome Owner: soviet Valued: Cost: 700 Tooltip: Name: V2 Rocket Description: Long-range rocket artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft Health: HP: 150 Armor: Type: Light Mobile: Speed: 7 RevealsShroud: Range: 5 AttackFrontal: PrimaryWeapon: SCUD RenderUnitReload: AutoTarget: Explodes: Weapon: SCUD EmptyWeapon: 1TNK: Inherits: ^Tank Buildable: Queue: Vehicle BuildPaletteOrder: 40 Owner: allies Valued: Cost: 700 Tooltip: Name: Light Tank Description: Light Tank, good for scouting.\n Strong vs Light Vehicles\n Weak vs Tanks, Aircraft Health: HP: 220 Armor: Type: Heavy Mobile: Speed: 9 RevealsShroud: Range: 4 Turreted: ROT: 5 AttackTurreted: PrimaryWeapon: 25mm Recoil: 2 RenderUnitTurreted: AutoTarget: Explodes: Weapon: UnitExplodeSmall EmptyWeapon: UnitExplodeSmall LeavesHusk: HuskActor: 1TNK.Husk 2TNK: Inherits: ^Tank Buildable: Queue: Vehicle BuildPaletteOrder: 60 Prerequisites: fix Owner: allies Valued: Cost: 850 Tooltip: Name: Medium Tank Description: Allied Main Battle Tank.\n Strong vs Tanks, Light Vehicles\n Weak vs Infantry, Aircraft Health: HP: 450 Armor: Type: Heavy Mobile: Speed: 6 RevealsShroud: Range: 5 Turreted: ROT: 5 AttackTurreted: PrimaryWeapon: 90mm Recoil: 3 RenderUnitTurreted: AutoTarget: Explodes: Weapon: UnitExplodeSmall EmptyWeapon: UnitExplodeSmall LeavesHusk: HuskActor: 2TNK.Husk Selectable: Bounds: 30,30 3TNK: Inherits: ^Tank Buildable: Queue: Vehicle BuildPaletteOrder: 40 Prerequisites: fix Owner: soviet Valued: Cost: 1150 Tooltip: Name: Heavy Tank Description: Soviet Main Battle Tank, with dual cannons\n Strong vs Tanks, Light Vehicles\n Weak vs Infantry, Aircraft Health: HP: 550 Armor: Type: Heavy Mobile: Speed: 5 RevealsShroud: Range: 5 Turreted: ROT: 5 AttackTurreted: PrimaryWeapon: 105mm Recoil: 3 RenderUnitTurreted: AutoTarget: Explodes: Weapon: UnitExplodeSmall EmptyWeapon: UnitExplodeSmall LeavesHusk: HuskActor: 3TNK.Husk Selectable: Bounds: 30,30 4TNK: Inherits: ^Tank Buildable: Queue: Vehicle BuildPaletteOrder: 100 Prerequisites: fix,stek Owner: soviet Valued: Cost: 1800 Tooltip: Name: Mammoth Tank Description: Big and slow tank, with anti-air capability.\n Strong vs Tanks, Aircraft\n Weak vs Infantry Health: HP: 900 Armor: Type: Heavy Mobile: Speed: 3 RevealsShroud: Range: 6 Turreted: ROT: 2 AttackTurreted: PrimaryWeapon: 120mm SecondaryWeapon: MammothTusk PrimaryLocalOffset: -4,-5,0,0,0, 4,-5,0,0,0 SecondaryLocalOffset: -7,2,0,0,25, 7,2,0,0,-25 Recoil: 4 RenderUnitTurreted: AutoTarget: Explodes: Weapon: UnitExplodeSmall EmptyWeapon: UnitExplodeSmall LeavesHusk: HuskActor: 4TNK.Husk SelfHealing: Step: 1 Ticks: 5 HealIfBelow: 50% Selectable: Bounds: 44,38,0,-4 ARTY: Inherits: ^Tank Buildable: Queue: Vehicle BuildPaletteOrder: 80 Prerequisites: dome Owner: allies Valued: Cost: 600 Tooltip: Name: Artillery Description: Long-range artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft Health: HP: 75 Armor: Type: Light Mobile: ROT: 2 Speed: 6 RevealsShroud: Range: 5 AttackFrontal: PrimaryWeapon: 155mm RenderUnit: Explodes: AutoTarget: HARV: Inherits: ^Vehicle Buildable: Queue: Vehicle BuildPaletteOrder: 10 Prerequisites: proc Owner: allies,soviet Valued: Cost: 1100 Tooltip: Name: Ore Truck Description: Collects Ore and Gems for processing.\n Unarmed Selectable: Priority: 7 Bounds: 42,42 Harvester: Capacity: 20 Resources: Ore,Gems UnloadTicksPerBale: 1 Health: HP: 600 Armor: Type: Heavy Mobile: Speed: 6 RevealsShroud: Range: 4 RenderUnit: -AttackMove: GpsDot: String:Harvester MCV: Inherits: ^Vehicle Buildable: Queue: Vehicle BuildPaletteOrder: 110 Prerequisites: fix Owner: allies,soviet Valued: Cost: 2000 Tooltip: Name: Mobile Construction Vehicle Description: Deploys into another Construction Yard.\n Unarmed Selectable: Priority: 3 Bounds: 42,42 Health: HP: 600 Armor: Type: Light Mobile: Speed: 6 RevealsShroud: Range: 4 Transforms: IntoActor: fact Offset:-1,-1 Facing: 96 TransformSounds: placbldg.aud, build5.aud NoTransformSounds: nodeply1.aud RenderUnit: MustBeDestroyed: BaseBuilding: -AttackMove: JEEP: Inherits: ^Vehicle Buildable: Queue: Vehicle BuildPaletteOrder: 30 Owner: allies Valued: Cost: 500 Tooltip: Name: Ranger Description: Fast scout & anti-infantry vehicle.\n Strong vs Infantry\n Weak vs Tanks, Aircraft Health: HP: 150 Armor: Type: Light Mobile: ROT: 10 Speed: 12 RevealsShroud: Range: 8 Turreted: ROT: 10 AttackTurreted: PrimaryWeapon: M60mg PrimaryOffset: 0,0,0,-2 WithMuzzleFlash: RenderUnitTurreted: AutoTarget: Cargo: Types: Infantry MaxWeight: 1 PipCount: 1 UnloadFacing: 220 APC: Inherits: ^Tank Buildable: Queue: Vehicle BuildPaletteOrder: 50 Owner: soviet Valued: Cost: 850 Tooltip: Name: Armored Personnel Carrier Description: Tough infantry transport.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks, Aircraft Health: HP: 300 Armor: Type: Heavy Mobile: Speed: 10 RevealsShroud: Range: 5 AttackFrontal: PrimaryWeapon: M60mg PrimaryOffset: 0,0,0,-4 RenderUnit: WithMuzzleFlash: AutoTarget: Cargo: Types: Infantry MaxWeight: 5 PipCount: 5 UnloadFacing: 220 MNLY.AP: Inherits: ^Tank Buildable: Queue: Vehicle BuildPaletteOrder: 30 Prerequisites: fix Owner: soviet Valued: Cost: 800 Tooltip: Name: Minelayer (Anti-Personnel) Icon: MNLYICON Description: Lays mines to destroy unwary enemy units.\n Unarmed Health: HP: 100 Armor: Type: Heavy Mobile: Speed: 9 RevealsShroud: Range: 5 RenderUnit: Image: MNLY Minelayer: Mine: MINP MineImmune: LimitedAmmo: Ammo: 5 AttackMove: JustMove: true MNLY.AT: Inherits: ^Tank Buildable: Queue: Vehicle BuildPaletteOrder: 30 Prerequisites: fix Owner: allies Valued: Cost: 800 Tooltip: Name: Minelayer (Anti-Tank) Icon: MNLYICON Description: Lays mines to destroy unwary enemy units.\n Unarmed Health: HP: 100 Armor: Type: Heavy Mobile: Speed: 9 RevealsShroud: Range: 5 RenderUnit: Image: MNLY Minelayer: Mine: MINV MineImmune: LimitedAmmo: Ammo: 5 AttackMove: JustMove: true TRUK: Inherits: ^Vehicle Buildable: Queue: Vehicle BuildPaletteOrder: 120 Prerequisites: weap Owner: allies, soviet Valued: Cost: 500 Tooltip: Name: Supply Truck Description: Transports cash to other players.\n Unarmed Health: HP: 110 Armor: Type: Light Mobile: Speed: 9 RevealsShroud: Range: 3 RenderUnit: SupplyTruck: Payload: 500 AttackMove: JustMove: yes 1TNK.Husk: Inherits: ^Husk Tooltip: Name: Husk (Light Tank) RenderUnit: Image: 1tnk ThrowsParticle@turret: Anim: turret Spread: 3,3 Speed: 6 AnimKey: turret 2TNK.Husk: Inherits: ^Husk Tooltip: Name: Husk (Medium Tank) RenderUnit: Image: 2tnk ThrowsParticle@turret: Anim: turret Spread: 3,3 Speed: 6 AnimKey: turret 3TNK.Husk: Inherits: ^Husk Tooltip: Name: Husk (Heavy Tank) RenderUnit: Image: 3tnk ThrowsParticle@turret: Anim: turret Spread: 3,3 Speed: 6 AnimKey: turret 4TNK.Husk: Inherits: ^Husk Tooltip: Name: Husk (Mammoth Tank) RenderUnit: Image: 4tnk ThrowsParticle@turret: Anim: turret Spread: 3,3 Speed: 6 AnimKey: turret TTNK: Inherits: ^Tank Buildable: Queue: Vehicle Prerequisites: stek,tsla Owner: soviet Valued: Cost: 1800 Tooltip: Name: Tesla Tank Description: Tank with mounted tesla coil.\n Strong vs Infantry.\n Weak vs Tanks Health: HP: 110 Armor: Type: Light Mobile: Speed: 8 RevealsShroud: Range: 7 AttackFrontal: PrimaryWeapon: TTankZap PrimaryOffset: 0,0,0,-5 RenderUnitSpinner: Selectable: Bounds: 28,28,0,0 AutoTarget: FTRK: Inherits: ^Vehicle Buildable: Queue: Vehicle BuildPaletteOrder: 30 Owner: soviet Valued: Cost: 600 Tooltip: Name: Flak Truck Description: Flak Truck, good for scouting.\n Strong vs Light Vehicles\nand Aircraft, Weak vs Tanks Health: HP: 120 Armor: Type: Light Mobile: ROT: 10 Speed: 9 RevealsShroud: Range: 4 Turreted: ROT: 5 AttackTurreted: PrimaryWeapon: FLAK-23 PrimaryOffset: 0,5,0,-4 Recoil: 2 RenderUnitTurreted: AutoTarget: Explodes: Weapon: UnitExplodeSmall EmptyWeapon: UnitExplodeSmall Selectable: Bounds: 28,28,0,0