Colt45: ROF: 5 Range: 5.75 Report: GUN5 Projectile: Bullet Speed: 100 Warhead: Spread: 1 Versus: Wood: 5% Light: 5% Heavy: 5% Concrete: 5% Explosion: piff InfDeath: 1 Damage: 50 ZSU-23: ROF: 10 Range: 10 Report: AACANON3 ValidTargets: Air Projectile: Bullet Speed: 100 High: true Warhead: Spread: 5 Versus: None: 30% Wood: 75% Light: 75% Concrete: 50% Explosion: med_explosion Damage: 25 Vulcan: ROF: 30 Range: 6 Report: GUN13 Projectile: Bullet Speed: 100 Warhead@1: Spread: 3 Versus: Wood: 50% Light: 60% Heavy: 25% Concrete: 25% Explosion: piffs InfDeath: 1 Damage: 7 Warhead@2: Spread: 3 Versus: Wood: 50% Light: 60% Heavy: 25% Concrete: 25% Explosion: piffs InfDeath: 1 Damage: 5 Delay: 7 Warhead@3: Spread: 3 Versus: Wood: 50% Light: 60% Heavy: 25% Concrete: 25% Explosion: piffs InfDeath: 1 Damage: 7 Delay: 4 Warhead@4: Spread: 3 Versus: Wood: 50% Light: 60% Heavy: 25% Concrete: 25% Explosion: piffs InfDeath: 1 Damage: 7 Delay: 6 Warhead@5: Spread: 3 Versus: Wood: 50% Light: 60% Heavy: 25% Concrete: 25% Explosion: piffs InfDeath: 1 Damage: 7 Delay: 8 Warhead@6: Spread: 3 Versus: Wood: 50% Light: 60% Heavy: 25% Concrete: 25% Explosion: piffs InfDeath: 1 Damage: 7 Delay: 10 Maverick: ROF: 30 Range: 9 MinRange: 3 Report: MISSILE7 Burst: 2 BurstDelay: 7 ValidTargets: Ground Projectile: Missile Speed: 30 Arm: 2 High: true Shadow: false Proximity: true # Trail: smokey ContrailLength: 10 Inaccuracy: 12 Image: DRAGON ROT: 5 RangeLimit: 60 Warhead: Spread: 3 Versus: None: 30% Wood: 75% Light: 75% Concrete: 50% Explosion: med_explosion WaterExplosion: med_splash InfDeath: 3 SmudgeType: Crater Damage: 60 FireballLauncher: ROF: 65 Range: 4 Burst: 2 BurstDelay: 20 Projectile: Bullet Speed: 12 Trail: fb2 Image: FB1 Warhead: Spread: 5 Versus: None: 90% Light: 60% Heavy: 25% Concrete: 50% Explosion: napalm WaterExplosion: napalm InfDeath: 4 SmudgeType: Scorch ImpactSound: firebl3 Damage: 150 Flamer: ROF: 50 Range: 5 Projectile: Bullet Speed: 12 Trail: fb2 Image: FB1 Warhead: Spread: 4 Versus: None: 90% Wood: 100% Light: 60% Heavy: 25% Concrete: 50% Explosion: napalm WaterExplosion: napalm InfDeath: 4 SmudgeType: Scorch ImpactSound: firebl3 Damage: 70 ChainGun: ROF: 10 Range: 5 MinRange: 1 Report: GUN13 Projectile: Bullet Speed: 100 Warhead: Spread: 3 Versus: Wood: 50% Light: 60% Heavy: 25% Concrete: 25% Explosion: piffs WaterExplosion: small_splash InfDeath: 1 Damage: 20 ChainGun.Yak: ROF: 3 Range: 5 MinRange: 3 Report: GUN13 Projectile: Bullet Speed: 100 Warhead: Spread: 3 Versus: Wood: 50% Light: 60% Heavy: 25% Concrete: 25% Explosion: piffs WaterExplosion: small_splash InfDeath: 1 Damage: 40 Pistol: ROF: 7 Range: 3 Report: GUN27 Projectile: Bullet Speed: 100 Warhead: Spread: 3 Versus: Wood: 50% Light: 60% Heavy: 25% Concrete: 25% Explosion: piffs InfDeath: 1 Damage: 1 M1Carbine: ROF: 20 Range: 5 Report: GUN11 Projectile: Bullet Speed: 100 Warhead: Spread: 3 Versus: Wood: 25% Light: 30% Heavy: 10% Concrete: 10% Explosion: piffs InfDeath: 1 Damage: 15 Dragon: ROF: 50 Range: 5 Report: MISSILE6 ValidTargets: Ground Projectile: Missile Speed: 25 Arm: 2 High: true Shadow: false Proximity: true Trail: smokey ContrailLength: 10 Inaccuracy: 3 Image: DRAGON ROT: 5 RangeLimit: 35 Warhead: Spread: 3 Versus: None: 10% Wood: 75% Light: 35% Concrete: 20% Explosion: med_explosion WaterExplosion: med_splash InfDeath: 3 SmudgeType: Crater Damage: 50 ImpactSound: kaboom12 Hellfire: ROF: 60 Range: 4 Report: MISSILE6 ValidTargets: Ground, Air Projectile: Missile Speed: 30 Arm: 2 High: true Shadow: false Proximity: true # Trail: smokey ContrailLength: 10 Inaccuracy: 3 Image: DRAGON ROT: 5 RangeLimit: 20 Warhead: Spread: 3 Versus: None: 30% Wood: 75% Light: 75% Concrete: 50% Explosion: med_explosion WaterExplosion: med_splash InfDeath: 3 SmudgeType: Crater Damage: 40 Grenade: ROF: 60 Range: 4 Report: grenade1 Projectile: Bullet Speed: 5 High: true Angle: .1 Inaccuracy: 13 Image: BOMB Warhead: Spread: 6 Versus: None: 50% Wood: 100% Light: 25% Heavy: 5% Explosion: med_explosion WaterExplosion: small_splash InfDeath: 2 SmudgeType: Crater Damage: 60 ImpactSound: kaboom12 25mm: ROF: 13 Range: 4 Report: CANNON2 Projectile: Bullet Speed: 50 Image: 120MM Warhead: Spread: 3 Versus: None: 30% Wood: 40% Heavy: 40% Concrete: 30% Explosion: small_explosion WaterExplosion: small_splash InfDeath: 3 SmudgeType: Crater Damage: 16 90mm: ROF: 50 Range: 4.75 Report: CANNON1 Projectile: Bullet Speed: 40 Image: 120MM Warhead: Spread: 3 Versus: None: 20% Wood: 75% Light: 75% Concrete: 50% Explosion: small_explosion WaterExplosion: small_splash InfDeath: 3 SmudgeType: Crater Damage: 30 105mm: ROF: 70 Range: 4.75 Report: CANNON1 Burst: 2 BurstDelay: 4 Projectile: Bullet Speed: 40 Image: 120MM Warhead: Spread: 3 Versus: None: 20% Wood: 75% Light: 75% Concrete: 50% Explosion: small_explosion WaterExplosion: small_splash InfDeath: 3 SmudgeType: Crater Damage: 40 120mm: ROF: 90 Range: 4.75 Report: CANNON1 Burst: 2 Projectile: Bullet Speed: 40 Image: 120MM Warhead: Spread: 3 Versus: None: 20% Wood: 75% Light: 75% Concrete: 50% Explosion: small_explosion WaterExplosion: small_splash InfDeath: 3 SmudgeType: Crater Damage: 50 TurretGun: ROF: 30 Range: 7 Report: TURRET1 Projectile: Bullet Speed: 40 Image: 120MM Warhead: Spread: 3 Versus: None: 20% Wood: 75% Light: 75% Concrete: 50% Explosion: small_explosion WaterExplosion: small_splash InfDeath: 3 SmudgeType: Crater Damage: 60 MammothTusk: ROF: 60 Range: 8 Report: MISSILE6 Burst: 2 ValidTargets: Ground, Air Projectile: Missile Speed: 30 Arm: 2 High: true Shadow: false Proximity: true # Trail: smokey ContrailLength: 10 Inaccuracy: 3 Image: DRAGON ROT: 5 RangeLimit: 40 Warhead: Spread: 6 Versus: None: 90% Wood: 75% Light: 60% Heavy: 25% Explosion: med_explosion WaterExplosion: med_splash InfDeath: 2 SmudgeType: Crater Damage: 45 155mm: ROF: 85 Range: 14 MinRange: 3 Report: TANK5 Projectile: Bullet Speed: 12 High: true Angle: .1 Inaccuracy: 40 Image: 120MM ContrailLength: 30 Warhead: Spread: 10 Versus: None: 90% Wood: 75% Light: 60% Heavy: 25% Explosion: large_explosion WaterExplosion: med_splash InfDeath: 2 SmudgeType: Crater Damage: 220 M60mg: ROF: 30 Range: 4 Report: PILLBOX1 Burst: 5 Projectile: Bullet Speed: 100 Warhead: Spread: 3 Versus: Wood: 10% Light: 30% Heavy: 10% Concrete: 10% Explosion: piffs WaterExplosion: small_splash InfDeath: 1 Damage: 15 Napalm: ROF: 20 Range: 4.5 Projectile: Bullet Image: BOMBLET Speed: 5 High: yes RangeLimit: 24 Arm: 24 Warhead: Spread: 4 Versus: None: 90% Light: 60% Heavy: 25% Concrete: 50% Explosion: napalm WaterExplosion: med_splash InfDeath: 4 SmudgeType: Scorch ImpactSound: firebl3 Damage: 100 CrateNapalm: Warhead: Spread: 4 Versus: None: 90% Light: 60% Heavy: 25% Concrete: 50% Explosion: napalm WaterExplosion: napalm InfDeath: 4 SmudgeType: Scorch ImpactSound: firebl3 Damage: 600 CrateExplosion: Warhead: Damage: 500 Spread: 10 Versus: None: 90% Wood: 75% Light: 60% Heavy: 25% Explosion: self_destruct WaterExplosion: self_destruct InfDeath: 3 ImpactSound: kaboom15 CrateNuke: Warhead@impact: Damage: 1000 Spread: 6 Ore: true Versus: None: 90% Light: 60% Heavy: 25% Concrete: 50% Explosion: nuke WaterExplosion: nuke InfDeath: 4 ImpactSound: kaboom1 Warhead@areanuke: DamageModel: PerCell Damage: 250 SmudgeType: Scorch Size: 5,4 Ore: true Versus: None: 90% Light: 60% Heavy: 25% Concrete: 50% Delay: 4 InfDeath: 4 ImpactSound: kaboom22 TeslaZap: ROF: 3 Charges: true Range: 8.5 Report: TESLA1 Projectile: TeslaZap Warhead: Spread: 1 InfDeath: 5 Damage: 100 Nike: ROF: 20 Range: 7.5 Report: MISSILE1 ValidTargets: Air Projectile: Missile Arm: 3 High: true Shadow: false Proximity: true # Trail: smokey ContrailLength: 10 Image: MISSILE ROT: 25 RangeLimit: 50 Speed: 40 Warhead: Spread: 3 Versus: None: 90% Wood: 0% Light: 90% Heavy: 50% Concrete: 0% Explosion: med_explosion InfDeath: 2 SmudgeType: Crater Damage: 100 RedEye: ROF: 50 Range: 7.5 Report: MISSILE1 ValidTargets: Air Projectile: Missile Arm: 3 High: true Shadow: false Proximity: true # Trail: smokey ContrailLength: 10 Image: MISSILE ROT: 20 RangeLimit: 30 Speed: 35 Warhead: Spread: 3 Versus: None: 90% Wood: 75% Light: 60% Heavy: 25% Explosion: med_explosion InfDeath: 2 SmudgeType: Crater Damage: 40 8Inch: ROF: 250 Range: 16 # MinRange: 8 Burst: 2 Report: TURRET1 Projectile: Bullet Speed: 12 High: true Angle: .1 Inaccuracy: 120 Image: 120MM ContrailLength: 30 Warhead: Spread: 3 Versus: None: 60% Wood: 75% Light: 60% Heavy: 25% Explosion: large_explosion WaterExplosion: large_splash InfDeath: 2 SmudgeType: Crater Damage: 250 ImpactSound: kaboom12 WaterImpactSound: splash9 SubMissile: ROF: 300 Range: 16 # MinRange: 8 Burst: 2 Report: MISSILE6 Projectile: Bullet Speed: 6 High: true Angle: .4 Inaccuracy: 70 Image: MISSILE Trail: smokey ContrailLength: 30 Warhead: Spread: 10 Versus: None: 40%, Light: 30% Heavy: 30% Explosion: large_explosion WaterExplosion: large_splash InfDeath: 2 SmudgeType: Crater Damage: 300 ImpactSound: kaboom12 WaterImpactSound: splash9 Stinger: ROF: 60 Range: 9 Report: MISSILE6 Burst: 2 BurstDelay: 0 ValidTargets: Ground, Air Projectile: Missile Arm: 3 High: true Shadow: false Proximity: true # Trail: smokey ContrailLength: 10 Image: DRAGON ROT: 20 RangeLimit: 50 TurboBoost: true Speed: 20 Warhead: Spread: 3 Versus: None: 30% Wood: 75% Light: 75% Concrete: 50% Explosion: med_explosion WaterExplosion: med_splash InfDeath: 3 SmudgeType: Crater Damage: 30 TorpTube: ROF: 100 Range: 9 Report: TORPEDO1 ValidTargets: Water, Underwater Underwater: yes Burst: 2 BurstDelay: 20 Projectile: Missile Image: MISSILE Arm: 3 Speed: 10 Trail: bubbles ROT: 1 RangeLimit: 160 Warhead: Spread: 3 Versus: None: 30% Wood: 75% Light: 75% Concrete: 50% WaterExplosion: large_splash InfDeath: 3 SmudgeType: Crater Damage: 180 2Inch: ROF: 60 Range: 5.5 Report: CANNON2 Projectile: Bullet Speed: 25 Image: 120MM Warhead: Spread: 3 Versus: None: 30% Wood: 75% Light: 75% Concrete: 50% Explosion: small_explosion WaterExplosion: med_splash InfDeath: 3 SmudgeType: Crater Damage: 25 DepthCharge: ROF: 60 Range: 5 ValidTargets: Underwater Projectile: Bullet Speed: 5 Image: BOMB Angle: .1 High: true Inaccuracy: 3 Warhead: Spread: 3 Versus: None: 30% Wood: 75% Light: 75% Concrete: 50% WaterExplosion: large_splash InfDeath: 3 SmudgeType: Crater Damage: 80 ParaBomb: ROF: 10 Range: 4.5 Report: CHUTE1 Projectile: GravityBomb Image: PARABOMB Warhead: Spread: 6 Versus: None: 30% Wood: 75% Light: 75% Concrete: 50% Explosion: self_destruct WaterExplosion: small_splash InfDeath: 3 SmudgeType: Crater Damage: 500 ImpactSound: kaboom15 DogJaw: ROF: 10 Range: 3 Report: DOGG5P Warhead: Spread: 5 Versus: Wood: 0% Light: 0% Heavy: 0% Concrete: 0% InfDeath: 0 Damage: 100 Heal: ROF: 80 Range: 4 Report: HEAL2 Projectile: Bullet Speed: 100 Warhead: Spread: 5 Versus: Wood: 0% Light: 0% Heavy: 0% Concrete: 0% InfDeath: 0 Damage: -50 SCUD: ROF: 280 Range: 10 MinRange: 3 Report: MISSILE1 Projectile: Bullet Speed: 10 Arm: 10 High: true Shadow: false Proximity: true Trail: smokey Inaccuracy: 5 Image: V2 Angle: .1 Warhead: Spread: 8 Versus: None: 90% Wood: 75% Light: 60% Heavy: 25% Explosion: napalm WaterExplosion: large_splash InfDeath: 2 SmudgeType: Crater Damage: 600 ImpactSound: firebl3 WaterImpactSound: splash9 Atomic: Warhead@impact: Damage: 1000 Spread: 6 Ore: true Versus: None: 90% Light: 60% Heavy: 25% Concrete: 50% Explosion: nuke WaterExplosion: nuke InfDeath: 4 ImpactSound: kaboom1 Warhead@areanuke: DamageModel: PerCell Damage: 250 SmudgeType: Scorch Size: 5,4 Ore: true Versus: None: 90% Light: 60% Heavy: 25% Concrete: 50% Delay: 4 InfDeath: 4 ImpactSound: kaboom22 UnitExplode: Warhead: Damage: 500 Spread: 10 Versus: None: 90% Wood: 75% Light: 60% Heavy: 25% Explosion: self_destruct InfDeath: 3 ImpactSound: kaboom22 UnitExplodeSmall: Warhead: Damage: 40 Spread: 10 Versus: None: 90% Wood: 75% Light: 60% Heavy: 25% Explosion: large_explosion InfDeath: 3 ImpactSound: kaboom15 Crush: Warhead: ImpactSound: squishy2 Damage: 100 ATMine: Warhead: Damage: 500 Versus: None: 0% Wood: 0% Concrete: 0% ImpactSound: mineblo1 Explosion: large_explosion APMine: Warhead: Damage: 700 Versus: Wood: 0% Light: 0% Heavy: 0% Concrete: 0% ImpactSound: mine1 InfDeath: 2 Explosion: napalm Demolish: Warhead: ImpactSound: kaboom25 Explosion: building PortaTesla: ROF: 70 Range: 3.5 Report: TESLA1 # Report: SHKTROP1 Charges: yes Projectile: TeslaZap Warhead: Spread: 1 InfDeath: 5 Damage: 45 TTankZap: ROF: 120 Range: 7 Report: TESLA1 Charges: yes Projectile: TeslaZap Warhead: Spread: 1 InfDeath: 5 Damage: 100 FLAK-23: ROF: 10 Range: 8 Report: AACANON3 ValidTargets: Air,Ground Projectile: Bullet Speed: 100 High: true Warhead: Spread: 5 Versus: None: 40% Wood: 10% Light: 60% Heavy: 10% Concrete: 20% Explosion: med_explosion Damage: 20