#region Copyright & License Information /* * Copyright (c) The OpenRA Developers and Contributors * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using System.Collections.Generic; using OpenRA.Primitives; using OpenRA.Traits; namespace OpenRA.Mods.Cnc.UtilityCommands { class ImportTiberianSunMapCommand : ImportGen2MapCommand, IUtilityCommand { string IUtilityCommand.Name => "--import-ts-map"; bool IUtilityCommand.ValidateArguments(string[] args) { return args.Length >= 2; } [Desc("FILENAME", "Convert a Tiberian Sun map to the OpenRA format.")] void IUtilityCommand.Run(Utility utility, string[] args) { Run(utility, args); } #region Mod-specific data protected override Dictionary OverlayToActor { get; } = new() { { 0x00, "gasand" }, { 0x01, "gasand" }, { 0x02, "gawall" }, { 0x03, "gawall" }, { 0x18, "bridge1" }, { 0x19, "bridge2" }, { 0x1A, "nawall" }, { 0x27, "tracks01" }, { 0x28, "tracks02" }, { 0x29, "tracks03" }, { 0x2A, "tracks04" }, { 0x2B, "tracks05" }, { 0x2C, "tracks06" }, { 0x2D, "tracks07" }, { 0x2E, "tracks08" }, { 0x2F, "tracks09" }, { 0x30, "tracks10" }, { 0x31, "tracks11" }, { 0x32, "tracks12" }, { 0x33, "tracks13" }, { 0x34, "tracks14" }, { 0x35, "tracks15" }, { 0x36, "tracks16" }, { 0x37, "tracktunnel01" }, { 0x38, "tracktunnel02" }, { 0x39, "tracktunnel03" }, { 0x3A, "tracktunnel04" }, { 0x3B, "railbrdg1" }, { 0x3C, "railbrdg2" }, { 0x3D, "crat01" }, { 0x3E, "crat02" }, { 0x3F, "crat03" }, { 0x40, "crat04" }, { 0x41, "crat0A" }, { 0x42, "crat0B" }, { 0x43, "crat0C" }, { 0x44, "drum01" }, { 0x45, "drum02" }, { 0x46, "palet01" }, { 0x47, "palet02" }, { 0x48, "palet03" }, { 0x49, "palet04" }, // Bridges { 0x4A, "lobrdg_b" }, // lobrdg01 { 0x4B, "lobrdg_b" }, // lobrdg02 { 0x4C, "lobrdg_b" }, // lobrdg03 { 0x4D, "lobrdg_b" }, // lobrdg04 { 0x4E, "lobrdg_b" }, // lobrdg05 { 0x4F, "lobrdg_b" }, // lobrdg06 { 0x50, "lobrdg_b" }, // lobrdg07 { 0x51, "lobrdg_b" }, // lobrdg08 { 0x52, "lobrdg_b" }, // lobrdg09 { 0x53, "lobrdg_a" }, // lobrdg10 { 0x54, "lobrdg_a" }, // lobrdg11 { 0x55, "lobrdg_a" }, // lobrdg12 { 0x56, "lobrdg_a" }, // lobrdg13 { 0x57, "lobrdg_a" }, // lobrdg14 { 0x58, "lobrdg_a" }, // lobrdg15 { 0x59, "lobrdg_a" }, // lobrdg16 { 0x5A, "lobrdg_a" }, // lobrdg17 { 0x5B, "lobrdg_a" }, // lobrdg18 { 0x5C, "lobrdg_r_se" }, // lobrdg19 { 0x5D, "lobrdg_r_se" }, // lobrdg20 { 0x5E, "lobrdg_r_nw" }, // lobrdg21 { 0x5F, "lobrdg_r_nw" }, // lobrdg22 { 0x60, "lobrdg_r_ne" }, // lobrdg23 { 0x61, "lobrdg_r_ne" }, // lobrdg24 { 0x62, "lobrdg_r_sw" }, // lobrdg25 { 0x63, "lobrdg_r_sw" }, // lobrdg26 { 0x64, "lobrdg_b_d" }, // lobrdg27 { 0x65, "lobrdg_a_d" }, // lobrdg28 // Ramps { 0x7A, "lobrdg_r_se" }, // lobrdg1 { 0x7B, "lobrdg_r_nw" }, // lobrdg2 { 0x7C, "lobrdg_r_ne" }, // lobrdg3 { 0x7D, "lobrdg_r_sw" }, // lobrdg4 // Other { 0x1B, "bigblue" }, { 0xA7, "veinhole" }, { 0xA8, "srock01" }, { 0xA9, "srock02" }, { 0xAA, "srock03" }, { 0xAB, "srock04" }, { 0xAC, "srock05" }, { 0xAD, "trock01" }, { 0xAE, "trock02" }, { 0xAF, "trock03" }, { 0xB0, "trock04" }, { 0xB1, "trock05" }, { 0xB2, null }, // veinholedummy { 0xB3, "crate" } }; protected override Dictionary OverlayShapes { get; } = new() { { 0x4A, new Size(1, 3) }, { 0x4B, new Size(1, 3) }, { 0x4C, new Size(1, 3) }, { 0x4D, new Size(1, 3) }, { 0x4E, new Size(1, 3) }, { 0x4F, new Size(1, 3) }, { 0x50, new Size(1, 3) }, { 0x51, new Size(1, 3) }, { 0x52, new Size(1, 3) }, { 0x53, new Size(3, 1) }, { 0x54, new Size(3, 1) }, { 0x55, new Size(3, 1) }, { 0x56, new Size(3, 1) }, { 0x57, new Size(3, 1) }, { 0x58, new Size(3, 1) }, { 0x59, new Size(3, 1) }, { 0x5A, new Size(3, 1) }, { 0x5B, new Size(3, 1) }, { 0x5C, new Size(1, 3) }, { 0x5D, new Size(1, 3) }, { 0x5E, new Size(1, 3) }, { 0x5F, new Size(1, 3) }, { 0x60, new Size(3, 1) }, { 0x61, new Size(3, 1) }, { 0x62, new Size(3, 1) }, { 0x63, new Size(3, 1) }, { 0x64, new Size(1, 3) }, { 0x65, new Size(3, 1) }, { 0x7A, new Size(1, 3) }, { 0x7B, new Size(1, 3) }, { 0x7C, new Size(3, 1) }, { 0x7D, new Size(3, 1) }, }; protected override Dictionary OverlayToHealth { get; } = new() { // 1,3 bridge tiles { 0x4A, DamageState.Undamaged }, { 0x4B, DamageState.Undamaged }, { 0x4C, DamageState.Undamaged }, { 0x4D, DamageState.Undamaged }, { 0x4E, DamageState.Heavy }, { 0x4F, DamageState.Heavy }, { 0x50, DamageState.Heavy }, { 0x51, DamageState.Critical }, { 0x52, DamageState.Critical }, // 3,1 bridge tiles { 0x53, DamageState.Undamaged }, { 0x54, DamageState.Undamaged }, { 0x55, DamageState.Undamaged }, { 0x56, DamageState.Undamaged }, { 0x57, DamageState.Heavy }, { 0x58, DamageState.Heavy }, { 0x59, DamageState.Heavy }, { 0x5A, DamageState.Critical }, { 0x5B, DamageState.Critical }, // Ramps { 0x5C, DamageState.Undamaged }, { 0x5D, DamageState.Heavy }, { 0x5E, DamageState.Undamaged }, { 0x5F, DamageState.Heavy }, { 0x60, DamageState.Undamaged }, { 0x61, DamageState.Heavy }, { 0x62, DamageState.Undamaged }, { 0x63, DamageState.Heavy }, // Ramp duplicates { 0x7A, DamageState.Undamaged }, { 0x7B, DamageState.Undamaged }, { 0x7C, DamageState.Undamaged }, { 0x7D, DamageState.Undamaged }, // Actually dead, placeholders for resurrection { 0x64, DamageState.Undamaged }, { 0x65, DamageState.Undamaged }, }; protected override Dictionary ResourceFromOverlay { get; } = new() { // "tib" - Regular Tiberium { 0x01, new byte[] { 0x66, 0x67, 0x68, 0x69, 0x6A, 0x6B, 0x6C, 0x6D, 0x6E, 0x6F, 0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79 } }, // "btib" - Blue Tiberium { 0x02, new byte[] { 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, // Should be "tib2" 0x7F, 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F, 0x90, 0x91, 0x92, // Should be "tib3" 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9A, 0x9B, 0x9C, 0x9D, 0x9E, 0x9F, 0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6 } }, // Veins { 0x03, new byte[] { 0x7E } } }; protected override Dictionary DeployableActors { get; } = new() { { "gadpsa", "lpst" }, { "gatick", "ttnk" }, { "gaarty", "art2" }, { "djugg", "jugg" }, // Not yet implemented actors: // { "gaicbm", "icbm" }, // { "dlimpet", "limpet" }, // { "dgweap", "mobwarg" }, // { "dnweap", "mobwarn" }, // { "mstl", "sgen" }, // { "ddefd", "defender" }, }; protected override string[] LampActors { get; } = { "GALITE", "INGALITE", "NEGLAMP", "REDLAMP", "NEGRED", "GRENLAMP", "BLUELAMP", "YELWLAMP", "INYELWLAMP", "PURPLAMP", "INPURPLAMP", "INORANLAMP", "INGRNLMP", "INREDLMP", "INBLULMP" }; protected override string[] CreepActors { get; } = { "DOGGIE", "VISC_SML", "VISC_LRG", "JFISH" }; #endregion #region Method overrides protected override bool TryHandleOverlayToActorInner(CPos cell, byte[] overlayPack, CellLayer overlayIndex, byte overlayType, out ActorReference actorReference) { actorReference = null; if (!OverlayToActor.TryGetValue(overlayType, out var actorType)) return false; // Just a dummy handler apparently (see "veinholedummy"). if (string.IsNullOrEmpty(actorType)) return true; if (OverlayShapes.TryGetValue(overlayType, out var shape)) { // Only import the top-left cell of multi-celled overlays // Returning true here means this is a part of a bigger overlay that has already been handled. var aboveType = overlayPack[overlayIndex[cell - new CVec(1, 0)]]; if (shape.Width > 1 && aboveType != 0xFF) if (OverlayToActor.TryGetValue(aboveType, out var a) && a == actorType) return true; var leftType = overlayPack[overlayIndex[cell - new CVec(0, 1)]]; if (shape.Height > 1 && leftType != 0xFF) if (OverlayToActor.TryGetValue(leftType, out var a) && a == actorType) return true; } // Fix position of vein hole actors. var location = cell; if (actorType == "veinhole") location -= new CVec(1, 1); actorReference = new ActorReference(actorType) { new LocationInit(location), new OwnerInit("Neutral") }; TryHandleOverlayToHealthInner(overlayType, actorReference); return true; } protected override bool TryHandleOtherOverlayInner(Map map, CPos cell, byte[] overlayDataPack, CellLayer overlayIndex, byte overlayType) { // TS maps encode the non-harvestable border tiles as overlay // Only convert to vein resources if the overlay data specifies non-border frames if (overlayType == 0x7E) { var frame = overlayDataPack[overlayIndex[cell]]; if (frame < 48 || frame > 60) return true; // Pick half or full density based on the frame map.Resources[cell] = new ResourceTile(3, (byte)(frame == 52 ? 1 : 2)); return true; } return false; } #endregion } }