TRAN: Inherits: ^Helicopter Valued: Cost: 1500 Tooltip: Name: Chinook Transport Icon:tranicnh Description: Fast Infantry Transport Helicopter.\n Unarmed Buildable: BuildPaletteOrder: 10 Prerequisites: hpad BuiltAt: hpad Owner: gdi,nod Helicopter: LandWhenIdle: true ROT: 5 Speed: 15 InitialFacing: 0 LandableTerrainTypes: Clear,Rough,Road,Ore,Beach Health: HP: 90 Armor: Type: Light RevealsShroud: Range: 8 RenderUnit: WithRotor@PRIMARY: Offset: 0,14,0,-4 WithRotor@SECONDARY: Id: rotor_2 Offset: 0,-14,0,-2 WithShadow: Cargo: Types: Infantry Passengers: 5 FallsToEarth: HELI: Inherits: ^Helicopter Valued: Cost: 1200 Tooltip: Name: Apache Longbow Icon: heliicnh Description: Helicopter Gunship with AG Missiles.\n Strong vs Buildings, Tanks\n Weak vs Infantry Buildable: BuildPaletteOrder: 20 Prerequisites: hpad, hq BuiltAt: hpad Owner: nod Helicopter: ROT: 4 Speed: 20 Health: HP: 125 Armor: Type: Light RevealsShroud: Range: 8 AttackHeli: PrimaryWeapon: HighV.Heli PrimaryOffset: 0,-10,0,3 FacingTolerance: 20 RenderUnit: WithRotor: Offset: 0,0,0,-2 WithMuzzleFlash: WithShadow: FallsToEarth: AutoTarget: ORCA: Inherits: ^Helicopter Valued: Cost: 1200 Tooltip: Name: Orca Icon: orcaicnh Description: Helicopter Gunship with AG Missiles.\n Strong vs Buildings, Tanks\n Weak vs Infantry Buildable: BuildPaletteOrder: 20 Prerequisites: hpad, hq BuiltAt: hpad Owner: gdi Helicopter: ROT: 4 Speed: 20 Health: HP: 100 Armor: Type: Light RevealsShroud: Range: 8 AttackHeli: PrimaryWeapon: Rockets.Orca SecondaryWeapon: Rockets.Orca PrimaryOffset: -5,0,0,2 SecondaryOffset: 5,0,0,2 FacingTolerance: 20 RenderUnit: WithShadow: FallsToEarth: AutoTarget: C17: ParaDrop: LZRange: 1 Inherits: ^Plane Tooltip: Name: Supply Aircraft Plane: ROT: 5 Speed: 25 Health: HP: 25 Armor: Type: Heavy RenderUnit: WithShadow: Cargo: # Types: Infantry, Vehicle Passengers: 10 Invulnerable: -Selectable: -TargetableUnit: -GainsExperience: FlyAwayOnIdle: A10: Inherits: ^Plane Tooltip: Name: A10 Bomber Icon: a10icnh Plane: ROT: 4 Speed: 25 Health: HP: 60 Armor: Type: Heavy RenderUnit: WithShadow: LimitedAmmo: Ammo: 10 CarpetBomb: Weapon: Napalm Range: 3 -Selectable: -GainsExperience: FlyAwayOnIdle: