#region Copyright & License Information /* * Copyright 2007-2014 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using OpenRA.GameRules; using OpenRA.Traits; namespace OpenRA.Mods.RA { [Desc("Fires a weapon at the location when collected.")] class ExplodeCrateActionInfo : CrateActionInfo { [Desc("The weapon to fire upon collection.")] [WeaponReference] public string Weapon = null; public override object Create(ActorInitializer init) { return new ExplodeCrateAction(init.self, this); } } class ExplodeCrateAction : CrateAction { public ExplodeCrateAction(Actor self, ExplodeCrateActionInfo info) : base(self, info) {} public override void Activate(Actor collector) { var weapon = self.World.Map.Rules.Weapons[((ExplodeCrateActionInfo)info).Weapon.ToLowerInvariant()]; weapon.Impact(collector.CenterPosition, self, 1f); base.Activate(collector); } } }