Copyright 2007-2010 The OpenRA Developers (see AUTHORS) This file is part of OpenRA, which is free software. It is made available to you under the terms of the GNU General Public License as published by the Free Software Foundation. For more information, see LICENSE. To run OpenRA, several files are needed from the original game disks. The required files for the Red Alert mod are: EITHER: * conquer.mix * temperat.mix * interior.mix * snow.mix * sounds.mix * allies.mix * russian.mix OR: * main.mix AND: * redalert.mix These need to be copied into the mods/ra/packages/ directory. The required files for the Command and Conquer mod are: * cclocal.mix * speech.mix * conquer.mix * sounds.mix * tempicnh.mix * temperat.mix * winter.mix * desert.mix These need to be copied into the mods/cnc/packages/ directory. If you have a case-sensitive filesystem you must change the filenames to lower case. The files can be downloaded from: http://open-ra.org/get-dependency.php?file=ra-packages for the Red Alert files and http://open-ra.org/get-dependency.php?file=cnc-packages for the Command & Conquer files. Alternatively: Red Alert and C&C have been released by EA Games as freeware. They can be downloaded from http://www.commandandconquer.com/classic Unfortunately the installer is 16-bit and so won’t run on 64-bit operating systems. This can be worked around by using the Red Alert Setup Manager (http://ra.afraid.org/html/downloads/utilities-3.html). Make sure you apply the no-CD protection fix so all the files needed are installed to the hard drive. Dependencies - Make sure you have these installed, or you'll have very strange errors. WINDOWS: * .NET Framework >= 3.5-SP1 (http://www.microsoft.com/downloads/details.aspx?FamilyID=AB99342F-5D1A-413D-8319-81DA479AB0D7&displaylang=en) * Tao Framework >= 2.1.0 This is now bundled with OpenRA, copy the files in thirdparty/Tao to the game root directory. * OpenAL >= 1.1 (http://connect.creativelabs.com/openal/Downloads/oalinst.zip) * Cg Toolkit >= 2.2 (http://developer.download.nvidia.com/cg/Cg_2.2/Cg-2.2_October2009_Setup.exe) To compile OpenRA, open the OpenRA.sln solution in the main folder, or build it from the command-line with MSBuild. Run the game with `OpenRA.Game.exe Game.Mods=ra` for Red Alert or `OpenRA.Game.exe Game.Mods=cnc` for Command & Conquer UBUNTU (substitute comparable packages for other linux distros): * mono-gmcs * freetype * libmono-corlib1.0-cil * libmono-winforms2.0-cil * libopenal1 * libsdl1.2-dev * nvidia-cg-toolkit (download the latest version from http://developer.nvidia.com/object/cg_download.html) OpenRA is incompatible with Compiz, please disable desktop effects when trying to run OpenRA or the game will crash. You will need to copy the Tao dependencies (.dll and .config) from the thirdparty/Tao directory into the game root, or install them permanently into your GAC with the following script #!/bin/sh gacutil -i thirdparty/Tao/Tao.Cg.dll gacutil -i thirdparty/Tao/Tao.OpenGl.dll gacutil -i thirdparty/Tao/Tao.OpenAl.dll gacutil -i thirdparty/Tao/Tao.Sdl.dll gacutil -i thirdparty/Tao/Tao.FreeType.dll To compile OpenRA, run `make' from the command line. Run the game with `mono OpenRA.Game.exe Game.Mods=ra` for Red Alert or `mono OpenRA.Game.exe Game.Mods=cnc` for Command & Conquer