using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace OpenRa.Game.GameRules { public class SupportPowerInfo { public readonly bool Powered = true; public readonly bool OneShot = false; public readonly int ChargeTime = 0; public readonly string Image; public readonly string Description = ""; public readonly string LongDesc = ""; public readonly string[] Prerequisite = { }; public readonly int TechLevel = -1; public readonly bool GivenAuto = true; } }