#region Copyright & License Information /* * Copyright 2007-2011 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using System.Collections.Generic; using System.Drawing; using System.Linq; using OpenRA.Mods.RA.Orders; using OpenRA.Traits; namespace OpenRA.Mods.RA { class SpyToolTipInfo : TooltipInfo, Requires { public override object Create (ActorInitializer init) { return new SpyToolTip(init.self, this); } } class SpyToolTip : IToolTip { Actor self; TooltipInfo Info; Spy spy; public string Name() { if (spy.Disguised) { if (self.Owner == self.World.LocalPlayer) return "{0} ({1})".F(Info.Name, spy.disguisedAsName); return spy.disguisedAsName; } return Info.Name; } public Player Owner() { if (spy.Disguised) { if (self.Owner == self.World.LocalPlayer) return self.Owner; return spy.disguisedAsPlayer; } return self.Owner; } public SpyToolTip( Actor self, TooltipInfo info ) { this.self = self; Info = info; spy = self.Trait(); } } class SpyInfo : TraitInfo { } class Spy : IIssueOrder, IResolveOrder, IOrderVoice, IRadarColorModifier, INotifyAttack { public Player disguisedAsPlayer; public string disguisedAsSprite, disguisedAsName; public bool Disguised { get { return disguisedAsPlayer != null; } } public IEnumerable Orders { get { yield return new TargetTypeOrderTargeter("Disguise", "Disguise", 7, "ability", true, true) { ForceAttack=false }; } } public Order IssueOrder( Actor self, IOrderTargeter order, Target target, bool queued ) { if( order.OrderID == "Disguise" ) return new Order(order.OrderID, self, queued) { TargetActor = target.Actor }; return null; } public void ResolveOrder(Actor self, Order order) { if (order.OrderString == "Disguise") { var target = order.TargetActor == self ? null : order.TargetActor; if (target != null && target.IsInWorld) DisguiseAs(target); else DropDisguise(); } } public string VoicePhraseForOrder(Actor self, Order order) { return (order.OrderString == "Disguise") ? "Attack" : null; } public Color RadarColorOverride(Actor self) { if (!Disguised || self.Owner.IsAlliedWith(self.World.RenderPlayer)) return self.Owner.Color.RGB; return disguisedAsPlayer.Color.RGB; } void DisguiseAs(Actor target) { var tooltip = target.TraitsImplementing().FirstOrDefault(); disguisedAsName = tooltip.Name(); disguisedAsPlayer = tooltip.Owner(); disguisedAsSprite = target.Trait().GetImage(target); } void DropDisguise() { disguisedAsName = null; disguisedAsPlayer = null; disguisedAsSprite = null; } /* lose our disguise if we attack anything */ public void Attacking(Actor self, Target target, Armament a, Barrel barrel) { DropDisguise(); } } class IgnoresDisguiseInfo : TraitInfo {} class IgnoresDisguise {} }