#region Copyright & License Information /* * Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford. * This file is part of OpenRA. * * OpenRA is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * OpenRA is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with OpenRA. If not, see . */ #endregion using System.Drawing; namespace OpenRA.Graphics { public class Sprite { public readonly Rectangle bounds; public readonly Sheet sheet; public readonly TextureChannel channel; public readonly RectangleF uv; public readonly float2 size; readonly float2[] uvhax; internal Sprite(Sheet sheet, Rectangle bounds, TextureChannel channel) { this.bounds = bounds; this.sheet = sheet; this.channel = channel; uv = new RectangleF( (float)(bounds.Left) / sheet.Size.Width, (float)(bounds.Top) / sheet.Size.Height, (float)(bounds.Width) / sheet.Size.Width, (float)(bounds.Height) / sheet.Size.Height); uvhax = new float2[] { new float2( uv.Left, uv.Top ), new float2( uv.Right, uv.Top ), new float2( uv.Left, uv.Bottom ), new float2( uv.Right, uv.Bottom ), }; this.size = new float2(bounds.Size); } public float2 FastMapTextureCoords( int k ) { return uvhax[ k ]; } } public enum TextureChannel { Red = 0, Green = 1, Blue = 2, Alpha = 3, } }