#region Copyright & License Information /* * Copyright 2007-2018 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using System.Linq; using OpenRA.Traits; namespace OpenRA.Mods.Common.Traits.Render { public class WithMoveAnimationInfo : ConditionalTraitInfo, Requires, Requires { [Desc("Displayed while moving.")] [SequenceReference] public readonly string MoveSequence = "move"; [Desc("Which sprite body to modify.")] public readonly string Body = "body"; public override object Create(ActorInitializer init) { return new WithMoveAnimation(init, this); } public override void RulesetLoaded(Ruleset rules, ActorInfo ai) { var matches = ai.TraitInfos().Count(w => w.Name == Body); if (matches != 1) throw new YamlException("WithMoveAnimation needs exactly one sprite body with matching name."); base.RulesetLoaded(rules, ai); } } public class WithMoveAnimation : ConditionalTrait, ITick { readonly IMove movement; readonly WithSpriteBody wsb; public WithMoveAnimation(ActorInitializer init, WithMoveAnimationInfo info) : base(info) { movement = init.Self.Trait(); wsb = init.Self.TraitsImplementing().Single(w => w.Info.Name == Info.Body); } void ITick.Tick(Actor self) { if (IsTraitDisabled || wsb.IsTraitDisabled) return; var isMoving = movement.IsMoving && !self.IsDead; if (isMoving ^ (wsb.DefaultAnimation.CurrentSequence.Name != Info.MoveSequence)) return; wsb.DefaultAnimation.ReplaceAnim(isMoving ? Info.MoveSequence : wsb.Info.Sequence); } } }